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While there are examples of successful weapon systems acquisition programs within the U.S. Air Force (USAF), many of the programs are still incurring cost growth, schedule delays, and performance problems. The USAF now faces serious challenges in acquiring and maintaining its weapons systems as it strives to maintain its current programs; add new capabilities to counter evolving threats; and reduce its overall program expenditures. Owning the technical baseline is a critical component of the Air Force's ability to regain and maintain acquisition excellence. Owning the technical baseline allows the government acquisition team to manage and respond knowledgeably and effectively to systems development, operations, and execution, thereby avoiding technical and other programmatic barriers to mission success. Additionally, owning the technical baseline ensures that government personnel understand the user requirements, why a particular design and its various features have been selected over competing designs, and what the options are to pursue alternative paths to the final product given unanticipated cost, schedule, and performance challenges. Owning the Technical Baseline for Acquisition Programs in the U.S. Air Force discusses the strategic value to the Air Force of owning the technical baseline and the risk of not owning it and highlights key aspects of how agencies other than the Air Force own the technical baseline for their acquisition programs. This report identifies specific barriers to owning the technical baseline for the Air Force and makes recommendations to help guide the Air Force in overcoming those barriers.
While there are examples of successful weapon systems acquisition programs within the U.S. Air Force (USAF), many of the programs are still incurring cost growth, schedule delays, and performance problems. The USAF now faces serious challenges in acquiring and maintaining its weapons systems as it strives to maintain its current programs; add new capabilities to counter evolving threats; and reduce its overall program expenditures. Owning the technical baseline is a critical component of the Air Force's ability to regain and maintain acquisition excellence. Owning the technical baseline allows the government acquisition team to manage and respond knowledgeably and effectively to systems development, operations, and execution, thereby avoiding technical and other programmatic barriers to mission success. Additionally, owning the technical baseline ensures that government personnel understand the user requirements, why a particular design and its various features have been selected over competing designs, and what the options are to pursue alternative paths to the final product given unanticipated cost, schedule, and performance challenges. Owning the Technical Baseline for Acquisition Programs in the U.S. Air Force discusses the strategic value to the Air Force of owning the technical baseline and the risk of not owning it and highlights key aspects of how agencies other than the Air Force own the technical baseline for their acquisition programs. This report identifies specific barriers to owning the technical baseline for the Air Force and makes recommendations to help guide the Air Force in overcoming those barriers.
The book "Simulation and Gaming" discusses the following topics and research areas: game-based methods of problem solution and data processing, analysis, and information mining; educational games and game features, including game characteristics, story, mechanics, and methodology; development of integrated games tasked with helping students in interpreting, translating, and manipulating the field of kinematics through formal presentations; possibility of research integration through real and practical examples and games as well, in the field of physics; analysis of game engines from various aspects such as modularity, performance, and usability; virtual reality (VR) and interaction mechanisms used for three-dimensional (3D) game development; analysis, development, design, implementation, and evaluation of the simulation model in the field of engineering and metallurgy, according to ADDIE model; concept of computational thinking, with an accent on its inclusion in compulsory education; overview of the current prominence of AI simulation based in the gaming leisure industry, mainly for research purposes in the context of gambling and forecasting of online casino patron's churn behavior; innovative modeling and simulation approach using newly proposed advanced game-based mathematical framework, unified game-based acquisition framework, and a set of war-gaming engines to address the challenges for acquisition of future space systems; modification of simulation of a complex system and a physics model through programming, achieved with a block-based programming language.
