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This book, first published in 1955, analyzes the Supreme Court decisions that were made between the years 1790 up to and including 1955. The author, a Yale University Professor of Law, appraises the Supreme Court and its place in the United States’ scheme of government, which is seen to treat the Justices not as law-givers, but as men whose motivations are the direct result of their own political beliefs and personal backgrounds. A fascinating read.
School Zone Start to Read Books present beginning readers with a variety of captivating stories told through rhyme, rhythm, and repetition for easy reading. Each book builds children's reading vocabulary and features an exciting or amusing plot with beautiful illustrations that support and extend the text.
There Were Nine of Them: men with the names Oppenheimer, Teller, Fermi, Bohr, Lawrence, Bethe, Rabi, Szilard, and Compton-brilliant men who believed in science and who saw before anyone else did the awesome workings of an invisible world. They came from many places, some fleeing Nazism in Europe, others quietly slipping out of university teaching jobs, all gathering in secret wartime laboratories to create the world's first atomic bomb. At one such place hidden away in the mountains of northern New Mexico-Los Alamos-they would crack the secret of the nuclear chain reaction and construct a device that incinerated a city and melted its victims so thoroughly that the only thing left was their scorched outlines on the sidewalks. During the war, few of the atomic scientists questioned the wisdom of their desperate endeavor. But afterward, they were forced to deal with the sobering legacy of their creation. Some were haunted by the dead of Hiroshima and Nagasaki and would become anti-nuclear weapons activists; others would go on to build bigger and even deadlier bombs. Some would remain friends; others would become bitter rivals and enemies. In explaining their lives and their struggles, Brian VanDeMark superbly illuminates the ways in which these brilliant and sensitive men came to terms with their horrific creation. The result is spectacular history and a moral investigation of the highest order.
An Emperor Asoka started a project around 260 BC to collate and guard advanced knowledge gathered from around the world over the years. The project ended with making the nine books of secret knowledge and from then on, the nine different men are assigned to guard the nine books. Father Cyprian, a Christian priest, believes that their contents total tip the almost absolute of evil, and wants to burn them, so he invites Jimgrim and his faithful compatriots Ramsden and Ross to help him bring down the secret society that holds the nine books.
Learn from the men who changed animation forever Walt Disney’s team of core animators, who he affectionately called his "Nine Old Men," were known for creating Disney’s most famous works, as well as refining the 12 basic principles of animation. Follow master animator and Disney legend Andreas Deja as he takes you through the minds and works of these notable animators. An apprentice to the Nine Old Men himself, Deja gives special attention to each animator and provides a thoughtful analysis on their techniques that include figure drawing, acting, story structure, and execution. The in-depth analysis of each animator’s work will allow you to refine your approach to character animation. Rare sequential drawings from the Disney archives also give you unprecedented access and insight into the most creative minds that changed the course of animation. Instruction and analysis on the works of each of the Nine Old Men broaden your creative choices and approaches to character animation Original drawings, some never-before-seen by the public are explored in depth, giving you behind-the-scenes access into Disney animation history Gain first-hand insight into the foundation of timeless characters and scenes from some of Disney’s most memorable feature and short films
Think of your favourite moments and characters in Disney films from the thirties to the seventies and chances are most were animated by one of Walt Disney's 'Nine Old Men'. Through the span of their careers, these nine highly skilled animators, with widely differing artistic gifts, viewpoints, personalities and ambitions, exhibited an unparalleled loyalty to their employer. In this book, noted film historian John Canemaker brings to life the team whose combined individual genius defined the art of character animation. Illustrated in full-colour throughout.
In the bitter winter of 1478, Roger the Chapman takes to the roads once again to sell his wares. His long-suffering wife Adela is happy to let him go, on condition that he promises to return by the feast of St Patrick in March. Having sold most of his goods, Roger starts on the long road home, keen to surprise Adela by arriving home early for once. However, on the way, he stumbles upon the tiny village of Lower Brockhurst where he is immediately made welcome at the village alehouse. Overhearing conversations regarding the recent disappearance of a local girl, Roger's investigative instincts are instantly aroused, and he determines to stay awhile in order to try and solve the mystery. Had she really just vanished? Or had something much more sinister taken place? But Roger soon realises that there is more to the girl's story than meets the eye, and that the village harbours dark secrets that some people would do anything to prevent being discovered.
Celebrate the legacy of Disney’s core group of animators, with Walt Disney’s Nine Old Men: Masters of Animation, featuring original sketches from classic films such as Pinocchio, Bambi, and Peter Pan—including an exclusive look at the animators’ lives, with personal caricatures and fine artwork. In the mid-1930s, President Franklin D. Roosevelt coined the term “Nine Old Men” to describe the nine justices of the Supreme Court, who had seemingly lost touch with the ever-changing times. In jest, Walt Disney borrowed the term several years later to refer to his core team of animators—Les Clark, Marc Davis, Ollie Johnston, Milt Kahl, Ward Kimball, Eric Larson, John Lounsbery, Wolfgang Reitherman, and Frank Thomas—even though they were neither old nor out of touch, and in fact would together make history with their cutting-edge contributions to the world of animation. Produced in conjunction with The Walt Disney Family Museum’s 2018 exhibition of the same name, Walt Disney’s Nine Old Men: Masters of Animation features an array of fascinating artwork and family mementos from each of these accomplished gentlemen, such as sketchbooks, caricatures, and snapshots, as well as original art from the classic films Pinocchio (1940), Bambi (1942), Peter Pan (1953), Lady and the Tramp (1955), and Sleeping Beauty (1959). Personal art, paintings, sculptures, flip-books, and hundreds of original animation drawings are all faithfully presented, alongside pencil tests and final color scenes that showcase their genius. In conducting his extensive research on the Nine Old Men, curator and celebrated producer Don Hahn sat down with each of the animators’ families for in-depth discussions, unearthing details about the unique personalities of the men behind iconic Disney characters and films. The result of this collaboration is a spectacular collection of personal artifacts and ephemera that have never been seen by the public, all of which help tell each animator’s individual story and reveal how they collectively elevated animation to an art form. After roughly 40 years of mentorship, the Nine Old Men were all named Disney Legends in 1989 in recognition of their lasting contributions, not only to The Walt Disney Studios, but to animation as a whole. This book offers a deep dive into their esteemed work and life stories—and a rich offering of the legacy they helped shape.
Board games have been played throughout the world for thousands of years. Many times, in many different cultures, people have amused themselves by devising mock races, battles and hunts, played in miniature on a small surface. The rules and the level of sophistication has changed through the ages, but the general idea has remained the same. Some of the oldest games, like backgammon, chess and draughts, are still popular today. This book looks at twelve different games taken from various periods of history. Most will not be recognised by the general public, but deserve to be better known. They are pachisi, halma, agon, tâb, fanorona, nine men's morris, wari, konane, xiang qi, tablut, asalto and renju. Each game has a whole chapter to itself, which includes a history, the rules, and a section on strategy and tactics. It is the author's intention that the reader will gain appreciation and enthusiasm for these wonderful old games, and be entertained by them for years to come.