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The prevailing orthodoxy according to which all macroeconomic theory should be reducible to microeconomics is criticized. Such a dogma excludes from economics the creation of new knowledge, which - as distinguished from the mere transmission of knowledge in education and training - is a social process not reducible to microeconomics. A mathematical extension of the Lucas theory to allow for the effects of creation of knowledge upon economic development is shown to improve essentially the prediction of business cycle data, when compared with the conventional real business cycle models of Kydland and Prescott, Hansen and Rogerson, and Danthine and Donaldson.
The International Workshop on "The Internet Challenge: Technology and Applications" is the fifth in a successful series of workshops that were established by Shanghai Jiao Tong University and Technische Universitat Berlin. The goal of those workshops is to bring together researchers from both universities in order to exchange research results achieved in common projects of the two partner universities or to present interesting new work that might lead to new cooperation. The series of workshops started in 1990 with the "International Workshop on Artificial Intelligence" and was continued with the "International Workshop on Advanced Software Technology" in 1994. Both workshops have been hosted by Shanghai Jiao Tong University. In 1998 the third workshop took place in Berlin. This "International Workshop on Communication Based Systems" was essentially based on results from the Graduiertenkolleg on Communication Based systems that was funded by the German Research Society (DFG) from 1991 to 2000. The fourth "International Workshop on Robotics and its Applications" was held in Shanghai in 2000 supported by VDIIVDE-GMA and GI.
Compiled for professionals working in designing, building and implementing multimedia-related hardware and applications, this volume examines media and content processing, systems-based solutions and networking suport for multimedia data types.
Multimedia computing has emerged as a major area of research. Coupled with high-speed networks, multimedia computer systems have opened a spectrum of new applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and video. Handbook on Multimedia Computing provides a comprehensive resource on advanced topics in this field, considered here as the integration of four industries: computer, communication, broadcasting/entertainment, and consumer electronics. This indispensable reference compiles contributions from 80 academic and industry leaders, examining all the major subsets of multimedia activity. Four parts divide the text: Basic Concepts and Standards introduces basic multimedia terminology, taxonomy, and concepts, including multimedia objects, user interfaces, and standards Multimedia Retrieval and Processing Techniques addresses various aspects of audio, image, and video retrieval; indexing; and processing techniques and systems Multimedia Systems and Techniques covers critical multimedia issues, such as multimedia synchronization, operating systems for multimedia, multimedia databases, storage organizations, and processor architectures Multimedia Communications and Networking discusses networking issues, such as quality of service, resource management, and video transport An indispensable reference, Handbook on Multimedia Computing covers every aspect of multimedia applications and technology. It gives you the tools you need to understand and work in this fast-paced, continuously changing field.
This volume contains the proceedings of the Second International Workshop on Advanced Teleservices and High-Speed Communication Architectures (IWACA '94), held in Heidelberg, Germany in September 1994. The IWACA Workshop is a platform for the exchange among researchers and developers from both the multimedia applications and the high-speed telecommunication communities. The book presents revised versions of the 36 papers accepted for presentation at the workshop. They cover several aspects of multimedia applications and asynchronous transfer mode (ATM), and focus on ATM-LANs and ATM for the wide area high-performance network of the future.
This conference in Enschede, The Netherlands, is the sixth in a series of international conferences and workshops under the title Protocols for Multimedia Systems, abbreviated as PROMS. The first PROMS workshop took place in June 1994 in Berlin, Germany, followed by workshops in Salzburg, Austria (October 1995) and Madrid, Spain (October 1996). In 1997, PROMS formed a temporary alliance with Multimedia Networking, a conference previously held in Aizu, Japan, in 1995. This led to the international conference on Protocols for Multimedia Systems – Multimedia Networking, PROMS MmNet, that took place in Santiago, Chile (November 1997). Since then PROMS has been announced as an international conference, although informal contacts and interactive sessions – as in a workshop – were retained as a desirable feature of PROMS. After a gap of three years, PROMS was organized in Cracow, Poland (October 2000), for the fifth time. We consider it a challenge to make this sixth edition of PROMS as successful as the previous events. The goal of the PROMS series of conferences and workshops is to contribute to scientific, strategic, and practical cooperation between research institutes and industrial companies in the area of multimedia protocols. This is also the goal of PROMS 2001. The basic theme of this conference continues to be multimedia protocols, both at the network and application level, although the increasing interest in wireless, mobility, and quality of service as interrelated topics with relevance to multimedia are reflected in the current program.
This book constitutes the refereed revised post-workshop proceedings of the 5th International Workshop on Network and Operating Systems Support for Digital Audio and Video, NOSSDAV '95, held in Durham, New Hampshire, USA in April 1995. The 24 full papers included were selected from a total of 101 submissions; together with overviews by the session chairpersons they reflect the state of the art in networking and operating systems support for multimedia. The papers are organized in sections on advance reservation systems, operating systems support, resource management and quality of service, audio and video systems, and scheduling and synchronization.
During the last decade, multimedia has emerged as a major research and de velopment area. Pushed by advanced technology like huge-capacity storage de vices, fast networks, and powerful work stations, new applications have arisen. Many definitions of multimedia systems exist, one of them being computer sys tems that support interactive use of at least one of the following information sources: graphics, image, voice, sound, and video. These systems have caused a boom in the world of entertainment, but also in other business areas great opportunities for novel products and services are available. The size of multi media data is often huge, and the storage of huge amounts of data is a task normally allocated to database management systems. Although some modern database management systems offer facilities to support development of multi media applications, many problems related to multimedia support are still not well understood. This book reports on research efforts to solve some of these problems. An in troductory knowledge of databases, and also of operating systems and network technology is assumed. The book is very suitable as material for courses at senior or graduate level, but also for upgrading the skills of computer scientists working on database management systems, multimedia systems or applications. The book consists of four parts. Part I is called "Requirements for a Mul timedia Database" and comprises chapters one to three. Chapter one presents an outline of the book.