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A magic apocalypse. Refugees from Earth. A new world. Elves, orcs, and dragons! Portals from Overworld have appeared on Earth, and beings intent on conscripting humanity into the mysterious Trials have invaded. Earth is doomed. Humanity has been exiled. Can Jamie save mankind? Jamie Sinclair, a young man with unique gifts, must find a way for his family and friends to survive Earth's destruction and build a new home in Overworld. The Trials is not a game. Will Jamie survive its challenges? Join Jamie as he struggles through the brutal Trials while wrestling with his new magics and Overworld's game-like dynamics. A fantasy post-apocalyptic survival story of one man's journey to save humanity.
Downtrodden and powerless, Planeswalker Tezzeret must do everything he can to return to his former glory—even if it means relying on old enemies From the ashes of defeat, Tezzeret rises again. Beaten to within an inch of his life and left for dead by the psychic sorcerer Jace Beleren, Tezzeret has lost control of the Infinite Consortium—an interplanar cabal he commanded with a power and influence few in the Multiverse have ever achieved. Now he must turn to a former enemy for help: the dragon Nicol Bolas, perhaps the only Planeswalker in the Multiverse powerful enough to get him back on his feet. Bolas, however, has his reservations. What can Tezzeret give him that he doesn’t already have? So begins Tezzeret’s search for the secret of etherium—a magical alloy infused with all the power of the Blind Eternities—thought to have been lost with the disappearance of the great sphinx, Crucius the Mad. Tezzeret’s quest is clear, but his thirst for revenge clouds his decisions. Will he achieve his goal, or will he be bested by his own ambition?
A sword & sorcery LitRPG adventure! Dungeon Dive follows the adventures of a young Aveyad, a newly-made champion of Crotana. Join him and his fellow champion, Talia, as they battle their God’s foes and embark upon a dungeon crawl… a task they may not be equal to yet. Join Aveyad and Talia on their crawl through a dungeon infested with demons in a race against the clock to save their kingdom! Please note this is a LitRPG story and contains roleplaying gaming elements. Dungeon Dive is light novel of approximately 200 pages and is book 1 of the Tales of the Gods' Game.
When Seckry Sevenstars is forced out of his village by the greedy Endrin Corporation and relocated to the daunting metropolis of Skyfall City, he harbours resentment for the company and vows to get them back one day for taking away his home, his school and his friends. Fortunately, the marvels of the city do a good job in distracting Seckry from his anger and homesickness, and it isn't long before he's competing at Friction (the city's most popular multiplayer video game), slurping awe-inspiring multicoloured milkshakes, and getting butterflies on his first date. Then, when a mysterious email asks Seckry to break into the headquarters of the Endrin Corporation and steal a container full of worms for a hefty sum of money, his anger resurfaces, and he can't resist the revenge he promised himself. Alone at night, Seckry creeps through the sewers whilst wondering what experiments Endrin might be doing on the worms, and emerges into the silent complex. But the worms aren't the only thing that he finds. Staring at him through the darkness, with wide, innocent eyes, is something that makes Seckry's heart almost stop. A girl. She's shaking, petrified, and has no recollection of who she is or what she's doing there. Floodlights bleach the area and Seckry has no choice but to grab a hold of the girl and escape with her. Suddenly the question of what Endrin were doing with a few worms becomes the last thing on Seckry's mind. What were Endrin doing with a human?
Noah and Violet, treasure hunters and protectors of the Overworld, are back in this sixth and final installment of the League of Griefers series. Someone has changed the environment from survival to hardcore. Now if you get destroyed, you can’t respawn. Noah and Violet must find a way to get the world back to survival while fighting off another griefer war staged by the evil Daniel and his band of Rainbow Griefers. There’s no room for error in this battle against time. With Creepers lurking in the dark and teleporting Endermen appearing out of nowhere, the duo have a lot more on their hands than only Griefers. They must use all their knowledge and skills to fight off nearly every kind of mob known to Minecrafters. Can they stop the Griefers and restore the world to the way it was before they get destroyed? Find out in this thrilling sixth and final installment of the League of Griefers series! Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
Brave heroes have banded together to take a perilous journey through the war-torn Overworld to defeat the Arch-Illager and his formidable army.
In his extraplanar tower, the devious lich Valda has started a grim collection: heroes of every stripe from across the world, petrified in marble and arranged by speciality. The mad lich has nearly cracked it: twenty-two types of adventurer and counting.Arrayed within this book is the greatest expansion of rules and character options ever brought to 5th Edition D&D. Build never-before-seen characters with new races, classes, feats and more, appropriate for any setting and any story.Whether you're the Game Master or a player looking for new options, this book is a must-haveat your table. It includes: ? 5 brand new races? 59 new feats? 137 new spells? Exotic weapons and magic items? Brand new familiars
Each of the dazzling stories found in this compelling fantasy anthology opens a door into a place called Dominia--where adventures begin, and the action--and the magic--never stops. Contributors include Michael Stackpole, Robert Vardeman, and 15 others.
Isaac's story continues. He knows being a mage is more than just simple luck. His mother tipped the dice in his favor. But that's ended. Lucky can only carry you so far.Arriving at the Ferrymen Sect, he hopes to ignite a war between the corrupt mages and those sworn to defend to the average person. But he finds the world of Sects more complex than he'd hoped.In order to direct the sects into a war with the corrupt mages, Isaac must first overcome genius mages even more blessed than himself.Join Isaac and his girls in their next adventure.