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This book proposes, following Antonin Artaud, an investigation exploring the virtual body, neurology and the brain as fields of contestation, seeking a clearer understanding of Artaud's transformations that ultimately leads into examining the relevance Artaud may have for an adequate theory of the current media environment. New Media and the Artaud Effect is the only current full-length study of the relation of Artaud’s work to dilemmas of digital art, media and society today. It is also singular in that it combines a far-reaching discussion of the theoretical implications and ramifications of the ‘late’ or ‘final’ Artaud, with a treatment of individual media works, sometimes directly inspired from Artaud’s travails. Artaud has long been justly regarded as one of the seminal influences in mid- and late-20th century performance and theater: it is argued here that Artaud’s insights are if anything more applicable to digital/post-digital society and the plethora of works that are made possible by it.
This book proposes, following Antonin Artaud, an investigation exploring the virtual body, neurology and the brain as fields of contestation, seeking a clearer understanding of Artaud's transformations that ultimately leads into examining the relevance Artaud may have for an adequate theory of the current media environment. New Media and the Artaud Effect is the only current full-length study of the relation of Artaud’s work to dilemmas of digital art, media and society today. It is also singular in that it combines a far-reaching discussion of the theoretical implications and ramifications of the ‘late’ or ‘final’ Artaud, with a treatment of individual media works, sometimes directly inspired from Artaud’s travails. Artaud has long been justly regarded as one of the seminal influences in mid- and late-20th century performance and theater: it is argued here that Artaud’s insights are if anything more applicable to digital/post-digital society and the plethora of works that are made possible by it.
Drawing on a global history of politicized writing, this book explores literature's utility as a mode of activism and aesthetic engagement with the political challenges of the current moment. The question of literature's 'uses' has recently become a key topic of academic and public debate. Paradoxically, however, these conversations often tend to bypass the rich history of engagements with literature's distinctly political uses that form such a powerful current of 20th- and 21st-century artistic production and critical-theoretical reflection. The Political Uses of Literature reopens discussion of literature's political and activist genealogies along several interrelated lines: As a foundational moment, it draws attention to the important body of interwar politicized literature and to debates about literature's ability to intervene in social reality. It then traces the mobilization of related conversations and artistic practices across several historical conjunctures, most notably the committed literature of the 1960s and our own present. In mapping out these geographically and artistically diverse traditions – including case studies from the Americas, Europe, Africa, India and Russia – contributors advance critical discussions in the field, making questions pertaining to politicized art newly compelling to a broader and more diverse readership. Most importantly, this volume insists on the need to think about literature's political uses today – at a time when it has become increasingly difficult to imagine any kind of political efficacy for art, even as the need to do so is growing more and more acute. Literature may not proffer easy answers to our political problems, but as this collection suggests, the writing of the 20th century holds out aesthetic resources for a renewed engagement with the dilemmas that face us now.
This book illuminates the shift in approaches to the uses of theatre and performance technology in the past twenty-five years and develops an account of new media dramaturgy (NMD), an approach to theatre informed by what the technology itself seems to want to say. Born of the synthesis of new media and new dramaturgy, NMD is practiced and performed in the work of a range of important artists from dumb type and their 1989 analog-industrial machine performance pH, to more recent examples from the work of Kris Verdonck and his A Two Dogs Company. Engaging with works from a range of artists and companies including: Blast Theory, Olafur Eliasson, Nakaya Fujiko and Janet Cardiff, we see a range of extruded performative technologies operating overtly on, with and against human bodies alongside more subtle dispersed, interactive and experiential media.
Antonin Artaud (1896–1948) remains a massively inspirational figure, worldwide, in contemporary art, film, writing and digital media. In this definitive biography, author Stephen Barber tracks Artaud’s extraordinary and compelling life, from his volatile alliance with the Surrealist movement in the 1920s, to his legendary Theatre of Cruelty of the 1930s, to his nine-year asylum incarceration and his final period of drug-ravaged freedom in 1940s Paris. ARTAUD: BLOWS AND BOMBS provides a vivid, potent portrait of Artaud’s extreme and provocative life. Artaud’s creative influence has been seminal, from the Beat movement to Punk, from the revolutionary theatre movements of the 1960s to contemporary digital media theory. This first-ever biography locates the vital source of that influence. Artaud’s wild life was full of conflict, desperation and fury. Many of its crucial aspects have been totally unknown, notably Artaud’s apocalyptic journey to the Aran Islands in 1937, from which he returned to France in a strait-jacket, and his agonizing electroshock-treatments of the mid-1940s; ARTAUD: BLOWS AND BOMBS illuminates all of these critical moments in Artaud’s life for the first time. Based on fifteen years of research and on many interviews with the people closest to Artaud, this is a unique and electrifying biography that will be read for decades to come.
