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In the stage of infant education, children find in their own body and movement the main way of getting in touch with their surroundings, thereby acquiring knowledge about the environment where they are growing up and developing. Undoubtedly, the progressive discovery of the body itself as a source of feelings and sensations, exploring the different possibilities of action and body functions will constitute the necessary experiences upon which childrens thoughts are being built. Besides, affective relationships established in situations of psychomotor education, and particularly through gameplay, will be essential for childrens emotional development. In this sense, this book is focused on justifying the necessary presence of physical education in infant education as well as showing a pedagogical proposal based on an attractive and entertaining motor intervention for children at this stage. This book contains concepts and assumptions about the psychomotor development such as the different motor skills and how to work them, the body scheme and the concepts of time and space and an explanation of how to work them in infant education. Concerning the importance of perceptions and sensations in this educational stage and from a practical point of view, it offers a teaching proposal to improve them. Additionally, this book not only details motor skills, but also explains how to work social, emotional and cognitive skills in an integrated way because the physical education in infant education is the best way to achieve this. Moreover, this book highlights the importance of motor games and the different kinds of games which can be used in infant education. With this in mind, the authors can make use of the games as a tool to improve the teaching-learning process and to make the learning visible. Furthermore, it offers different methodological strategies to improve the motricity in infant education taking into account different factors such as the materials or environments which can be used to develop motor education. This book is essential, owing to the fact that it provides examples which show how psychomotor storytelling, learning corners, workshops and projects based on action and adventure spaces can be worked in a classroom. From the authors point of view, professionals working in the field of infant childhood psychomotor skills may know and recognize the value of the proposals shown here so that they can teach other professionals to be more critical regarding their practice, increasing concerns about the development of motor skills physical education in infant education in its systematic form which, without any doubt, will result in childrens higher levels of welfare and health with regards to their own construction of the reality which surrounds them.
In the stage of infant education, children find in their own body and movement the main way of getting in touch with their surroundings, thereby acquiring knowledge about the environment where they are growing up and developing. Undoubtedly, the progressive discovery of the body itself as a source of feelings and sensations, exploring the different possibilities of action and body functions will constitute the necessary experiences upon which children's thoughts are being built. Besides, affective relationships established in situations of psychomotor education, and particularly through gameplay, will be essential for children's emotional development.In this sense, this book is focused on justifying the necessary presence of physical education in infant education as well as showing a pedagogical proposal based on an attractive and entertaining motor intervention for children at this stage. This book contains concepts and assumptions about the psychomotor development such as the different motor skills and how to work them, the body scheme and the concepts of time and space and an explanation of how to work them in infant education. Concerning the importance of perceptions and sensations in this educational stage and from a practical point of view, it offers a teaching proposal to improve them. Additionally, this book not only details motor skills, but also explains how to work social, emotional and cognitive skills in an integrated way because the physical education in infant education is the best way to achieve this. Moreover, this book highlights the importance of motor games and the different kinds of games which can be used in infant education. With this in mind, the authors can make use of the games as a tool to improve the teaching-learning process and to make the learning visible. Furthermore, it offers different methodological strategies to improve the motricity in infant education taking into account different factors such as the materials or environments which can be used to develop motor education. This book is essential, owing to the fact that it provides examples which show how psychomotor storytelling, learning corners, workshops and projects based on action and adventure spaces can be worked in a classroom.From the authors' point of view, professionals working in the field of infant childhood psychomotor skills may know and recognize the value of the proposals shown here so that they can teach other professionals to be more critical regarding their practice, increasing concerns about the development of motor skills - physical education in infant education in its systematic form - which, without any doubt, will result in children's higher levels of welfare and health with regards to their own construction of the reality which surrounds them.
In today’s digital world, it is critical to ensure technology is utilized appropriately and best practices for adoption are continuously updated, particularly when it comes to education. New technologies provide myriad opportunities for improvement within early childhood development; however, further study is required to fully understand the different tactics and strategies. The Research Anthology on Early Childhood Development and School Transition in the Digital Era considers how technology can assist with the development of young children and identifies different technologies that should be utilized within education for the benefit of students. Covering key topics such as instructional design, learning, literacy, and technology, this major reference work is ideal for administrators, principals, researchers, scholars, practitioners, academicians, instructors, and students.
