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"Fans will find this volume indispensable; casual readers will find it an attractive nuisance," observed Scientific American of this challenging compilation of conundrums, diabolic squares, flexagons, geometric dissections, other puzzles.
You don’t have to be a math genius to solve these. Most just ask you to apply basic addition, subtraction, multiplication, and division—they’re intended to trick your thinking, not your math. So come on in, and play your way through dozens of magic squares, mazes, devious dissections, logic problems, weight and date puzzles, coin and matchstick maneuvers, and numerical word games.
Research in mathematics is much more than solving puzzles, but most people will agree that solving puzzles is not just fun: it helps focus the mind and increases one's armory of techniques for doing mathematics. Mathematical Puzzles makes this connection explicit by isolating important mathematical methods, then using them to solve puzzles and prove a theorem. Features A collection of the world’s best mathematical puzzles Each chapter features a technique for solving mathematical puzzles, examples, and finally a genuine theorem of mathematics that features that technique in its proof Puzzles that are entertaining, mystifying, paradoxical, and satisfying; they are not just exercises or contest problems.
Containing math and number puzzles with solvers, this work includes magic squares, mazes, logic problems and matchstick maneuvers.
Get smart--give your brain a super-sized workout that's fun, challenging, and mind-expanding! You'll really have to keep your wits about you as you tackle six big sections filled with puzzles and tricks of every sort, from the visual to the verbal. Try critical thinking and lateral thinking questions, where you'll have to "work outside the box," forget your assumptions, and look at the problem from a fresh viewpoint. Whodunits have all the pleasures of a mystery--but you're the detective trying to figure it out! Be "number one" at math conundrums, and open your eyes and look sharp when you tackle the picture puzzles and optical illusions. Give this a shot and find out if you can be a "toothpick architect"! Build a house using 11 toothpicks as shown in the diagram. See if you can make the house face the opposite direction by moving only one toothpick. Answer: Move one of the toothpicks in the roof.
Grounded in research and theory, this text for secondary mathematics methods courses provides useful models of how concepts typically found in a secondary mathematics curriculum can be delivered, so that students develop a positive attitude about learning and using mathematics in their daily lives.
This all-in-color follow-up to the popular Lunchbox Puzzles cooks up another serving of entertainment and challenges. As before, the book comes shaped like a lunchbox, with perforated pages that parents can easily tear out and pack along with the lunch. Choose from Rhyming Picture Puzzles, Scramblers, Rebuses, Fractured Phrases, and What's Wrong with this Picture?
These puzzles will test solvers' powers of logic, reasoning, ingenuity, and wordplay. Flex your mental muscle with some of the toughest nuts to crack, including Geometracts, a visually vexing boggler, as well as Tic-Tac-Topology, a strategy game for two players. There are also lost, hidden, and missing-number conundrums that add up to loads of brain-stretching fun.
On a visit to a seaside town in Australia, fifteen-year-old Sam meets Annabel, who works at the local museum. Annabel's interest in history is infectious, and Sam soon finds himself eager to hunt for the remains of a boat called the Mahogany Ship--a shipwreck sought after by many. When a storm creates an erosion hole that exposes a structure, Sam and Annabel are convinced it's the fabled ship. Soon all of the museum staff are at the erosion site to check it out. But the same storm also destroys the museum's power; someone knows the alarms aren't working and steals the museum's most treasured artifact, a large porcelain peacock worth $4 million. As Sam and Annabel search for the thief, they realize there may be a link between the fabled shipwreck and the recent theft. Ebooks available from the following retailers:
Puzzle specialist and collector Edward Hordern has selected 270 of the best puzzles from his collection of over 8,000 and systematically presents them in this book with full solutions. Interlocking solid puzzles, secret-opening puzzles, and maze and route puzzles are all part of a wide array of puzzle "art" that will mystify, intrigue, and entertain. Each puzzle is rated for difficulty and no mathematical knowledge is necessary to solve them. Novice and experts alike will be able to find suitable puzzles to challenge their wits and creativity.