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Skeeve, a powerful young magician, and his companions venture into an upside-down dimension to search for his missing demon partner, Aahz, in Myth-ing Persons, and finds himself saddled with Markie, a pint-sized troublemaker, as an IOU for a high-stakes poker game in Little Myth Marker, in an entertaining omnibus volume.
When Skeeve's partner Ahaz disappears, it looks like foul play. Finding Ahaz, though, should be a snap for a talented magician like Skeeve. The trouble is they're sleuthing in another dimension.
A magician's apprentice teams up with the demon Aahz and experiences a variety of adventures with many strange, other-worldy characters.
A New York Times Bestselling AuthorLocus Poll Award Winner Aahz, Skeeve's friend and mentor, has taken expectation to something his partner has said, and left in a huff. It was just a myth-understanding, but now it's Skeeve's job to apologize for his thoughtless behavior and convince his scaly cohort to rejoin the firm.
Presenting a collection of short novels and stories set in the many worlds of Robert Asprin. One of his most popular creations was the _MythÓ series, chronicling the misadventures of Skeeve and Aahz, a magician who has lost his power and his hapless human apprentice as they travel through strange and varied worlds in pursuit of wealth and glory, but mostly getting into one Myth-ical mess after another. Collected in this volume for the first time are all the Myth stories of less-than-novel length, and even avid fans of the series will find new and enjoyable reading here. Also included are other short works by Asprin, including his award-winning novelette _Cold Cash War,Ó and several unpublished stories discovered after the writer's death. Asprin's many fans, as well as all readers who enjoy humorous fantasy and science fiction, will find a treasure trove of enjoyable reading. As editor Bill Fawcett puts it, _His stories are always fun, but never predictable.Ó At the publisher's request, this title is sold without DRM (Digital Rights Management).
Aahz falls for a literal pyramid scheme, selling it stone by stone as a burial site, while claiming the coveted pointed stone top for himself. But Skeeve wants to be know why the construction site is having so many accidents-before both he and Aahz end up in the afterlife before their time...
The sixth of Robert Asprin's Myth series. The mob wants him married; the magicians want him dead. Legendary car-shooting ace, the Sen Sen Ante Kid, wants to take him for a cool half-million in a game of dragon poker. Otherwise, life for Skeeve, extra-dimensional magician, is perfect - or almost.
As the "Myth Adventures of Aahz and Skeeve" continue, Skeeve is now reluctant president of the corporation of work-for-hire magicians
More information to be announced soon on this forthcoming title from Penguin USA.
An omnibus edition of the three adventures which introduced Skeeve (an apprentice masquerading as a magician), Aahz (a clapped-out demon) and Gleep (a dragon of very little brain). Together with a varied cast, they stagger from crisis to disaster and from dimension to dimension.