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Winner of the Prix Goncourt A New York Times Notable Book of the Year The setting may be the rainy lower Loire Valley of the 1950s, but it is the WW I battlefields of Artois, Meuse, Lorraine, and Yser that form the emotional backdrop to this poignant testament to the vitality of life that death cannot dim. Fields of Glory begins as a collection of utterly charming reminiscences of the eccentricities of family elders told by an unnamed and indeterminately aged narrator. In pure and graceful prose, Rouaud describes crotchety grandfather Burgaud with his equally difficult car, a cramped and leaky CV2, and maiden great-aunt Marie with her card file of saints—"A prefatory catalogue of terrifying symptoms refers the reader to the saint specializing in the corresponding disorder. The work of a lifetime." It is in the midst of this comedy of daily life that the melancholy subtext of three generations slowly emerges: the stories of the two young men who were casualties of the Fields of Glory and the family that remains to remember them.
Field of Glory is a new historical miniature tabletop wargaming rules system for anyone interested in recreating the battles of Rome, Greece or the Holy Land, among others. This series is intended to give both beginner and expert wargamers everything they need to play the battles of ancient and medieval eras on their tabletops. Tested and created by wargaming experts, this series includes a rulebook detailing the gaming system, and companion army lists which help players select and build their historically accurate army with the relevant units or troop types they want to take onto the field of battle. The striking Field of Glory rulebook includes color coding for easy navigation, clear photographs of miniatures (taken by Wargames Illustrated editor Duncan McFarlane) and diagrams (showing rules examples, troop placements, scale considerations and more), detailed Osprey artwork, a guide to figure painting, an overview of the history of this miniature world of warfare, organization tables and a background to the men who fought on the ground. Containing two ready to use army lists, this rulebook can either stand alone and be used for immediate gaming, or can be combined with the companion army list volumes to recreate a very diverse range of conflicts in each period of the eras covered. Published in partnership with Slitherine Software Ltd, a developer and publisher of historical strategy games, Field of Glory already has the table-top gaming community buzzing.
An exciting, eye-catching repackage of acclaimed author Walter Dean Myers' bestselling paperbacks, to coincide with the publication of SUNRISE OVER FALLUJA in hardcover. "Those shackles didn't rob us of being black, son, they robbed us of being human." This is the story of one family. A family whose history saw its first ancestor captured, shackled, and brought to this country from Africa. A family who can still see remnants of the shackles that held some of its members captive -- even today. It is a story of pride, determination, struggle, and love. And of the piece of the land that holds them together throughout it all.
One of the turning points in the War of 1812. In the fall of 1813 the largest army yet assembled by the United States invaded Canada, determined to capture Montreal. The courageous but ill-trained and badly led American forces were defeated by British, Canadian and native troops in two important encounters: the Battle of Chateuaguay and, above all, the Battle of Crysler's Farm, fought on a muddy field beside the St. Lawrence River.
“Swanson has done a crucial public service by exposing the barbarous side of the Rangers.” —The New York Times Book Review A twenty-first century reckoning with the legendary Texas Rangers that does justice to their heroic moments while also documenting atrocities, brutality, oppression, and corruption The Texas Rangers came to life in 1823, when Texas was still part of Mexico. Nearly 200 years later, the Rangers are still going--one of the most famous of all law enforcement agencies. In Cult of Glory, Doug J. Swanson has written a sweeping account of the Rangers that chronicles their epic, daring escapades while showing how the white and propertied power structures of Texas used them as enforcers, protectors and officially sanctioned killers. Cult of Glory begins with the Rangers' emergence as conquerors of the wild and violent Texas frontier. They fought the fierce Comanches, chased outlaws, and served in the U.S. Army during the Mexican War. As Texas developed, the Rangers were called upon to catch rustlers, tame oil boomtowns, and patrol the perilous Texas-Mexico border. In the 1930s they began their transformation into a professionally trained police force. Countless movies, television shows, and pulp novels have celebrated the Rangers as Wild West supermen. In many cases, they deserve their plaudits. But often the truth has been obliterated. Swanson demonstrates how the Rangers and their supporters have operated a propaganda machine that turned agency disasters and misdeeds into fables of triumph, transformed murderous rampages--including the killing of scores of Mexican civilians--into valorous feats, and elevated scoundrels to sainthood. Cult of Glory sets the record straight. Beginning with the Texas Indian wars, Cult of Glory embraces the great, majestic arc of Lone Star history. It tells of border battles, range disputes, gunslingers, massacres, slavery, political intrigue, race riots, labor strife, and the dangerous lure of celebrity. And it reveals how legends of the American West--the real and the false--are truly made.
