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They said it couldn't be done ... all the myriad worlds which have been sought out and explored through more than 500 television episodes and nine Star Trek movies, mapped, illustrated and brought to life in the pages of a comprehensive Star Trek atlas. From the comparatively crowded space of the Alpha and Beta Quadrants, home to Earth and Vulcan, Bajor and Betazed, the Cardassian Union and the Romulan and Klingon Empires; to the distant Gamma Quadrant controlled by the Dominion; to the far reaches of the Delta Quadrant, home space of the Borg, where of Federation explorers only the crew of the USS Voyager has ever been; NEW WORLDS, NEW CIVILIZATIONS catalogues peoples and planets from all four corners of the galaxy. Ever wondered where the blue-skinned Bolians originated from? Or what it is like on the permanently frozen homeworld of the bloodless Breen? From the first world that the first away team landed on under the command of Christopher Pike in the original pilot episode 'The Cage' (a world that has been off-limits to the Federation ever since), to the world of the Ba'ku as seen in 'Star Trek: Insurrection', all these and many more are described and depicted in all their fascinating detail by a team of star-studded contributors. Produced in the finest tradition of bestselling Star Trek illustrated reference from Pocket Books such as The Art of Star Trek and Where No Man Has Gone Before, NEW WORLDS, NEW CIVILIZATIONS will be an essential addition to every Trekker's shelves.
Describes the science of planet hunters, the prospects for the discovery of alien life, and discusses the controversies surrounding extrasolar-planet research.
All-new adventures by some of Star Trek's most talented fans! In the fourth year of its ongoing mission, the Strange New Worlds writing competition has once again sought out exciting new voices and imaginations among Star Trek's vast galaxy of fans. After scanning countless submissions for signs of style and originality, the judges are proud to report that the universe of amazing Star Trek writers just keeps expanding. Strange New Worlds IV features more than a dozen never-before-published stories spanning the twenty-third and twenty-fourth centuries, from the early days of James T. Kirk and his crew to the later generations of Captains Picard, Sisko, and Janeway. These memorable new tales explore and examine the past and future of Star Trek from many different perspectives. Join Strange New Worlds in its thrilling quest to uncover the most compelling Star Trek action this side of the Galactic Barrier!
Captain's log, Stardate Eleventy-leven eighty six point negative nine. Charted a blah blah blah with my blah blah crew today, collecting samples of blah blah blah... Aren't you tired of surveying all the brave new worlds and startling new civilizations of the galaxy with the safe, polite, politically correct members of the Federation? After all, they only have fun when they break their own rules and leave a communicator behind on a planet of curious mimics, or travel through time to play with tribbles. Wouldn't you rather travel the stars with me? Who am I? Spelled the same way front as back: Q! You've heard of me. All-seeing, all-knowing, dashing beyond comparison. The Q have been here since the dawn of time (and in some cases, a little before that, but that's another story), and we've seen it all. But I've put it all together in a form you can understand. The title? Q's Guide to the Continuum! (Well, what did you think I would call it? Picard's Incessant Droning About Stellar Gas Formations?) Want to know what the longest-lived race in the galaxy is? It's here. Ever wonder who is the greatest mass murderer of all time? I know that, too. And are you dying to find out if a certain relative of mine ever played the harpsichord while dressed like a Victorian nobleman? Well, there are some things I won't tell you, but the rest will be revealed in Q's Guide to the Continuum! (Love that title, don't you?) Prepare to be enlightened!