"Examines the long-neglected role of sound and audio in the development of a new media theory and practice, including new technologies and performance art events, with particular emphasis on embodiment, art, and technological interactions ... focusing on technologies that became available in the mid-twentieth century--electronics, imaging, and digital and computer processing.
Sounding New Media examines the long-neglected role of sound and audio in the development of new media theory and practice, including new technologies and performance art events, with particular emphasis on sound, embodiment, art, and technological interactions. Frances Dyson takes an historical approach, focusing on technologies that became available in the mid-twentieth century-electronics, imaging, and digital and computer processing-and analyzing the work of such artists as John Cage, Edgard Varèse, Antonin Artaud, and Char Davies. She utilizes sound's intangibility to study ideas about embodiment (or its lack) in art and technology as well as fears about technology and the so-called "post-human." Dyson argues that the concept of "immersion" has become a path leading away from aesthetic questions about meaning and toward questions about embodiment and the physical. The result is an insightful journey through the new technologies derived from electronics, imaging, and digital and computer processing, toward the creation of an aesthetic and philosophical framework for considering the least material element of an artwork, sound.
Digital technology has revitalized the landscape of political affairs. As e-government continues to become more prominent in society, conducting further research in this realm is vital to promoting democratic advancements. Digital Media Integration for Participatory Democracy provides a comprehensive examination of the latest methods and trends used to engage citizens with the political world through new information and communication technologies. Highlighting innovative practices and applications across a variety of areas such as technoethics, civic literacy, virtual reality, and social networking, this book is an ideal reference source for government officials, academicians, students, and researchers interested in the enhancement of citizen engagement in modern democracies.
Artaud and His Doublesis a radical re-thinking of one of the most influential theater figures of the twentieth century. Placing Artaud's writing within the specific context of European political, theatrical, and intellectual history, the book reveals Artaud's affinities with a disturbing array of anti-intellectual and reactionary writers and artists whose ranks swelled catastrophically between the wars in Western Europe. Kimberly Jannarone shows that Artaud's work reveals two sets of doubles: one, a body of peculiarly persistent received interpretations from the American experimental theater and French post-structuralist readings of the 1960s; and, two, a darker set of doubles—those of Artaud's contemporaries who, in the tumultuous, alienated, and pessimistic atmosphere enveloping much of Europe after World War I, denounced the degradation of civilization, yearned for cosmic purification, and called for an ecstatic loss of the self. Artaud and His Doubleswill generate provocative new discussions about Artaud and fundamentally challenge the way we look at his work and ideas.
The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts. The past decade has seen an extraordinarily intense period of experimentation with computer technology within the performing arts. Digital media has been increasingly incorporated into live theater and dance, and new forms of interactive performance have emerged in participatory installations, on CD-ROM, and on the Web. In Digital Performance, Steve Dixon traces the evolution of these practices, presents detailed accounts of key practitioners and performances, and analyzes the theoretical, artistic, and technological contexts of this form of new media art. Dixon finds precursors to today's digital performances in past forms of theatrical technology that range from the deus ex machina of classical Greek drama to Wagner's Gesamtkunstwerk (concept of the total artwork), and draws parallels between contemporary work and the theories and practices of Constructivism, Dada, Surrealism, Expressionism, Futurism, and multimedia pioneers of the twentieth century. For a theoretical perspective on digital performance, Dixon draws on the work of Philip Auslander, Walter Benjamin, Roland Barthes, Jean Baudrillard, and others. To document and analyze contemporary digital performance practice, Dixon considers changes in the representation of the body, space, and time. He considers virtual bodies, avatars, and digital doubles, as well as performances by artists including Stelarc, Robert Lepage, Merce Cunningham, Laurie Anderson, Blast Theory, and Eduardo Kac. He investigates new media's novel approaches to creating theatrical spectacle, including virtual reality and robot performance work, telematic performances in which remote locations are linked in real time, Webcams, and online drama communities, and considers the "extratemporal" illusion created by some technological theater works. Finally, he defines categories of interactivity, from navigational to participatory and collaborative. Dixon challenges dominant theoretical approaches to digital performance—including what he calls postmodernism's denial of the new—and offers a series of boldly original arguments in their place.