Download Free Orphan Blade Book in PDF and EPUB Free Download. You can read online Orphan Blade and write the review.

Hadashi is a boy with simple dreams, but his life changes when a horrific accident maims his hand. Unable to hold a sword, he's kicked out of his dojo home. But the Orphan Blade is no ordinary sword. When Hadashi comes across the abandoned blade, he finds that not only is he able to wield it--the sword seems to be wielding him! He's not the only one interested in the Orphan Blade, though, and his ownership draws the attention of the Five Fingers of Death--a deadly group of mercenaries who have their own magical and deadly weapons.
In the battle for a kingdom, every alliance counts... Princess Valoria only cares about her music and her destiny: to unite the Kingdom of Ebonvale with the House of Song and succeed where her father has failed. As if that weren’t challenge enough, she must contend with her marriage to a battle hungry brute of a prince...until she falls for his adopted brother, the orphaned son of a blacksmith. But with a horde of undead gathering to attack Ebonvale, Valoria will have to choose between her personal happiness and the safety of the kingdom. Now the fate of Ebonvale rests in her heart.
In the bold, second installment of Buettner's military science fiction series that began with Orphanage, 25-year-old General Jason Wander is returning home after long years in space, but to what? Earth is now impoverished following the alien war. The problem -- the first alien invasion was merely Plan A.
The Road meets Mad Max in this stunning debut with a gutsy, badass young female protagonist—for fans of Station 11, The Passage, and Riddley Walker. In a post-apocalyptic future where survivors scavenge in the harsh Australian Outback for spoils from a buried civilization, a girl races across the desert, holding her treasures close, pursued by the Reckoner. Riding her sand ship, living rough in the blasted landscape whose taint she carries in her blood, she scouts the broken infrastructure and trades her scraps at the only known settlement, a ramshackle fortress of greed, corruption, and disease known as the System. It is an outpost whose sole purpose is survival—refuge from the hulking, eyeless things they call Ghosts and other creatures that hunt beyond the fortress walls. Sold as a child, then raised hard in the System, the Orphan has a mission. She carries secrets about the destruction that brought the world to its knees. And she's about to discover that the past still holds power over the present. Given an impossible choice, will the Orphan save the only home she knows or see it returned to dust? Both paths lead to blood, but whose will be spilled? With propulsive pacing, a rich, broken language all its own, and a protagonist whose grit and charisma are matched by a relentless drive to know, The Year of the Orphan is a thriller of the future you won’t want to put down.
Before she was betrayed and left for dead, Tenny was many things: prodigal daughter of the Driftwood City underworld. Leader of the Thorn Orphans, the gang fighting for a better tomorrow. City shaman, able to bend her home's boroughs to her will. Partner-in-crime to Cole, the runaway rich boy with powers just like hers. But that was all before. Four years later, Tenny is an exile, sleepwalking through life and waiting to die. But a chance encounter puts her on a bloody path back to the life she left behind. Friendless and powerless, she returns to Driftwood City, only to find a world where the Thorn Orphans have finally won. A better tomorrow, today. And all that progress tethered to the heartbeat of the friend who ordered her death. Her city. Or her vengeance. It's an impossible choice. But if Tenny wants to survive, she'll have to choose. A meditation on friendship, greed, and the uneasy intersection between justice and vengeance, this standalone fantasy puts a magical spin on pulpy revenge sagas like JOHN WICK and KILL BILL.
"A practical magazine dealing with houses, furniture and equipment, gardens." [sic]
About the Book Seventeen-year-old Jim Nightingale is an average, lonely boy until the fateful day when an accident hurls him outside his body and he discovers he can roam the world free of the tyranny of physical matter. However, his newfound power exposes him to dark secrets concerning his family’s ancestry, and his reckless actions awaken an ancient evil buried beneath his family’s old church. Soon, Jim finds himself fighting for his very soul and his family’s lives as powerful, elemental forces converge on their town to do battle, with the fate of the universe hanging in the balance. Combining horror with supernatural suspense against the backdrop of dark religious themes, NIGHTINGALE will make you shudder... About the Author D. K. Golden has lived nearly his whole life in southeastern Pennsylvania. He attended Temple University’s Tyler School of Art and has sold his artwork internationally. He is also a children’s book illustrator. He works full time in healthcare, and in his spare time, Mr. Golden enjoys hiking, bowling, painting, writing, and visiting the beach.
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.