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Surveying the vast expanse of politically-charged science fiction, this book posits that the defining dilemma for these tales rests in whether identity and meaning germinate from progressive linear changes or progress, or from a continuous return to primitive realities of war, death and the competition for survival.
As the science fiction writer Frederik Pohl observes in the lead essay, the contributors collectively find science fiction to be either implicitly or explicitly political by its very nature.
Summary: "In this paper, I [Allen] analyze the political themes in the science fiction novel and television series, 'The Expanse'. I assess how 'The Expanse' explores ideas about political boundaries between societies, and how those boundaries are influenced by economic factors and immigration.... Finally, I describe... what conclusions the series draws about political boundaries as a whole." -- Abstract.
From J.R.R. Tolkien to Star Trek and from Game of Thrones to Battlestar Galactica and from The Walking Dead to Janelle Mone's Afrofuturist concept albums, transmedia world building offer us complex and immersive environments beyond capitalism. Science Fiction, Fantasy and Politics examines the ways in which these popular storyworlds offer tools for anticapitalist theory and practice. Building on Hardt and Negir's theory of global capitalism. Dan Hassler-Forest shows how transmedia world-building has the potential to offer more than a momentary escape from capitalist realism in the age of media a converagence and participator culture. This book feature eight fantastic storyworlds that offer vivid illustration of global capitalism contradictory logic. Approaching transmedia world-building both as a cultural form and as a political economy, Hassler-Forest demonstrates the limitations inherent in fandom and fan culture, which is increasingly absorbed as a form of immaterial labor. At the same time, he also explores the productive ways in which fantastic storyworlds contain a radical energy that can give us new ways of thinking about politics popular culture and anticapitalism.
Looking at a television franchise like Battlestar Galactica (BSG) is no longer news within the discipline of International Relations. A growing number of scholars in and out of IR are studying the importance of cultural artifacts – popular or otherwise – for the phenomena that make up the core of our discipline. The genre of science fiction offers the analyst an opportunity that cannot be matched by more mimetic genres, namely the chance to look at how sets of widely-circulating expectations of the social serve to constrain authors as they work to introduce as yet unexplored problematiques, the fantasy aspect in much of science fiction storytelling is premised simply on a material difference. As such, while the physical setting of a science fiction tale might appear novel, its imaginative life world will likely retain many elements of the world we already live in and which we can readily recognize as similar to our own. For Critical IR scholarship then, BSG presents an opportunity to examine how these purported homologies or elements of redundancy between the fantastic and the real have been drawn and perhaps to consider, too, whether the show can teach us things about world politics, its various logics and structures, which we might not otherwise be sensitive to. Tackling some of the key contemporary issues in IR, the writers of BSG have taken on a range of important political themes and issues, including the legitimacy of military government, the tactical utility of genocide, and even the philosophical implications of artificial intelligence technologies for the very category of what it means to be 'human'. The contributors in this book explore in depth the argument that one of the most important aspects of popular culture is to naturalize or normalise a certain social order by further entrenching the expectations of social behaviour upon which our mentalities of rule are founded. This work will be of interest to student and scholars of international relations, popular culture and security studies.
On Monday, 8:15 a.m., August 6, 1945, the world changed forever. In the single largest act of destruction ever initiated by humans, a bomb with the equivalent force of 20,000 tons of TNT shattered Hiroshima, killing tens of thousands of civilians, people who had become used to the American war planes flying overhead, planes that were purposely not dropping bombs on their city, to the point where the rush to the bomb shelters had become lackadaisical, and the normal activities continued with little interruption – getting the children up and off to school, opening the many small retail stores for the daily customers, perhaps stopping at a local café for morning coffee or tea, perhaps joining in on the group exercise classes. This is the precise instant we entered the postmodern world, one where the easy truths of centuries no longer applied. Speculative Fiction projects real possibilities beyond the now shattered assumptions, moving through marginalized fictional landscapes – science fiction, fantasy, horror, weird fiction, supernatural fiction, superhero comics, graphic novels, and movies, utopian and dystopian fiction, apocalyptic and post-apocalyptic fiction, Cyber Punk, the New Wave, as well as related static, motion, and virtual arts, including everything from graphic novels to video games.
Globalization and technological advances have had a dramatic impact on the relationship between media and politics. How can we understand the connection between the two in the present day? Alexa Robertson argues that we cannot understand the power of the one without taking the other into account. This exciting and accessible book provides fresh insight into our contemporary media landscape, adopting a truly comparative global approach. In Media and Politics in a Globalizing World, Robertson encourages the reader to explore the relationship from different perspectives – those of the politician, the journalist, the activist and the ordinary citizen – and how the relationship between media and politics varies across cultures. Illustrated with contemporary examples throughout, the book weighs up arguments for seeing new developments in terms of change or continuity, as empowering or debilitating, and as promoting or undermining democracy. Suitable for undergraduates and postgraduates studying politics, media and sociology, it also will be of interest to the general reader wishing to understand the complex role of the media in political life the world over. For additional support and information visit this book's companion website at http://mediapolitics.net/
This collection of 12 new essays brings together prominent literary experts to explore the importance of Scottish writer Iain (M.) Banks, both his mainstream and science fiction work. It considers Banks as a habitual border crosser who makes things fresh and new by subversive and transgressive strategies. The essays are divided into four thematic areas--the Scottish context, the geographies of his writing, the impact of genre and a combined focus on gender, games and play--and will be of particular interest to scholars of contemporary literature, Scottish literature and science fiction.
In a career that spanned over thirty years, Iain M. Banks became one of the best-loved and most prolific writers in Britain, with his space opera series concerned with the pan-galactic utopian civilisation known as 'the Culture' widely regarded as his most significant contribution to science fiction. The Culture of 'The Culture' is the first critical monograph to focus solely on this series, providing a comprehensive, thematic analysis of Banks's Culture stories from Consider Phlebas to The Hydrogen Sonata. It explores the development of Banks's political, philosophical and literary thought, arguing that the Culture offers both an image of a harmonious civilisation modelled on an alternative socialist form of globalisation and a critique of our neo-liberal present. As Joseph S. Norman explains, the Culture is the result of an ongoing utopian process, attempting through the application of technoscience to move beyond obstacles to progress such as imperialism, capitalism, the human condition, religious dogma, patriarchy and crises in artistic representation. The Culture of 'The Culture' defines Banks's creation as culture: a utopian way of doing, of being, of seeing: an approach, an attitude and a lifestyle that has enabled, and is evolving alongside, utopia, rather than an image of a static end-state.
An indispensable resource, this book provides wide coverage on aliens in fiction and popular culture. The wide impact that the imagined alien has had upon Western culture has not been surveyed before; in many cases the essays in Aliens in Popular Culture are the first written on the topic. The book is a compendium of short entries on notable uses of aliens in popular culture across different media and platforms by almost 90 researchers in the field. It covers science fiction from the late nineteenth century into the twenty-first century, including books, films, television, comics, games, and even advertisements. Individual essays point to the ways in which the imagined alien can be seen as a reflection of different fears and tensions within society, above all in the Anglo-American world. The book additionally provides an overview for context and suggestions for further reading. All varieties of readers will find it to be a comprehensive reference about the extra-terrestrial in popular culture.