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Who says there’s only one way to write a story? A young boy wants to write a story, but he only knows his letters, not words. His sister says, “Why don’t you start there, with a letter?” So the boy tries. He chooses an easy letter to begin with. The letter I. And to his delight, with just the power of his vivid imagination, and no written words, an amazing story begins to unfold. Right before his eyes. This playful tale about creativity will inspire budding authors everywhere to envision new ways to write stories of their own. With or without words!
A variety of monsters and other creatures demonstrate some of the different things that lines can do, from curve and curl to zig-zag.
Mr. Squiggles is having a Zhu Zhu Pets(tm) Halloween bash-- complete with a fun costume contest! Find out the grand prize winner in the gatefold that pulls out of the back cover!
"Scribble, the book's main character, never thought he was different until he met his first drawing. Then, after being left out because he didn't look like everyone else, Scribble teaches the drawings how to accept each other for who they are which enables them to create amazing art together!"--Provided by publisher.
Bear thinks that he is the coolest guy in the forest. He loves to strut his stuff, he loves to do whatever he wants and he never worries about a thing! One day, Bear is strutting his stuff as usual in the forest, not minding where he is going, when he runs into Moose. Moose tries to help him realise that he should take care and mind others and where he is going, but he doesn't care - he does whatever he wants! Will Bear listen or is he about to learn the hard way?
Art Teacherin' 101 is a book for all elementary art teachers, new and seasoned, to learn all things art teacherin' from classroom management, to taming the kindergarten beast, landing that dream job, taking on a student-teacher, setting up an art room and beyond. It's author, Cassie Stephens, has been an elementary art teacher for over 22 years and shares all that she's learned as an art educator. Art teachers, home school parents and classroom teachers alike will find tried and true ways to make art and creating a magical experience for the young artists in their life.
Ruth Asawa (1926-2013) was an influential and award-winning sculptor, a beloved figure in the Bay Area art world, and a devoted activist who advocated tirelessly for arts education. This lushly illustrated book by collage artist Andrea D'Aquino brings Asawa's creative journey to life, detailing the influence of her childhood in a farming family, and her education at Black Mountain College where she pursued an experimental course of education with leading avant-garde artists and thinkers such as Anni and Josef Albers, Buckminster Fuller, Merce Cunningham, and Robert Rauschenberg. Delightful and substantial, this engaging title for young art lovers includes a page of teaching tools for parents and educators.
Feeling disappointed is your brain realising how things really are... NOT how you wished they were. What do you do when your child feels disappointed
This book offers new definitions, vocabularies and insights for “scribbling”, viewing it as a fascinating and revealing process shared by many different disciplines and practices. The book provides a fresh and timely perspective on the nature of mark making and the persistence of the gestural impulse from the earliest graphic marks to the most sophisticated artistic production. The typical treatment of scribbling in the literature of artistic development has cast the practice as a prelude to representation in drawing and writing, with only occasional acknowledgment of the continuing joy and experiment of making marks across many arts practices. The continuous line the author traces between the universal practice of scribbling in infancy and early childhood and the work of radical creativity for contemporary and historical artists is original and clarifying, expanding the range of drawing behaviors to that of avant-garde painters, performance and the digital.
This book takes the creativity and inventiveness of the maker movement and applies that energy in a new way to help children learn across all subject areas as well as broaden their world view. Traditional library literacy programs have helped many children foster a love of reading, but to prepare this next generation of learners, this programming needs to be modified to include technology. The inherent creativity and inventiveness of the Maker Movement, embracing both classic and innovative technological activities, provides the perfect bridge to invigorate, expand, and update these programs. This alternative to conventional library literacy programming will help children learn throughout all subject areas, see additional possibilities, and make connections in the world around them. With this guide, readers can discover how to apply maker literacy to introduce connections that help children better understand that their experiences in life are interrelated—that art can be made on a 3D printer and that science and technology are an essential part of design. This holistic approach provides a myriad of creative opportunities for both teaching staff and the children they serve. A great resource for youth services librarians in public libraries, this guide to infusing library programs with technology and maker activities to motivate learning will also appeal to preschool and elementary librarians, educators, and parents.