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Have you ever wondered why some video game characters wear trousers and others don’t? Or pondered the connection between a character’s toned, muscular derrière and their level of dexterity? What about the depth of a crack, the jiggle of a cheek? When it comes to video game character designs, one of the most overlooked aspects is the buttocks. Sure, we might appreciate a nice toned butt on a character or giggle at GIFs of farts from time to time, but how often do we stop to really think about the meaning of the butt? In Things I Learned from Mario’s Butt, video game critic Laura Kate Dale brings backsides to the foreground, analysing dozens of posteriors and asking the important questions: Has Mario let himself go? Do Link’s small buttocks hold him back? When he dies, is Pac-Man eaten by his own caboose? Wedged full of original artwork by Zack Flavin, and featuring interviews with game developers and guest butt reviews from gaming favourites such as Jim Sterling, Stuart Ashen, Brentalfloss and more, this book is a deep dive into why butts are downright integral to the games we play. So, crack it open and have a cheeky look inside at some of the most interesting bottoms the world of video games has to offer.
“Winning, cheeky, and illuminating….What appears initially as a folly with a look-at-this cover and title becomes, thanks to Radke’s intelligence and curiosity, something much meatier, entertaining, and wise.” —The Washington Post “Lively and thorough, Butts is the best kind of nonfiction.” —Esquire, Best Books of 2022 A “carefully researched and reported work of cultural history” (The New York Times) that explores how one body part has influenced the female—and human—experience for centuries, and what that obsession reveals about our lives today. Whether we love them or hate them, think they’re sexy, think they’re strange, consider them too big, too small, or anywhere in between, humans have a complicated relationship with butts. It is a body part unique to humans, critical to our evolution and survival, and yet it has come to signify so much more: sex, desire, comedy, shame. A woman’s butt, in particular, is forever being assessed, criticized, and objectified, from anxious self-examinations trying on jeans in department store dressing rooms to enduring crass remarks while walking down a street or high school hallways. But why? In Butts: A Backstory, reporter, essayist, and RadioLab contributing editor Heather Radke is determined to find out. Spanning nearly two centuries, this “whip-smart” (Publishers Weekly, starred review) cultural history takes us from the performance halls of 19th-century London to the aerobics studios of the 1980s, the music video set of Sir Mix-a-Lot’s “Baby Got Back” and the mountains of Arizona, where every year humans and horses race in a feat of gluteal endurance. Along the way, she meets evolutionary biologists who study how butts first developed; models whose measurements have defined jean sizing for millions of women; and the fitness gurus who created fads like “Buns of Steel.” She also examines the central importance of race through figures like Sarah Bartmann, once known as the “Venus Hottentot,” Josephine Baker, Jennifer Lopez, and other women of color whose butts have been idolized, envied, and despised. Part deep dive reportage, part personal journey, part cabinet of curiosities, Butts is an entertaining, illuminating, and thoughtful examination of why certain silhouettes come in and out of fashion—and how larger ideas about race, control, liberation, and power affect our most private feelings about ourselves and others.
New Orleans' private investigator Luke Jacobs doesn't take to well to murders happening around him. He's been on a solid run of assisting the local police with cases and maintains a strong reputation of doing good work. However, when a few bodies turn up in an area adjacent to his office and the post-Katrina setting is...still a disrupted mess, things get personal. When the crimes are dropped into the PI's lap, the city takes a pause from all of the standard activities to pay attention.
Six murders. One hundred pages. Millions of possible combinations... but only one is correct. Can you solve Torquemada's murder mystery? 'If James Joyce and Agatha Christie had a literary love child, this would be it.' The Daily Telegraph In 1934, the Observer's cryptic crossword compiler, Edward Powys Mathers (aka Torquemada), released a novel that was simultaneously a murder mystery and the most fiendishly difficult literary puzzle ever written. The pages have been printed in an entirely haphazard order, but it is possible - through logic and intelligent reading - to sort the pages into the only correct order, revealing six murder victims and their respective murderers. Only three puzzlers have ever solved the mystery of Cain's Jawbone: do you have what it takes to join their ranks? Please note: this puzzle is extremely difficult and not for the faint-hearted. 'A unique hybrid of word puzzle and whodunnit.' Literary Review
Scream meets Happy Death Day in this terrifying stand-alone horror novel from YA scream queen Danielle Valentine. "This terrifying book reads like a horror movie. No, wait. It has the suspense and shocks and screams of TEN horror movies in one. Great nasty fun!" —R.L. Stine, author of Goosebumps and Fear Street Alice Lawrence is the sole witness in her sister’s murder trial. And in the year since Claire’s death, Alice’s life has completely fallen apart. Her parents have gotten divorced, she’s moved into an apartment that smells like bologna, and she is being forced to face her sister’s killer and a courtroom full of people who doubt what she saw in the corn maze a year prior. Claire was an all-American girl, beautiful and bubbly, and a theater star. Alice was a nerd who dreamed of becoming a forensic pathologist and would rather stay at home to watch her favorite horror movies than party. Despite their differences, they were bonded by sisterhood and were each other’s best friends. Until Claire was taken away from her. On the first day of the murder trial, as Alice prepares to give her testimony, she is knocked out by a Sidney Prescott look-alike in the courthouse bathroom. When she wakes up, it is Halloween night a year earlier, the same day Claire was murdered. Alice has until midnight to save her sister and find the real killer before he claims another victim.