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Neural nets offer a new strategy for spatial analysis, and their application holds enormous potential for the geographic sciences. However, the number of studies that have utilized these techniques is limited. This lack of interest can be attributed, in part, to lack of exposure, to the use of extensive and often confusing jargon, and to the misapprehension that, without an underlying statistical model, the explanatory power of the neural net is very low. This text attacks all three issues, demonstrating a wide variety of neural net applications in geography in a simple manner, with minimal jargon.
Originating from models of biological neural systems, artificial neural networks (ANN) are the cornerstones of artificial intelligence research. Catalyzed by the upsurge in computational power and availability, and made widely accessible with the co-evolution of software, algorithms, and methodologies, artificial neural networks have had a profound
An introduction to a broad range of topics in deep learning, covering mathematical and conceptual background, deep learning techniques used in industry, and research perspectives. “Written by three experts in the field, Deep Learning is the only comprehensive book on the subject.” —Elon Musk, cochair of OpenAI; cofounder and CEO of Tesla and SpaceX Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning. The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models. Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.
Everything you've always wanted to know about self-driving cars, Netflix recommendations, IBM's Watson, and video game-playing computer programs. The future is here: Self-driving cars are on the streets, an algorithm gives you movie and TV recommendations, IBM's Watson triumphed on Jeopardy over puny human brains, computer programs can be trained to play Atari games. But how do all these things work? In this book, Sean Gerrish offers an engaging and accessible overview of the breakthroughs in artificial intelligence and machine learning that have made today's machines so smart. Gerrish outlines some of the key ideas that enable intelligent machines to perceive and interact with the world. He describes the software architecture that allows self-driving cars to stay on the road and to navigate crowded urban environments; the million-dollar Netflix competition for a better recommendation engine (which had an unexpected ending); and how programmers trained computers to perform certain behaviors by offering them treats, as if they were training a dog. He explains how artificial neural networks enable computers to perceive the world—and to play Atari video games better than humans. He explains Watson's famous victory on Jeopardy, and he looks at how computers play games, describing AlphaGo and Deep Blue, which beat reigning world champions at the strategy games of Go and chess. Computers have not yet mastered everything, however; Gerrish outlines the difficulties in creating intelligent agents that can successfully play video games like StarCraft that have evaded solution—at least for now. Gerrish weaves the stories behind these breakthroughs into the narrative, introducing readers to many of the researchers involved, and keeping technical details to a minimum. Science and technology buffs will find this book an essential guide to a future in which machines can outsmart people.
Neural Networks presents concepts of neural-network models and techniques of parallel distributed processing in a three-step approach: - A brief overview of the neural structure of the brain and the history of neural-network modeling introduces to associative memory, preceptrons, feature-sensitive networks, learning strategies, and practical applications. - The second part covers subjects like statistical physics of spin glasses, the mean-field theory of the Hopfield model, and the "space of interactions" approach to the storage capacity of neural networks. - The final part discusses nine programs with practical demonstrations of neural-network models. The software and source code in C are on a 3 1/2" MS-DOS diskette can be run with Microsoft, Borland, Turbo-C, or compatible compilers.
This book is open access under a CC BY 4.0 license This open access book brings together the latest genome base prediction models currently being used by statisticians, breeders and data scientists. It provides an accessible way to understand the theory behind each statistical learning tool, the required pre-processing, the basics of model building, how to train statistical learning methods, the basic R scripts needed to implement each statistical learning tool, and the output of each tool. To do so, for each tool the book provides background theory, some elements of the R statistical software for its implementation, the conceptual underpinnings, and at least two illustrative examples with data from real-world genomic selection experiments. Lastly, worked-out examples help readers check their own comprehension.The book will greatly appeal to readers in plant (and animal) breeding, geneticists and statisticians, as it provides in a very accessible way the necessary theory, the appropriate R code, and illustrative examples for a complete understanding of each statistical learning tool. In addition, it weighs the advantages and disadvantages of each tool.
As deep neural networks (DNNs) become increasingly common in real-world applications, the potential to deliberately "fool" them with data that wouldn’t trick a human presents a new attack vector. This practical book examines real-world scenarios where DNNs—the algorithms intrinsic to much of AI—are used daily to process image, audio, and video data. Author Katy Warr considers attack motivations, the risks posed by this adversarial input, and methods for increasing AI robustness to these attacks. If you’re a data scientist developing DNN algorithms, a security architect interested in how to make AI systems more resilient to attack, or someone fascinated by the differences between artificial and biological perception, this book is for you. Delve into DNNs and discover how they could be tricked by adversarial input Investigate methods used to generate adversarial input capable of fooling DNNs Explore real-world scenarios and model the adversarial threat Evaluate neural network robustness; learn methods to increase resilience of AI systems to adversarial data Examine some ways in which AI might become better at mimicking human perception in years to come
This book covers both classical and modern models in deep learning. The primary focus is on the theory and algorithms of deep learning. The theory and algorithms of neural networks are particularly important for understanding important concepts, so that one can understand the important design concepts of neural architectures in different applications. Why do neural networks work? When do they work better than off-the-shelf machine-learning models? When is depth useful? Why is training neural networks so hard? What are the pitfalls? The book is also rich in discussing different applications in order to give the practitioner a flavor of how neural architectures are designed for different types of problems. Applications associated with many different areas like recommender systems, machine translation, image captioning, image classification, reinforcement-learning based gaming, and text analytics are covered. The chapters of this book span three categories: The basics of neural networks: Many traditional machine learning models can be understood as special cases of neural networks. An emphasis is placed in the first two chapters on understanding the relationship between traditional machine learning and neural networks. Support vector machines, linear/logistic regression, singular value decomposition, matrix factorization, and recommender systems are shown to be special cases of neural networks. These methods are studied together with recent feature engineering methods like word2vec. Fundamentals of neural networks: A detailed discussion of training and regularization is provided in Chapters 3 and 4. Chapters 5 and 6 present radial-basis function (RBF) networks and restricted Boltzmann machines. Advanced topics in neural networks: Chapters 7 and 8 discuss recurrent neural networks and convolutional neural networks. Several advanced topics like deep reinforcement learning, neural Turing machines, Kohonen self-organizing maps, and generative adversarial networks are introduced in Chapters 9 and 10. The book is written for graduate students, researchers, and practitioners. Numerous exercises are available along with a solution manual to aid in classroom teaching. Where possible, an application-centric view is highlighted in order to provide an understanding of the practical uses of each class of techniques.
This book is for anyone who wants to understand what neural network[s] are. It's for anyone who wants to make and use their own. And it's for anyone who wants to appreciate the fairly easy but exciting mathematical ideas that are at the core of how they work. This guide is not aimed at experts in mathematics or computer science. You won't need any special knowledge or mathematical ability beyond school maths [sic] ... Teachers can use this guide as a particularly gentle explanation of neural networks and their implementation to enthuse and excite students making their very own learning artificial intelligence with only a few lines of programming language code. The code has been tested to work with a Raspberry Pi, a small inexpensive computer very popular in schools and with young students"--(page 6, Introduction)