Download Free Multimedia Technologies For Training Book in PDF and EPUB Free Download. You can read online Multimedia Technologies For Training and write the review.

This text emerges out of the need to share information and knowledge on the research and practices of using multimedia in various educational settings. It discusses issues relating to planning, designing and development of interactive multimedia, offering research data.
"This book offers an in-depth explanation of multimedia technologies within their many specific application areas as well as presenting developing trends for the future"--Provided by publisher.
The fast-emerging field of multimedia communications involves the use of various media types - text, images, speech, audio and video in a wide range of subject areas. The book presents these subject areas in-depth that enables the reader to build up a thorough understanding of the technical issues associated with this rapidly evolving subject. The book begins with goals, objectives and characteristics of multimedia, multimedia building blocks, multimedia architecture, distributed multimedia applications streaming technologies, multimedia database systems, multimedia authoring tools and applications. It describes image and audio fundamentals and their file formats, image compression and audio compression techniques. It also describes video signal formats, video transmission standards and video file formats. It also explains types of animations, principles of animation, animation techniques and introduces OpenGL primitives, shadowing techniques and rendering. The book also covers advanced multimedia topics such as virtual reality, multimedia communication, multimedia networking, quality data transmission and multimedia in Android.
This book gathers the proceedings of the 10th International Conference on Frontier Computing, held in Singapore, on July 10–13, 2020, and provides comprehensive coverage of the latest advances and trends in information technology, science, and engineering. It addresses a number of broad themes, including communication networks, business intelligence and knowledge management, web intelligence, and related fields that inspire the development of information technology. The respective contributions cover a wide range of topics: database and data mining, networking and communications, web and Internet of things, embedded systems, soft computing, social network analysis, security and privacy, optical communication, and ubiquitous/pervasive computing. Many of the papers outline promising future research directions, and the book benefits students, researchers, and professionals alike. Further, it offers a useful reference guide for newcomers to the field.
This volume offers rare perspectives examining the influence of media technology on learning patterns and behaviours among today’s youth in Uganda. The various contributions from international scholars discuss general introductory aspects dealing with the fabric and structure of Uganda’s society and educational institutions, and how they are affected by new media technology and innovations. Next to outlining the increasing challenge to unify traditional patterns and the adaptation of media-based practices that modern societies are built upon, the book offers detailed insight into practical solutions that serve as inspiring examples of how to successfully bridge the gap between the two. While titles on youth and media tend to focus on a Western perspective, the proposed volume enables a closer look at things in a country and a region often neglected by researchers. The work offers a specific examination of media and education provided by national and international scholars.
Any content, which integrates different content forms such as audio, animations, interactive content, images and video to convey a message is known as multimedia. It can be displayed, recorded, played and accessed by devices or tools like mobile phones, tablets, computers, televisions, etc. The two broad categories of multimedia technology are linear and non-linear. Linear multimedia technologies refer to the content progression without viewer navigational control whereas non-linear multimedia employs interactivity to control progression, like in video games. The usage of multimedia technology is constantly growing. It is used in advertising, journalism, designing video games, animations like VFX, computer-based education, etc. It is also used in technical fields like mathematical and scientific research, medicine and engineering. This book traces the progress in the field of multimedia technology and highlights some of its key designs and tools. Such selected concepts that redefine this vast subject have been presented herein. Those with an interest in multimedia technology and its applications would find this book helpful.
An evidence based, rigorous text reviewing 12 principles of experimental studies grounded in cognitive theory of multi-media learning.
"With an emphasis on consumer electronics, the contributing authors to Multimedia Technology for Applications present the very latest advances in signal processing, communications and networking, computer databases, and circuits and systems as they relate to multimedia technology and applications. Topics covered include: multimedia systems; standards, and trends; submicro electronic enabling technologies; digital library servers; networking; multimedia signal processing and applications"--Publisher's description.
This book is open access under a CC-BY license. The volume presents papers on vocational education, project-based learning and science didactic approaches, illustrating with sample cases, and with a special focus on Central Asian states. Thematically embedded in the area of Technical Vocational Education and Training (TVET), the book examines the following main topics: project-based learning (PBL), specific didactics with a linkage to food technologies and laboratory didactics, media and new technologies in TVET, evaluation of competencies including aspects of measurement, examination issues, and labour market and private sector issues in TVET, and research methods with a focus on empirical research and the role of scientific networks. It presents outcomes from TVET programmes at various universities, colleges, and teacher training institutes in Central Asia.