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This book offers a multidisciplinary approach to locative media, concentrating on specific authors and practitioners whose works exist in print and digital manifestations. The book shapes the discourse for an extensive theorization of locative media works from a narrative perspective. It investigates how different genres ⸺ print novels, fictional and non-fictional locative narratives, locative games, and audio texts ⸺ are affected by locative media practice. Part I examines print manifestations of locative media in William Gibson’s fiction. Part II discusses e-book and audio book locative narrative experimentations, suggesting ways to create and categorize locative texts. Drawing on hypertext theory, Part III views Niantic locative games as an instantiation of locative media storytelling practice that challenges digital narrativity. This study captures a transition from a print-based textuality to a digital locative textuality and culture, and proposes flexible innovative models of interpreting narrative textual forms emerging from the convergence of locative and narrative media. ​
Not only is locative media one of the fastest growing areas in digital technology, but questions of location and location-awareness are increasingly central to our contemporary engagements with online and mobile media, and indeed media and culture generally. This volume is a comprehensive account of the various location-based technologies, services, applications, and cultures, as media, with an aim to identify, inventory, explore, and critique their cultural, economic, political, social, and policy dimensions internationally. In particular, the collection is organized around the perception that the growth of locative media gives rise to a number of crucial questions concerning the areas of culture, economy, and policy.
What happens when stories meet mobile media? In this cutting-edge collection, contributors explore digital storytelling in ways that look beyond the desktop to consider how stories can be told through mobile, locative, and pervasive technologies. This book offers dynamic insights about the new nature of narrative in the age of mobile media, studying digital stories that are site-specific, context-aware, and involve the reader in fascinating ways. Addressing important topics for scholars, students, and designers alike, this collection investigates the crucial questions for this emerging area of storytelling and electronic literature. Topics covered include the histories of site-specific narratives, issues in design and practice, space and mapping, mobile games, narrative interfaces, and the interplay between memory, history, and community.
Long description: Mit der Konvergenz von Mobilfunk und Internet, GPS, digitaler Kartographie und Social Networks hat sich ein Feld ”lokativer“ Medien herausgebildet, denen in den heutigen Medientechniken und -praktiken eine zentrale Bedeutung zukommt. Die Beiträge des Bandes widmen sich diesem jüngsten Medienwandel und bieten Einblick in die Entwicklungen und Phänomene ortsbezogener Medien. In einem multidisziplinären Spektrum kritischer Beiträge beleuchtet der Band die Dynamik, den Hintergrund und die Formen ”lokativer“ Medientechniken sowie ihre Implikationen in der gegenwärtigen Mediengesellschaft und -kultur. The convergence of smartphones, GPS, the Internet, digital mapping technologies and social networks has given rise to a broad field known as locative media. The essays in this book investigate this media change and provide an overview of the multifaceted development and phenomena of locative media, highlighting critical approaches from related disciplines and drawing attention to its dynamics, its backgrounds and different medial forms as well as to the implications of locative technologies in contemporary media culture and society.
What happens when stories meet mobile media? In this cutting-edge collection, contributors explore digital storytelling in ways that look beyond the desktop to consider how stories can be told through mobile, locative, and pervasive technologies. This book offers dynamic insights about the new nature of narrative in the age of mobile media, studying digital stories that are site-specific, context-aware, and involve the reader in fascinating ways. Addressing important topics for scholars, students, and designers alike, this collection investigates the crucial questions for this emerging area of storytelling and electronic literature. Topics covered include the histories of site-specific narratives, issues in design and practice, space and mapping, mobile games, narrative interfaces, and the interplay between memory, history, and community.
This open access book is a methodical treatise on narration in different types of media. A theoretical rather than a historical study, Transmedial Narration is relevant for an understanding of narration in all times, including our own. By reconstructing the theoretical framework of transmedial narration, this book enables the inclusion of all kinds of communicative media forms on their own terms. The treatise is divided into three parts. Part I presents established and newly developed concepts that are vital for formulating a nuanced theoretical model of transmedial narration. Part II investigates the specific transmedial media characteristics that are most central for realizing narratives in a plenitude of different media types. Finally, Part III contains brief studies in which the narrative potentials of painting, instrumental music, mathematical equations, and guided tours are illuminated with the aid of the theoretical framework developed throughout the book. Suitable for advanced students and scholars, this book provides tools to disentangle the narrative potential of any form of communication.
Abstract: Mobility and location-awareness are pervasive and foundational elements of contemporary communication systems, and a descriptive term to synthesize them, "locative media", has gained widespread use throughout mobile media and communication research. That label of "locative media", though, usually gets defined ad hoc and used in many different ways to express a variety of related ideas. Locative features of digital media increasingly have changed from visible location-driven aspects of user interfaces, such as check-in features and location badges, toward more inconspicuous ways of relating to location through automated backend processes. In turn, locative features - whether in journalism or other formats and content types - are now increasingly algorithmic and hidden "under the hood", so to speak. Part of the problem with existing classifications or typologies in this field is that they do not take into account this practical shift and the rapid development of locative media in man
Locative media is a descriptive term that designates the artistic deployment of an assemblage of mobile and location aware technologies in the production of site-specific experiences or installations for public spaces. It has been described as a 'test-category' or 'mobile media movement' through which a wide gamut of individuals and collectives explore the possibilities of emerging mobile and location-based technologies. Underlying theoretical concerns have focused, for instance, on: reconfigurations of understandings and experiences of space; associations with psychogeography; potential for grass roots activist applications; and, the dependency on technological infrastructures associated with power and control. A fundamental tension exists between the tools employed in production, those being commercial technologies, and the rhetoric of locative media practice, which posits these technologies as deployable beyond command and control infrastructures. Concealed within this tension is the manner in which locative media production abuts the commercial uptake of mobile and location-based technologies, and the specific practices that support the appropriation of commercial channels for non-commercial means. This thesis engages with circumstances that enable (or not) locative media production. Locative media is framed as a consequence of social relations, and, as a field of cultural production set within contextual and contingent conditions that circumscribe practice. In focusing on the conditions of production, that is, the processes through which locative media experiences are constructed, I provide site-specific interpretations through two case studies. The analysis elucidates what is not readily apparent in a final aesthetic experience and reveals the conditions and constraints of production, including the manner in which certain practices are legitimized, disavowed and contradicted. The practices to ensue from these particular sites of production are not representative of the entire field of locative media. These engagements articulate specific locations of practice; the physical and symbolic spaces that support the production of locative media, and it is within these spaces of production that practices emerge.