Download Free Old Games Die Hard Book in PDF and EPUB Free Download. You can read online Old Games Die Hard and write the review.

High atop a Los Angeles skyscraper, an office Christmas party turns into a deadly cage-match between a lone New York City cop and a gang of international terrorists. Every action fan knows it could only be the explosive big-screen blockbuster Die Hard. But before Bruce Willis blew away audiences as unstoppable hero John McClane, author Roderick Thorp knocked out thriller readers with the bestseller that started it all. A dozen heavily armed terrorists have taken hostages, issued demands, and promised bloodshed — all according to plan. But they haven’t counted on a death-defying, one-man cavalry with no shoes, no backup, and no intention of going down easily. As hot-headed cops swarm outside, and cold-blooded killers wield machine guns and rocket launchers inside, the stage is set for the ultimate showdown between anti-hero and uber-villains. Merry Christmas to all, and to all a good fight... to the death. Ho ho ho!
Experience Die Hard in a fresh and creative way with this authorized tie-in coloring and activity book featuring favorite scenes and quotes from the beloved classic movie. Die Hard diehards can savor their favorite scenes and quotes in this official Die Hard coloring and activity book. Here are some of the movie’s best moments, recreated in detailed black-and-white line drawings, including: Hans Gruber and his posse crash the Christmas party at Nakatomi and take the tower hostage; John McClane’s limo ride with Argyle; The tension-filled crawl through the building vents; John’s morbid message delivery to Hans (written on the corpse of one of Hans’ men); The famous bloody footprints; And of course, John leaping off the Nakatomi tower. With so many memorable scenes to color in, as well as entertaining activities and the most quoted lines from the movie, fans will be shouting "yippee-ki-yay!"
A delightful Christmas storybook for adults based on the action-packed Die Hard movie All John McClane wants for Christmas is to reunite with his estranged family. But when his wife’s office holiday party turns into a deadly hostage situation, he has to save her life before he can get home in time for Christmas! The unconventional fan-favorite movie Die Hard is now an illustrated storybook—complete with machine guns, European terrorists, and a cop who’s forced to rely on all his cunning and skills (and the help of a fellow officer) to save the day. Based on the classic “Night Before Christmas” poem and filled with whimsical illustrations, this cleverly reimagined homage is destined to become a holiday classic. *Contains adult material including violence and strong language. Reader discretion is advised. Ho-ho-ho.
At a prestigious nail salon, the toughest nail techs and make-up artists share their romantic adventures, including Yaya, a diva who believes she has found love with a blue collar man, and Taryn, whose new crush has a few dark secrets. Original.
As RISK's career has spanned four decades, any history of his work cannot but be a history of all west coast street art. From the development of signature visual styles to the developing relationship between artists and the police, this book chronicles an important time in subcultural history.
From New Yorker film critic Richard Brody, Everything Is Cinema: The Working Life of Jean-Luc Godard presents a "serious-minded and meticulously detailed . . . account of the lifelong artistic journey" of one of the most influential filmmakers of our age (The New York Times). When Jean-Luc Godard wed the ideals of filmmaking to the realities of autobiography and current events, he changed the nature of cinema. Unlike any earlier films, Godard's work shifts fluidly from fiction to documentary, from criticism to art. The man himself also projects shifting images—cultural hero, fierce loner, shrewd businessman. Hailed by filmmakers as a—if not the—key influence on cinema, Godard has entered the modern canon, a figure as mysterious as he is indispensable. In Everything Is Cinema, critic Richard Brody has amassed hundreds of interviews to demystify the elusive director and his work. Paying as much attention to Godard's technical inventions as to the political forces of the postwar world, Brody traces an arc from the director's early critical writing, through his popular success with Breathless, to the grand vision of his later years. He vividly depicts Godard's wealthy conservative family, his fluid politics, and his tumultuous dealings with women and fellow New Wave filmmakers. Everything Is Cinema confirms Godard's greatness and shows decisively that his films have left their mark on screens everywhere.
