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In a world where everything is decided by games, adorable (but foulmouthed) Izuna Hatsuse is a young Werebeast girl who wants to learn more. As she follows Sora, Shiro, and the others, what answers will she find for herself? LET THE GAMES BEGIN!
The original light novel that started the phenomenon! In this fantasy world, everything's a game--and these gamer siblings play to win! Meet Sora and Shiro, a brother and sister who are loser shut-ins by normal standards. But these siblings don't play by the rules of the "crappy game" that is average society. In the world of gaming, this genius pair reigns supreme, their invincible avatar so famous that it's the stuff of urban legend. So when a young boy calling himself God summons the siblings to a fantastic alternate world where war is forbidden and all conflicts--even those involving national borders--are decided by the outcome of games, Sora and Shiro have pretty much hit the jackpot. But they soon learn that in this world, humanity, cornered and outnumbered by other species, survives within the confines of one city. Will Sora and Shiro, two failures at life, turn out to be the saviors of mankind? Let the games begin...!
Social-phobic Sora and shut-in Shiro form a genius gamer sibling duo. The two find the world to be a lousy game...until someone claiming to be God transports them to a world where everything is decided by games! Will these two failures at life become the saviors of a strange, new world?
You can run, but you can't hide... After pulling off a successful coup d'état for the Elkian throne, Sora and Shiro take their devil-may-care attitude to running a pharmacy. One of their first customers is the leader of the eighth-ranked race, the Dwarves, who comes to blows with the two of them over the bill for his drugs and taunts, "Why did you run from your old world?" At the same time, the gamer siblings are saddled with a runaway Dwarf girl named Til...who also has a bone to pick with the Dwarf leader! With so much conflict at hand, will Sora and Shiro have time to run a business?!
Situation critical! The monarchs of Elkia--and Izuna and Holou too!--have been trapped inside the bathhouse for four days and counting. It's beyond time to stage a rescue mission, but how? When even the power of the mighty flügel isn't enough to get past the barrier, Stuch is at her wits' end. What would Sora and Shiro do in a situation like this...? Let the games begin!
IT'S A GAME OF LIFE AND DEATH BETWEEN THE GAMER SIBLINGS AND A GOD!Subsequent to the eternal Great War, Disboard-the world where everything is decided by games and wagers rather than violence-is born. But winners still trample losers, and the victims pile up. A young Shrine Maiden laughs at how nothing has changed... Sora and Shiro agree to a dice game in which the number of dice you have is determined by your age, but in a contest where all the players are pitted against one another and death hangs in the balance, will the sibling gamers survive or lose everything-including their lives?
In the world of Disboard, everything is decided by games. Since arriving in this strange place, genius gamer siblings Sora and Shiro have risen to become king and queen of what's left of Disboard's humans. Their latest challenge is winning an unwinnable romance game against the races of Dhampir and Siren. To uncover the true strategy to beat this sadistic game of love, they head for the home of the angelic Flügel: the midair city of Avant Heim. But the Flügel are a hideously powerful race, created specifically to kill gods. Will things really go as planned?
One of the gamer siblings has vanished! In the world of Disboard, everything is decided by games. And after rising to reign as the monarchs of the remnants of Disboard's humans, gamer siblings Sora and Shiro have now wagered the fate of every human being alive on the outcome of a game against the Eastern Union! But immediately after making this wager, Sora disappears, leaving only a cryptic message behind. " ", the legendary two-in-one gamer, has been torn asunder! What is Sora thinking? What will Shiro do? What will become of humanity? And what about the paradise of animal girls?! In the third volume of the bestselling alternate-world fantasy series, it's a risky showdown against the Werebeasts!
Are there...TWO Izunas?! That's too damn many, please! When the old gods come calling, there's no end to the craziness... Later, a snack thief is on the loose and it's up to Izuna to sniff them out! Can the girls corner the culprit first, or will they be outsmarted? Let the games begin!
In a world where everything is decided by games, adorable (but foulmouthed) Izuna Hatsuse is a young Werebeast girl who wants to learn more. As she follows Sora, Shiro, and the others, what answers will she find for herself? LET THE GAMES BEGIN!