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Mouskin startles his friends and scares his enemies when he makes a discarded jack-o'-lantern his home.
In this fresh and funny picture book from Geisel Honor-winning author/illustrator Paul Meisel, a lonely bat thinks he has found a perfect home—until he discovers that it's already inhabited by a persnickety squirrel. Bat's excited -- he thinks he's found a perfect new home. Except Squirrel already lives there! Since each is asleep during the other's waking hours, the two begin exchanging notes. With these notes, Squirrel does her best to oust her unwelcome guest, but Bat misunderstands and thinks Squirrel is happy to have a new friend. This is a sweet opposites-attract friendship story that gently shows young readers how to find common ground despite outward differences.
A whitefoot mouse, searching for a new home on Christmas Eve, finds a peaceful and quiet place in a craeche.
The twilight search of a little mouse for a friend of his own kind.
As he searches for a new home, Mousekin, the whitefoot mouse, learns how many forest creatures spend the winter.
A rhyming retelling of the story of a young woman who finds her prince at a Halloween ball despite the efforts of her wicked stepmother. The main characters are skeletons.
Ten stories chosen by the illustrator.
Mousekin and his forest friends struggle to survive the winter together with a wild turkey.
The Warren is a tabletop role-playing game about intelligent rabbits trying to make the best of a world filled with hazards, predators and, worst of all, other rabbits. It is a game about survival and community.There are many creatures, humans included, that are bigger, stronger, meaner, or more numerous than rabbits. The seasons and the elements do not care that rabbits are only little things. Rabbits cannot hope to meet these threats head on. Only through speed, wits, and keeping a cool head can rabbits bypass the dangers of the outside world.The Warren is designed for 3-5 players and can be played in a single 2-hour session or over multiple sessions. Campaign play follows the passing seasons and focuses on changing generations of new rabbits each with their own stories.
A delightful story with a truly engaging mouse hero - just right for new readers of 7+. If only that horrible cat didn't live here!' When Beaumont Robinson, an inquisitive young mouse, is nearly killed by the cat, his family decide there is only one thing to do. They must emigrate! And so they all set out on a midnight adventure to find a new house.