The classic study of post-Cold War international relations, more relevant than ever in the post-9/11 world, with a new foreword by Zbigniew Brzezinski. Since its initial publication, The Clash of Civilizations and the Remaking of World Order has become a classic work of international relations and one of the most influential books ever written about foreign affairs. An insightful and powerful analysis of the forces driving global politics, it is as indispensable to our understanding of American foreign policy today as the day it was published. As former National Security Adviser Zbigniew Brzezinski says in his new foreword to the book, it “has earned a place on the shelf of only about a dozen or so truly enduring works that provide the quintessential insights necessary for a broad understanding of world affairs in our time.” Samuel Huntington explains how clashes between civilizations are the greatest threat to world peace but also how an international order based on civilizations is the best safeguard against war. Events since the publication of the book have proved the wisdom of that analysis. The 9/11 attacks and wars in Iraq and Afghanistan have demonstrated the threat of civilizations but have also shown how vital international cross-civilization cooperation is to restoring peace. As ideological distinctions among nations have been replaced by cultural differences, world politics has been reconfigured. Across the globe, new conflicts—and new cooperation—have replaced the old order of the Cold War era. The Clash of Civilizations and the Remaking of World Order explains how the population explosion in Muslim countries and the economic rise of East Asia are changing global politics. These developments challenge Western dominance, promote opposition to supposedly “universal” Western ideals, and intensify intercivilization conflict over such issues as nuclear proliferation, immigration, human rights, and democracy. The Muslim population surge has led to many small wars throughout Eurasia, and the rise of China could lead to a global war of civilizations. Huntington offers a strategy for the West to preserve its unique culture and emphasizes the need for people everywhere to learn to coexist in a complex, multipolar, muliticivilizational world.
A bold reassessment of what caused the Late Bronze Age collapse In 1177 B.C., marauding groups known only as the "Sea Peoples" invaded Egypt. The pharaoh's army and navy managed to defeat them, but the victory so weakened Egypt that it soon slid into decline, as did most of the surrounding civilizations. After centuries of brilliance, the civilized world of the Bronze Age came to an abrupt and cataclysmic end. Kingdoms fell like dominoes over the course of just a few decades. No more Minoans or Mycenaeans. No more Trojans, Hittites, or Babylonians. The thriving economy and cultures of the late second millennium B.C., which had stretched from Greece to Egypt and Mesopotamia, suddenly ceased to exist, along with writing systems, technology, and monumental architecture. But the Sea Peoples alone could not have caused such widespread breakdown. How did it happen? In this major new account of the causes of this "First Dark Ages," Eric Cline tells the gripping story of how the end was brought about by multiple interconnected failures, ranging from invasion and revolt to earthquakes, drought, and the cutting of international trade routes. Bringing to life the vibrant multicultural world of these great civilizations, he draws a sweeping panorama of the empires and globalized peoples of the Late Bronze Age and shows that it was their very interdependence that hastened their dramatic collapse and ushered in a dark age that lasted centuries. A compelling combination of narrative and the latest scholarship, 1177 B.C. sheds new light on the complex ties that gave rise to, and ultimately destroyed, the flourishing civilizations of the Late Bronze Age—and that set the stage for the emergence of classical Greece.
From the bestselling author of The Ascent of Money and The Square and the Tower “A dazzling history of Western ideas.” —The Economist “Mr. Ferguson tells his story with characteristic verve and an eye for the felicitous phrase.” —Wall Street Journal “[W]ritten with vitality and verve . . . a tour de force.” —Boston Globe Western civilization’s rise to global dominance is the single most important historical phenomenon of the past five centuries. How did the West overtake its Eastern rivals? And has the zenith of Western power now passed? Acclaimed historian Niall Ferguson argues that beginning in the fifteenth century, the West developed six powerful new concepts, or “killer applications”—competition, science, the rule of law, modern medicine, consumerism, and the work ethic—that the Rest lacked, allowing it to surge past all other competitors. Yet now, Ferguson shows how the Rest have downloaded the killer apps the West once monopolized, while the West has literally lost faith in itself. Chronicling the rise and fall of empires alongside clashes (and fusions) of civilizations, Civilization: The West and the Rest recasts world history with force and wit. Boldly argued and teeming with memorable characters, this is Ferguson at his very best.
Civilizations takes the reader forward from the earliest days of human settlement to the civilizations of the New World overthrown by the Spanish Conquistadors.
"Based upon Star Trek and Star Trek: The Next Generation created by Gene Roddenberry and Star Trek: Deep Space Nine created by Rick Berman & Michael Piller."