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A graph is an abstract network that represents a set of objects, called vertices, and relations between these objects, called edges. Graphs can model various networks. For example, a social network where the vertices correspond to users of the network and the edges represent relations between the users. To better see the structure of a graph it is helpful to visualize it. A standard visualization is a node-link diagram in the Euclidean plane. In such a representation the vertices are drawn as points in the plane and edges are drawn as Jordan curves between every two vertices connected by an edge. Edge crossings decrease the readability of a drawing, therefore, Crossing Optimization is a fundamental problem in Computer Science. This book explores the research frontiers and introduces novel approaches in Crossing Optimization.
This volume constitutes the refereed proceedings of the 18th International Symposium on Graph Drawing, GD 2010, held in Konstanz, Germany, during September 2010. The 30 revised full papers presented together with 5 revised short and 8 poster papers were carefully reviewed and selected from 77 submissions. The volume also contains a detailed report about the 17th Annual Graph Drawing Contest, held as a satellite event of GD 2010. Devoted both to theoretical advances as well as to implemented solutions, the papers are concerned with the geometric representation of graphs and networks and are motivated by those applications where it is crucial to visualize structural information as graphs.
This book constitutes the refereed proceedings of the 27th International Symposium on Graph Drawing and Network Visualization, GD 2019, held in Prague, Czech Republic, in September 2019. The 42 papers and 12 posters presented in this volume were carefully reviewed and selected from 113 submissions. They were organized into the following topical sections: Cartograms and Intersection Graphs, Geometric Graph Theory, Clustering, Quality Metrics, Arrangements, A Low Number of Crossings, Best Paper in Track 1, Morphing and Planarity, Parameterized Complexity, Collinearities, Topological Graph Theory, Best Paper in Track 2, Level Planarity, Graph Drawing Contest Report, and Poster Abstracts.
This book constitutes revised selected papers from the 25th International Symposium on Graph Drawing and Network Visualization, GD 2017, held in Boston, MA, USA, in September 2017.The 34 full and 9 short papers presented in this volume were carefully reviewed and selected from 87 submissions. Also included in this book are 2 abstracts of keynote presentations, 16 poster abstracts, and 1 contest report. The papers are organized in topical sections named: straight-line representations; obstacles and visibility; topological graph theory; orthogonal representations and book embeddings; evaluations; tree drawings; graph layout designs; point-set embeddings; special representations; and beyond planarity.
This book constitutes the refereed proceedings of the 10th IAPR TC3 International Workshop on Artificial Neural Networks in Pattern Recognition, ANNPR 2022, held in Dubai, UAE, in November 2022. The 16 revised full papers presented were carefully reviewed and selected from 24 submissions. The conference presents papers on subject such as pattern recognition and machine learning based on artificial neural networks.
This book constitutes the thoroughly refereed post-conference proceedings of the 20th International Symposium on Graph Drawing, GD 2012, held in Redmond, WA, USA, in September 2012. The 42 revised full papers presented together with 4 revised short papers and 8 poster descriptions were carefully reviewed and selected from 92 submissions. They cover a wide range of topics in two main tracks: combinatorial and algorithmic aspects, and visualization systems and interfaces. In addition, reports of the 19th Annual Graph Drawing Contest, which was held during the conference, and of a workshop on theory and practice of graph drawing to celebrate Professor Peter Eades' 60th birthday are included in the volume.
This volume constitutes the refereed proceedings of the 19th International Symposium on Graph Drawing, GD 2010, held in Eindhoven, The Netherlands, during September 2011. The 34 revised full papers presented together with 3 revised short and 6 poster papers were carefully reviewed and selected from 88 submissions. Furthermore, the proceedings contain the abstracts of two invited talks and to commemorate Kozo Sugiyama and his pioneering research in graph drawing, the proceedings include an obituary. A unique and fun part of the symposium is the Graph Drawing Contest, which is part of the Graph Drawing Challenge. This year was the 18th edition. A report on the contest is included at the end of the proceedings.
This book constitutes the refereed proceedings of the 11th Latin American Symposium on Theoretical Informatics, LATIN 2014, held in Montevideo, Uruguay, in March/April 2014. The 65 papers presented together with 5 abstracts were carefully reviewed and selected from 192 submissions. The papers address a variety of topics in theoretical computer science with a certain focus on complexity, computational geometry, graph drawing, automata, computability, algorithms on graphs, algorithms, random structures, complexity on graphs, analytic combinatorics, analytic and enumerative combinatorics, approximation algorithms, analysis of algorithms, computational algebra, applications to bioinformatics, budget problems and algorithms and data structures.
This book constitutes the thoroughly refereed post-proceedings of the 14th International Symposium on Graph Drawing, GD 2006, held in Karlsruhe, Germany in September 2006. The 33 revised full papers and 5 revised short papers presented together with 2 invited talks, 1 system demo, 2 poster papers and a report on the graph drawing contest were carefully selected during two rounds of reviewing and improvement from 91 submissions. All current aspects in graph drawing are addressed ranging from foundational and methodological issues to applications for various classes of graphs in a variety of fie.
The fourth edition of the Handbook of Human Factors and Ergonomics has been completely revised and updated. This includes all existing third edition chapters plus new chapters written to cover new areas. These include the following subjects: Managing low-back disorder risk in the workplace Online interactivity Neuroergonomics Office ergonomics Social networking HF&E in motor vehicle transportation User requirements Human factors and ergonomics in aviation Human factors in ambient intelligent environments As with the earlier editions, the main purpose of this handbook is to serve the needs of the human factors and ergonomics researchers, practitioners, and graduate students. Each chapter has a strong theory and scientific base, but is heavily focused on real world applications. As such, a significant number of case studies, examples, figures, and tables are included to aid in the understanding and application of the material covered.