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Nickelodeon Trivia Challenge has arrived! This electronic quiz game lets kids prove how well they know their favorite shows. With 1,000 questions from 19 top-rated Nickelodeon shows, including SpongeBob SquarePants, The Adventures of Jimmy Neutron: Boy Genuis, The Fairly OddParents, Avatar, Zoey 101, and Unfabulous, Nickelodeon Trivia Challenge is sure to provide hours of entertainment. The electronic module picks the questions, and kids choose from multiple-choice answers. Perfect for sharing with a friend, playing alone, or livening up long car rides, this interactive quiz game makes a great gift for Nickelodeon fans young and old and TV trivia buffs everywhere.
There is an entire generation that grew up on Nickelodeon. The network started to get its footing in the '80s and in the '90s became the defining voice in entertainment for kids. For the first time ever, in this book, the entire expanse of '90s Nickelodeon has been collected in one place. A mix of personal reflection and media criticism, it delves into the history of each show with humor and insight. It revisits shows such as Rugrats, Clarissa Explains It All, and Legends of the Hidden Temple, one by one. More than an act of nostalgia, this book looks critically at the '90s Nick catalog, covering the good, the bad, and the weird.
If you consider yourself a trivia expert, Uncle John has created the perfect book for you. Who knows more about trivia than the folks at the Bathroom Readers’ Institute? Nobody, that’s who! With more than 300 pages of fascinating facts arranged in a fun quiz format, Uncle John's Presents the Ultimate Challenge Trivia Quiz will test your knowledge on a variety of subjects...and then you can stump your friends! Some sample questions: What are pato, shinty, and hapkido? What are the two moons of Mars called? Where would you find a fetlock? In what country would you find the world’s smallest mammal? Want the answers? Buy the book! (Just kidding. Here they are: sports; Phobos and Deimos; just above a horse’s hoof; and Thailand, where you’ll find the tiny bumblebee bat.) You’ll find thousands more fun questions (and answers) in Uncle John's Presents the Ultimate Challenge Trivia Quiz!
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
Think you know all there is to know about the Green Bay Packers? Well, here is the ultimate Green Bay Packers quiz challenge with a generous slew of questions all about this legendary NFL franchise. Green Bay Packers Trivia Questions - The Ultimate Green Bay Packers Quiz book is sure to test even the most diehard Packers fan!
The first examination of the most popular tv network for kids. Essays are both scholars as well as journalists, Nick employees, and psychologists.
Transmedia Marketing: From Film and TV to Games and Digital Media skillfully guides media makers and media marketers through the rapidly changing world of entertainment and media marketing. Its groundbreaking transmedia approach integrates storytelling and marketing content creation across multiple media platforms – harnessing the power of audience to shape and promote your story. Through success stories, full color examples of effective marketing techniques in action, and insight from top entertainment professionals, Transmedia Marketing covers the fundamentals of a sound 21st century marketing and content plan. You’ll master the strategy behind conducting research, identifying target audiences, setting goals, and branding your project. And, you’ll learn first-hand how to execute your plan’s publicity, events, advertising, trailers, digital and interactive content, and social media. Transmedia Marketing enlivens these concepts with: Hundreds of vibrant examples from across media platforms – The Hunger Games, Prometheus, The Dark Knight, Bachelorette, The Lord of the Rings, Despicable Me 2, Food, Inc., Breaking Bad, House of Cards, Downton Abbey, Game of Thrones, Top Chef, Pokémon, BioShock Infinite, Minecraft, Outlast, Titanfall, LEGO Marvel Super Heroes, Halo 4, Lonelygirl15, Annoying Orange Real-world advice from 45 leading industry writers, directors, producers, composers, distributors, marketers, publicists, critics, journalists, attorneys, and executives from markets, festivals, awards, and guilds Powerful in-depth case studies showcasing successful approaches – A.I. Artificial Intelligence, Mad Men, Lizzie Bennet Diaries, Here Comes Honey Boo Boo, and Martin Scorsese Presents the Blues Extensive Web content at www.transmediamarketing.com featuring a primer on transmedia platforms – film, broadcast, print, games, digital media, and experiential media; expanded case studies; sample marketing plans and materials; and exclusive interviews With Transmedia Marketing, you’ll be fully versed in the art of marketing film, TV, games, and digital media and primed to write and achieve the winning plan for your next media project.
From The $64,000 Question and Twenty-One to Jeopardy and Who Wants to Be a Millionaire, quiz shows have permeated American culture ever since their beginnings in early radio. In Rules of the Game, Olaf Hoerschelmann critically examines the quiz show genre in American culture, drawing on a large body of radio and television programs and on archival materials relating to the broadcast industry, program sponsors, advertising agencies, and individual producers. Hoerschelmann relates quiz shows to the larger social and industrial structures from which they originate and examines the connection of quiz shows to the production of knowledge in American society. He also provides a rethinking of media genre theory, offering a detailed analysis of the text-audience relationships on quiz shows and their significance for the practice of broadcasting.
Why use boring old words when you can expand and build your vocabulary—and have fun doing it! A user-friendly, engaging book about the power of words—perfect for educators, parents, and future word nerds. Build confidence and become a stronger reader, writer, and communicator! This fun and hilarious vocabulary builder: Includes over 750 high-level, wondrous, and wacky words! With sample sentences and word history that help new words make sense! Bright and fun illustrations make learning new words fun! Allows to search by category so new word choices are easy to find! Kids with strong vocabularies are better readers, better writers, and even feel more confident tackling math and science. When a kid wants to learn a new word, we often send them to the dictionary or a thesaurus. But dictionaries only work if you know exactly the word you want. This dictionary-thesaurus hybrid is organized by theme and puts words in context with fun, engaging and hilarious sentences, pictures, and fun facts. You'll learn what words mean and then actually use them!
Presents one thousand trivia questions and answers on various subjects, from biology and technology to mathematics, history, and popular culture, including innovative map, photographic, and game show quizzes.