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In the first half of the 20th century, Paris was the undisputed centre of the art world. This book showcases 115 works from that period chosen for an exhibition at New York's Metropolitan Museum of Art.
In this book, Bernard Comment examines the wide variety of panoramas featuring both the old and the new worlds. Included among views of cities are Robert Baker's View of Edinburgh and depictions of Paris, Moscow and Lima.
A wide-ranging study of the painted panorama’s influence on art, photography, and film This ambitious volume presents a multifaceted account of the legacy of the circular painted panorama and its far-reaching influence on art, photography, film, and architecture. From its 18th-century origins, the panorama quickly became a global mass-cultural phenomenon, often linked to an imperial worldview. Yet it also transformed modes of viewing and exerted a lasting, visible impact on filmmaking techniques, museum displays, and contemporary installation art. On the Viewing Platform offers close readings of works ranging from proto-panoramic Renaissance cityscapes and 19th-century paintings and photographs to experimental films and a wide array of contemporary art. Extensively researched and spectacularly illustrated, this volume proposes an expansive new framework for understanding the histories of art, film, and spectatorship.
The story of the Panorama Mesdag, a cylindrical painting more than 14 meters high and 120 meters in circumference. It was painted by Hendrik Willem Mesdag in 1881 and depicts the seaside town of Scheveningen, Netherlands.
In 1900, Paris had no skyscrapers, no tourist helicopters, no drones. Yet well before aviation made aerial views more accessible, those who sought such vantages had countless options available to them. They could take in the vista from an observation ride, see a painting of the view from Notre-Dame, or overlook a miniature model city. In Aeroscopics, Patrick Ellis offers a history of the view from above, written from below. Richly illustrated and premised upon extensive archival work, this interdisciplinary study reveals the forgotten media available to the public in the Balloon Era and after. Ellis resurrects these neglected spectacles as “aeroscopics,” opening up new possibilities for the history of aerial vision.
Explores the range of techniques for the production of digital interactive panoramas and object movies Details of all the necessary steps involved in panoramic photography Professional tips and tricks from a professional photographer and web designer
Contemporary art, entertainment, and architecture cultures offer a growing amount of digitally mediated spatial experiences, situated either in the metaverse (e.g. VR) or location-based in physical realms (e.g. AR), increasingly powered by generative systems (e.g. AI). Are such spatially “immersive experiences” a new phenomenon and dependent on digital innovation? The Art of Spatial Illusion: Immersive Encounters between People, Media, and Place is an insightful exploration of the evolving relationship between humans, media, and spatial environments, tracing their progression from the Renaissance, via Modernity and Postmodernity, to today’s digital age. The author offers a compelling reading and re-evaluation of architectural history and media theory, drawing connections between historical practices, technological innovations, and contemporary immersive experiences. Inspired by scholars such as Walter Benjamin and Jean Baudrillard, the book discusses how technological advancements have transformed our situatedness in “image-spaces”, highlighting the shift from material authenticity to digital reproductions. The book is structured into four parts – The Surface, The Stage, The Interface, and The Hybrid – each exploring different aspects of spatial illusions and their implications. It offers a critical perspective on the creation of architectural, immersive environments, examining the motivations behind them and their broader cultural and political contexts. Richly illustrated and deeply researched, The Art of Spatial Illusion is an essential reading for anyone interested in architecture and art as well as media archaeology, history, and theory. Seeing new, thought-provoking architectural propositions emerging on our horizon, the author provides a comprehensive understanding of how immersive experiences shape our perception of reality.