In early childhood education, children find in their own body and movement the main way to get in touch with the reality that surrounds them and, therefore, acquire knowledge about the environment in which they grow and develop. Undoubtedly, the progressive discovery of the body itself as a source of feelings and sensations, as well as exploring the different possibilities of action and bodily functions, constitutes necessary experiences on which children's thinking is built. Furthermore, the affective relationships established in psychomotor education situations, and particularly through play, are essential for the emotional development of children. Physical Education Initiatives for Early Childhood Learners offers globalized educational practices, didactic approaches, and proposals for intervention around motor development in the children ages 0-6 years. The book specifically explores laterality, coordination, relaxation, rhythm, etc. and how these are achieved through games, music, and motor stories. This book is ideal for early childhood educators, physical education teachers, administrators, daycares, preschools, early childhood learning centers, researchers, academicians, and students interested in physical education’s role in early child development.
Motor games are incredibly useful in enhancing education and developing critical skills; they can entertain, produce pleasant emotions, improve moods, and increase the level of relationships. Motor games allow social, emotional, and cognitive development as well as the acquisition of motor skills such as knowledge and mastery of body, postural control and adjustment, and improvement of coordination. However, it is essential to select the appropriate game for each context to achieve the desired learning in all students. Further research on the opportunities, challenges, and future directions of motor games in education is necessary to successfully implement them. The Handbook of Research on Using Motor Games in Teaching and Learning Strategy presents significant advances in motor game education and collects research evidence that uncovers the certainties and testifies to the educational power of motor games in various situations and specific contexts that promote the learning of participants. Covering topics such as emotional physical education and educational mediation, this major reference work is ideal for researchers, academicians, educators, practitioners, and students.
This text provides an overview of the theoretical underpinnings and skills required to teach health and physical education in Australia.
Understanding Motor Development, a worldwide best-selling text, provides students with both an explanatory and a descriptive basis for the processes and products of motor development. Covering the entire life span, this text focuses on the phases of motor development and provides a solid introduction to the biological, affective, cognitive, and behavioral aspects within each developmental stage. The student is presented with the most up-to-date research and theory, while the Triangulated Hourglass Model is used as a consistent conceptual framework that brings clarity to understanding infant, childhood, adolescent, and adult motor development.
This is an open access book. The ISCET: “International Seminar and Conference on Educational Technology” is an annual agenda organized by the Doctoral Program in Educational Technology, Universitas Negeri Jakarta, Indonesia. Our Topics and Scopes include: Utilization and Development of Learning Resources, Technology usage in Education, Blended Learning Technology, Information Technology and Computing in Education, Artificial Intelligence in Education Machine Learning, Computer Vision in Education, Big Data and Data Mining in Education, Information System and IT Operation in Education, Software Engineering in Education, Computer Network and Security in Education, and Mobile Computing in Education. We invite academics and practitioners to participate and be presenters (call for paper) in this event.
This book focuses on improving well-being among young children. It provides a theoretical base explaining why physical activity is important, and offers practical strategies for increasing health and well-being in early childhood settings. It takes ancient wisdom on the mind and body connection, applies it to the youngest children, and supports it with current empirical and international evidence—all with an eye toward improving wellness across the lifespan. The many topics discussed in the book include children’s motor skills, movement, interaction, physical literacy, the use of video games, dog ownership, developmental delays, as well as strategies to improve physical activities in the classroom and broader contexts. In recent years, children’s health has become a priority worldwide. Topics such as “screen time” “sedentary behavior” and “childhood obesity” have become important issues everywhere- in the news, in schools, in community and commercials settings, and among health care providers. Limiting sedentary behavior, increasing physical activity, and maintaining a nutritious diet are three fundamental needs during early childhood. Preschool years are a time when children begin to explore the world around them, and develop more vivid understandings of their surroundings. As this book shows, the early years may be the best time to teach wellness concepts and assist young children in establishing healthy lifestyle habits.