Discover over 40 of the best-loved video games from the 80s and 90s and relive those awesome moments from your childhood. Discover over 40 of the best-loved video games from the 80s and 90s and relive those awesome moments from your childhood. Packed with creativity and charm, classic video games provide endless fun—one press of the power button and you’re instantly in pixelated paradise. But what are the ultimate games from this hallowed chapter in gaming history? Were you a Nintendo die-hard and Mario loyalist or seduced by Sonic and SEGA? Maybe you obsessed over GoldenEye or perhaps Tekken 3 on the Playstation was more your scene? Retro Games celebrates some of the most influential shoot-em-ups, platformers, role-players, and more that ripped up the rule book for what we believed video games were capable of. It’s a must read for anyone who has fallen in love with this golden age of gaming. How many have you completed?
Yippee-ki-yay . . . Discover the explosive story behind the creation of the Die Hard saga in this visually stunning, behind-the-scenes look at the adventures of detective John McClane. Thirty years after the release of the groundbreaking action film, Die Hard: The Ultimate Visual History takes an in-depth look at the entire Die Hard saga, from the original movie through to the hit sequels, comics, video games, and other extensions of hero John McClane’s story. Loosely based on Roderick Thorp’s novel Nothing Lasts Forever, Die Hard, released in 1988, saw Moonlighting star Bruce Willis seamlessly make the transition from TV success to movie stardom in a film so taut, explosive, and full of suspense that it would come to define the action movie genre for decades to come. Directed by John McTiernan (Predator), Die Hard also starred revered British stage actor Alan Rickman who turned lead villain Hans Gruber into a presence so deliciously malevolent, audiences didn’t know whether to love him or hate him. For the first time, Die Hard: The Ultimate Visual History tells the complete story of the making of Die Hard and its sequels, through exclusive interviews with the cast and crew of each film and a wealth of rare and unseen imagery, including set photography and concept art. Also exploring Die Hard comics, video games, and other merchandise, this book will tell the full story of the saga and its remarkable thirty-year legacy.
After Die Hard blew the doors off movie theaters, there was no doubt that Bruce Willis’s one-man-army of a cop would hit the big screen again, even harder. And Die Hard 2 made it happen—doubling down on the explosive action. And just like the original blockbuster, the sensational sequel leaped from the pages of a suspense master’s pulse-pounding novel... A massive blizzard has shut down nearly every East Coast airport, stranding travelers on the ground and in the air. But those circling the skies above New York’s Kennedy Airport have far more to worry about than missed connections. When the control tower’s radar suddenly goes dark, a mysterious caller known only as “Number One” announces that the countdown to terror has begun. Nineteen planes, and their helpless passengers, are now airborne hostages—in the ruthless hands of a dangerous man on a deadly mission. And if the U.S. government doesn’t bow to his demands, hell will rain from above as one jetliner after another exhausts its fuel... and plunges to earth. With only 58 minutes between life and death, there may be nothing anyone can do...except one New York City cop, with nerves of steel, attitude to burn, and a reputation for being hard on crime—and even harder to kill.
Numenera is a science fantasy roleplaying game set in the far distant future. Humanity lives amid the remnants of eight great civilizations that have risen and fallen on Earth. These are the people of the Ninth World. This new world is filled with remnants of all the former worlds: bits of nanotechnology, the dataweb threaded among still-orbiting satellites, bio-engineered creatures, and myriad strange and wondrous devices. These remnants have become known as the numenera. Player characters explore this world of mystery and danger to find these leftover artifacts of the past, not to dwell upon the old ways, but to help forge their new destinies, utilizing the so-called 'magic' of the past to create a promising future. Numenera: Character Options is a supplement for Numenera and provides new options for Numenera characters. In addition to new descriptors and foci, Numenera: Character Options offers new mutations, new non-human races, new esoteries, new fighting moves, and new tricks of the trade. It also introduces new kinds of descriptors, expanding the concept to include character origins and negative traits, along with new rules for customizing characters, switching descriptors and foci, and more!