Henryk Sienkiewicz's 'On the Field of Glory' is a gripping historical novel set during the tumultuous times of the Polish-Soviet War in the early 1920s. Known for his vivid descriptions and meticulous attention to historical detail, Sienkiewicz paints a vivid picture of the brutal realities faced by soldiers on both sides of the conflict. The narrative is crafted with a sense of urgency and tension, making it a compelling read for history buffs and fans of military fiction. Sienkiewicz's literary style seamlessly blends action-packed scenes with profound reflections on honor, sacrifice, and the human experience amidst war. His masterful storytelling transports readers to the front lines of battle, immersing them in the chaos and heroism of war. With its rich historical backdrop and nuanced character development, 'On the Field of Glory' stands as a timeless classic in the realm of war literature. Sienkiewicz's personal experiences as a war correspondent and witness to historical events undoubtedly influenced his poignant portrayal of the Polish-Soviet conflict in this novel. Readers seeking a gripping and thought-provoking exploration of warfare and its impact on individuals will find 'On the Field of Glory' to be a captivating and enlightening read.
The year is 1346 and King Edward III is restless. Despite earlier victories his army has still not achieved a major breakthrough and the French crown remains intact. Determined to bring France under English rule and the French army to its knees he has regrouped and planned a new route of attack. And on the beaches of Normandy his men now mass, ready to march through France to victory. But the French are nowhere to be seen. Edward knows that the worst thing he could do would be to take the battle to the French, where they will have the advantage and so he sets up camp near a small hill at Crecy and waits. The Battle of Crecy will be a decisive turning point in the Hundred Years' Wars. This is the story of that battle and the men who won it.
Relive the epic conflict between the Christian west and Islamic east in this new Field of Glory Companion, Swords and Scimitars, which provides accessible, detailed army listings for the Crusades, covering conflicts such as Saladin's devastating victory at Hattin, the siege of Jerusalem and Richard the Lionheart's Third Crusade. With coverage of both the Christian and Muslim forces, this companion volume allows gamers to recreate and rewrite history using the newest rules set on the market, Field of Glory.
The winter of 1682-83 was a season of such rigor that even very old people could not remember one like it. During the autumn rain fell continually, and in the middle of November the first frost appeared, which confined waters and put a glass bark upon trees of the forest. Icicles fastened on pines and broke many branches. In the first days of December the birds, after frequent biting frosts, flew into villages and towns, and even wild beasts came out of dense forests and drew near the houses of people. About Saint Damasius' day the heavens became clouded, and then snow appeared; ten days did it fall without ceasing. It covered the country to a height of two ells; it hid forest roads, it hid fences, and even cottage windows. Men opened pathways with shovels through snow-drifts to go to their granaries and stables; and when the snow stopped at last, a splitting frost came, from which forest trees gave out sounds that seemed gunshots. Peasants, who at that time had to go to the woodlands for fuel, went in parties to defend themselves, and were careful that night should not find them at a distance from the village. After sunset no man dared leave his own doorstep unless with a fork or a bill-hook, and dogs gave out, until daylight, short frightened yelps, as they do always when barking at wolves which are near them. During just such a night and in such a fierce frost a great equipage on runners pushed along a forest road carefully; it was drawn by four horses and surrounded by attendants. In front, on a strong beast, rode a man with a pole and a small iron pot on the end of it; in this pot pitch was burning, not to make the road visible, for there was moonlight, but to frighten away wolves from the party. On the box of the equipage sat a driver, and on a saddled horse a postilion, and at each side rode two men armed with muskets and slingshots. The party moved forward very slowly, since the road was little beaten and in places the snow-drifts, especially at turnings, rose like waves on the roadway. This slowness disturbed Pan Gideon Pangovski, who, relying on his numerous attendants and their weapons, had determined to travel, though in Radom men had warned him of the danger, and all the more seriously since in going to Belchantska he would have to pass the Kozenitse forests. Those immense forests began at that period a good way before Yedlina, and continued far beyond Kozenitse to the Vistula, and toward the other side of the Stenjytsa, and northward to Rytchivol. It had seemed to Pan Gideon that, if he left Radom before midday, he would reach home very easily at sunset. Meanwhile he had been forced in a number of places to open the road close to fences; some hours were lost at this labor, so that he came to Yedlina about twilight. Men there gave the warning that he would better remain for the night in the village; but since at the blacksmith's a pitch light had been found to burn before the carriage, Pan Gideon commanded to continue the journey.
The World More or Less completes Jean Rouaud's celebrated autobiographical trilogy about his family and his journey toward becoming a writer - a trilogy that began with Fields of Glory (winner of the Goncourt Prize), followed by Of Illustrious Men. The novel tells the story of a young man caught between adolescent self-pity and adult self-acceptance. For him the world is both hostile and enticing; he is at a crossroads. Awkward, dreamy, lonely, longing, still grieving for the deaths of his father, grandfather, and aunt, he is also very nearsighted. This gives him a sort of double vision: putting on his glasses brings the world into focus, taking them off blurs it. Our view of him, too, is double, one of proximity and distance, for it is formed by the young man's searing self-scrutiny and the writer-to-be's maturer judgment. Sharing this more-or-less world are Theo and Gyf, lover and friend, one whose life is a mystery, the other who wants to capture life's mystery on film.