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A New York Times Bestselling AuthorLocus Poll Award Winner Aahz, Skeeve's friend and mentor, has taken expectation to something his partner has said, and left in a huff. It was just a myth-understanding, but now it's Skeeve's job to apologize for his thoughtless behavior and convince his scaly cohort to rejoin the firm.
Skeeve, a powerful young magician, and his companions venture into an upside-down dimension to search for his missing demon partner, Aahz, in Myth-ing Persons, and finds himself saddled with Markie, a pint-sized troublemaker, as an IOU for a high-stakes poker game in Little Myth Marker, in an entertaining omnibus volume.
Aahz falls for a literal pyramid scheme, selling it stone by stone as a burial site, while claiming the coveted pointed stone top for himself. But Skeeve wants to be know why the construction site is having so many accidents-before both he and Aahz end up in the afterlife before their time...
As the "Myth Adventures of Aahz and Skeeve" continue, Skeeve is now reluctant president of the corporation of work-for-hire magicians
A magician's apprentice teams up with the demon Aahz and experiences a variety of adventures with many strange, other-worldy characters.
When Esk, a young ogre-nymph-human, began his pilgrimage to the Good Magician Humfrey to rid himself of a seductive demoness, little did he know it would become a mission of mercy. A running river paradise and its harmless inhabitants were perishing in the wrathful wake of a greedy demon horde. Now it is up to Esk and his companions--a beautiful winged centaur named Chex and a brave burrower Called Volney--to search Xanth's treacherous reaches, gathering together a mind-boggling company of creatures to defend the precious Vale of the Vole...from beloved fantasy author Piers Anthony. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
A CAMPAIGN OF MYTH-INFORMATION Since it was founded, M.Y.T.H., Inc. has dealt with all manner of vile and evil creatures. But not even a magician of Skeeve’s caliber is prepared to face the most duplicitous monsters of all: politicians. Emo Weavil and his cousin Wilmer Weavil-Scuttil have been running against each other for governor of the island of Bokromi—for five years. Their magical mudslinging (literal and otherwise) strategies continue to postpone the election, leaving the realm in a state of leaderless chaos. Hired to moderate a fair and balanced race between the candidates, Skeeve and Bunny attempt to clean up the dirty politics, only to become targets of the tabloids and paparazzi who are more interested in innuendo than in the facts…
An omnibus edition of the three adventures which introduced Skeeve (an apprentice masquerading as a magician), Aahz (a clapped-out demon) and Gleep (a dragon of very little brain). Together with a varied cast, they stagger from crisis to disaster and from dimension to dimension.
As the "Myth Adventures" continue, Skeeve is now reluctant president of the corporation of work-for-hire magicians
Books One and Two of Asprin's bestselling Myth series are now together in this two-in-one omnibus. In Another Fine Myth, Skeeve's master is murdered, and now this apprentice magician must deal with Aahz, a powerless demon summoned by the old magician as a joke. And in Myth Conceptions, Skeeve auditions for court magician at the court of Rodrick and, unfortunately, gets the job.