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After their entire class was transported to another world, Yogiri Takatou and Tomochika Dannoura were abandoned when it was discovered they had failed to receive the Gift, a special power that the rest of their class inherited from a powerful Sage named Sion. What none of the others knew, however, was that Yogiri already had his own unique power — one that multiple world governments back home were keeping him under observation for: the power of Instant Death! With Yogiri’s abilities now exposed and being scrutinized by Sages and Swordmasters alike, this unlikely duo continues their adventure, determined to find a way back to Japan. The only lead they have to go on is to follow their former classmates’ trail and track down the formidable Sion in the hopes that she’ll be willing to negotiate. But even with the power of Instant Death on their side, the world around them seems intent on making the task as much of a hassle as possible!
With the majority of their class and the entire capital wiped out, Yogiri and Tomochika left behind the Kingdom of Manii in search of additional Philosopher’s Stones, the energy sources they were told to gather if they ever want to make it back home. Having received one stone from the Sage Sion, a second from Risley, and having taken a third from the self-styled War God Raiza, the pair next set their eyes on a new country in the east, following a lead on the potential location of another Sage. With the half-demons they were assisting now comfortably settled in the City of the War God, the two have left their previous companions behind to begin their journey home. But of course, nothing is ever simple. One after another, strange new people begin appearing in their path to block their progress, and some of their former companions may not yet be willing to let them go...
With their intense encounter with Yoshifumi behind them and yet another Philosopher’s Stone in hand, Yogiri and Tomochika begin making plans to leave the island of Ent in search of more Sages. However, with the acquisition of another Philosopher’s Stone, the infant they were carrying with them has now grown into a three-year-old. On top of reuniting with Vivian, Hanakawa, and many other friends they had thought long gone, there seems to be no shortage of interruptions to stop them from accomplishing their goal. And just in case that wasn’t enough, they discover they are now wanted—dead or alive—across the entire world, making their casual journey an even more challenging affair.
Having reached the island nation of Ent, Yogiri and Tomochika continued their pursuit of the Sage Yoshifumi and his Philosopher’s Stone, which led them into the Elven Forest. The forest proved to be more than meets the eye, however, as they discover that the space within it is warped and twisted, leaving them hopelessly lost with no clue as to how to escape. And while thanks to the machinations of a certain vulgar classmate they can hopefully say goodbye to the meddling of Malnarilna, it doesn’t take long before all sorts of other troublemakers start turning their attention towards the hapless pair, making their impossible journey through the Elven Forest even harder. And, wait, where did we leave those other three Philosopher’s Stones again...?
Yogiri and Tomochika have made it through the game of Cavern Quest and now approach the last boss, “Lasbo.” Much to their surprise, Lasbo’s true identity is not that of a monster, but the other parties who’ve undertaken the same quest alongside them. Much to Van’ssurprise, the seven Philosopher’s Stones—keys to last boss’s area—have multiplied into hundreds, throwing the game’s conclusion into utter chaos. As he attempts to salvage what remains of his game, the Great Sage himself appears to observe the grand finale with his own eyes. Yogiri and Tomochika were hoping to finish Cavern Quest quickly in order to return to the surface and resume their search for a way home, but now that the Great Sage is involved, that’s going to be far more complicated than they ever imagined.
After waking up to absolute chaos and carnage while on a school trip, Yogiri Takatou discovers that everyone in his class has been transported to another world! He had somehow managed to sleep through the entire ordeal himself, missing out on the Gift — powers bestowed upon the others by a mysterious Sage who appeared to transport them. Even worse, he and another classmate were ruthlessly abandoned by their friends, left as bait to distract a nearby dragon. Although not terribly bothered by the thought of dying, he reluctantly decides to protect his lone companion. After all, a lowly Level 1000 monster doesn't stand a chance against his secret power to invoke Instant Death with a single thought! If he can stay awake long enough to bother using it, that is...
With the events of Hanabusa behind them,Yogiri and Tomochika’s journey to the capital has brought them deep into the wilderness of the Garula Canyon, where they meet an enigmatic man known only as the Swordmaster. In hopes of finding any information that might help them get home, the two reluctantly decide to participate in the trial unfolding there: a selection process for those wishing to become Knights of the Divine King. But when Yogiri slips up and accidentally uses his power to kill someone central to the history of the world, their objective quickly changes to escaping the tower where the trial is being held before anyone realizes what he’s done.
After the Great Sage resets the world, Yogiri and Tomochika are forced into Van’s new game in order to obtain the Philosopher’s Stones—their only lead for getting home now that Luu is gone. Although Yogiri can’t use his power without breaking the game, Tomochika’s combat prowess and the old friends they made along the way may be just enough to get them to the final boss. Everyone’s in for a surprise, however, when the Philosopher’s Stones start disappearing from the game...including the stones the party’s collected so far! To make matters worse, the Great Sage finally makes a move against Yogiri while they’re coming to grips with the missing stones!
Having dealt with the threat of rogue classmate Yuuki Tachibana, Yogiri and Tomochika find that things are only getting worse. Their previous adventures have drawn the attention of the Sage Lain, and it didn’t take long for her subordinates to track them to Hanabusa, where they had intended to reunite with the rest of their class. Between the Sage’s minions and the arrival of a new Aggressor, it seems their luxurious stay in the city is coming to an abrupt end. As the landscape around them is transformed into a post-apocalyptic nightmare, the two are forced to realize that reuniting with their class may be a lot more difficult than they had first imagined...
Awaking to absolute chaos and carnage while on a school trip, Yogiri Takatou discovers that everyone in his class has been transported to another world! He had somehow managed to sleep through the entire ordeal himself, missing out on the Gift — powers bestowed upon the others by a mysterious Sage who appeared to transport them. Even worse, he and another classmate were ruthlessly abandoned by their friends, left as bait to distract a nearby dragon. Although not terribly bothered by the thought of dying, he reluctantly decides to protect his lone companion. After all, a lowly Level 1000 monster doesn't stand a chance against his secret power to invoke Instant Death with a single thought! If he can stay awake long enough to bother using it, that is...