A vital text for understanding the twenty-first-century battlefield and the shifting force structure, this book prepares students to think critically about the rapidly changing world they'll inherit. American Defense Policy, first published in 1965 under the leadership of Brent Scowcroft, has been a mainstay in courses on political science, international relations, military affairs, and American national security for more than 50 years. This updated and thoroughly revised ninth edition, which contains about 30% all-new content, considers questions of continuity and change in America's defense policy in the face of a global climate beset by geopolitical tensions, rapid technological change, and terrorist violence. The book is organized into three parts. Part I examines the theories and strategies that shape America's approach to security policy. Part II dives inside the defense policy process, exploring the evolution of contemporary civil-military relations, the changing character of the profession of arms, and the issues and debates in the budgeting, organizing, and equipping process. Part III examines how purpose and process translate into American defense policy. This invaluable and prudent text remains a classic introduction to the vital security issues the United States has faced throughout its history. It breaks new ground as a thoughtful and comprehensive starting point to understand American defense policy and its role in the world today. Contributors: Gordon Adams, John R. Allen, Will Atkins, Deborah D. Avant, Michael Barnett, Sally Baron, Jeff J.S. Black, Jessica Blankshain, Hal Brands, Ben Buchanan, Dale C. Copeland, Everett Carl Dolman, Jeffrey Donnithorne, Daniel W. Drezner, Colin Dueck, Eric Edelman, Martha Finnemore, Lawrence Freedman, Francis Fukuyama, Michael D. Gambone, Lynne Chandler Garcia, Bishop Garrison, Erik Gartzke, Mauro Gilli, Robert Gilpin, T.X. Hammes, Michael C. Horowitz, G. John Ikenberry, Bruce D. Jones, Tim Kane, Cheryl A. Kearney, David Kilcullen, Michael P. Kreuzer, Miriam Krieger, Seth Lazar, Keir A. Lieber, Conway Lin, Jon R. Lindsay, Austin Long, Joseph S. Lupa Jr., Megan H. MacKenzie, Mike J. Mazarr, Senator John McCain, Daniel H. McCauley, Michael E. McInerney, Christopher D. Miller, James N. Miller, John A. Nagl, Henry R. Nau, Renée de Nevers, Joseph S. Nye Jr., Michael E. O'Hanlon, Mancur Olson Jr., Sue Payton, Daryl G. Press, Thomas Rid, John Riley, David Sacko, Brandon D. Smith, James M. Smith, Don M. Snider, Sir Hew Strachan, Michael Wesley, Richard Zeckhauser
Modern software engineering practices, pioneered by the commercial software community, have begun transforming Department of Defense (DoD) software development, integration processes, and deployment cycles. DoD must further adopt and adapt these practices across the full defense software life cycle - and this adoption has implications for software maintenance and software sustainment across the U.S. defense community. Air Force Software Sustainment and Maintenance of Weapons Systems evaluates the current state of software sustainment within the U.S. Air Force and recommends changes to the software sustainment enterprise. This report assesses how software that is embedded within weapon platforms is currently sustained within the U.S. Air Force; identifies the unique requirements of software sustainment; develops and recommends a software sustainment work breakdown structure; and identifies the necessary personnel skill sets and core competencies for software sustainment.
Proceedings of a symposium co-sponsored by the Air Force Historical Foundation and the Air Force History and Museums Program. The symposium covered relevant Air Force technologies ranging from the turbo-jet revolution of the 1930s to the stealth revolution of the 1990s. Illustrations.
The U.S. Department of Defense (DoD) aims to improve mission effectiveness and efficiency. In support of this effort, the Office of the Secretary of Defense asked the National Defense Research Institute (NDRI), a federally funded research and development center operated by the RAND Corporation, to construct a baseline of the DoD's government acquisition and procurement functions, including a functional decomposition and estimate of the cost of executing the government portion of the DoD's acquisition enterprise. NDRI researchers estimated these costs at between $29 billion and $38 billion in fiscal year 2017 dollars. To gain perspective on these costs, NDRI researchers identified commercial benchmarks for the amount of program management levels. As a percentage of DoD contracting obligations, NDRI researchers estimated the DoD's program management portion of these costs at about 1.5 percent in the last few years, which is below industry benchmarks of 2-15 percent.