Download Free Motion Estimation Techniques For Digital Video Coding Book in PDF and EPUB Free Download. You can read online Motion Estimation Techniques For Digital Video Coding and write the review.

The book deals with the development of a methodology to estimate the motion field between two frames for video coding applications. This book proposes an exhaustive study of the motion estimation process in the framework of a general video coder. The conceptual explanations are discussed in a simple language and with the use of suitable figures. The book will serve as a guide for new researchers working in the field of motion estimation techniques.
Video technology promises to be the key for the transmission of motion video. A number of video compression techniques and standards have been introduced in the past few years, particularly the MPEG-1 and MPEG-2 for interactive multimedia and for digital NTSC and HDTV applications, and H.2611H.263 for video telecommunications. These techniques use motion estimation techniques to reduce the amount of data that is stored and transmitted for each frame. This book is about these motion estimation algorithms, their complexity, implementations, advantages, and drawbacks. First, we present an overview of video compression techniques with an emphasis to techniques that use motion estimation, such as MPEG and H.2611H.263. Then, we give a survey of current motion estimation search algorithms, including the exhaustive search and a number of fast search algorithms. An evaluation of current search algorithms, based on a number of experiments on several test video sequences, is presented as well. The theoretical framework for a new fast search algorithm, Densely-Centered Uniform-P Search (DCUPS), is developed and presented in the book. The complexity of the DCUPS algorithm is comparable to other popular motion estimation techniques, however the algorithm shows superior results in terms of compression ratios and video qUality. We should stress out that these new results, presented in Chapters 4 and 5, have been developed by Joshua Greenberg, as part of his M.Sc. thesis entitled "Densely-Centered Uniform P-Search: A Fast Motion Estimation Algorithm" (FAU, 1996).
The need of video compression in the modern age of visual communication cannot be over-emphasized. This monograph will provide useful information to the postgraduate students and researchers who wish to work in the domain of VLSI design for video processing applications. In this book, one can find an in-depth discussion of several motion estimation algorithms and their VLSI implementation as conceived and developed by the authors. It records an account of research done involving fast three step search, successive elimination, one-bit transformation and its effective combination with diamond search and dynamic pixel truncation techniques. Two appendices provide a number of instances of proof of concept through Matlab and Verilog program segments. In this aspect, the book can be considered as first of its kind. The architectures have been developed with an eye to their applicability in everyday low-power handheld appliances including video camcorders and smartphones.
MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4. Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition. Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder: Fast motion estimation algorithms Complexity analysis tools Detailed complexity analysis of a software implementation of MPEG-4 video Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4 Design space on motion estimation VLSI architectures Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator. Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.
Over the years, thousands of engineering students and professionals relied on Digital Video Processing as the definitive, in-depth guide to digital image and video processing technology. Now, Dr. A. Murat Tekalp has completely revamped the first edition to reflect today’s technologies, techniques, algorithms, and trends. Digital Video Processing, Second Edition, reflects important advances in image processing, computer vision, and video compression, including new applications such as digital cinema, ultra-high-resolution video, and 3D video. This edition offers rigorous, comprehensive, balanced, and quantitative coverage of image filtering, motion estimation, tracking, segmentation, video filtering, and compression. Now organized and presented as a true tutorial, it contains updated problem sets and new MATLAB projects in every chapter. Coverage includes Multi-dimensional signals/systems: transforms, sampling, and lattice conversion Digital images and video: human vision, analog/digital video, and video quality Image filtering: gradient estimation, edge detection, scaling, multi-resolution representations, enhancement, de-noising, and restoration Motion estimation: image formation; motion models; differential, matching, optimization, and transform-domain methods; and 3D motion and shape estimation Video segmentation: color and motion segmentation, change detection, shot boundary detection, video matting, video tracking, and performance evaluation Multi-frame filtering: motion-compensated filtering, multi-frame standards conversion, multi-frame noise filtering, restoration, and super-resolution Image compression: lossless compression, JPEG, wavelets, and JPEG2000 Video compression: early standards, ITU-T H.264/MPEG-4 AVC, HEVC, Scalable Video Compression, and stereo/multi-view approaches
In recent years there has been an increasing interest in Second Generation Image and Video Coding Techniques. These techniques introduce new concepts from image analysis that greatly improve the performance of the coding schemes for very high compression. This interest has been further emphasized by the future MPEG 4 standard. Second generation image and video coding techniques are the ensemble of approaches proposing new and more efficient image representations than the conventional canonical form. As a consequence, the human visual system becomes a fundamental part of the encoding/decoding chain. More insight to distinguish between first and second generation can be gained if it is noticed that image and video coding is basically carried out in two steps. First, image data are converted into a sequence of messages and, second, code words are assigned to the messages. Methods of the first generation put the emphasis on the second step, whereas methods of the second generation put it on the first step and use available results for the second step. As a result of including the human visual system, second generation can be also seen as an approach of seeing the image composed by different entities called objects. This implies that the image or sequence of images have first to be analyzed and/or segmented in order to find the entities. It is in this context that we have selected in this book three main approaches as second generation video coding techniques: Segmentation-based schemes Model Based Schemes Fractal Based Schemes £/LIST£ Video Coding: The Second Generation Approach is an important introduction to the new coding techniques for video. As such, all researchers, students and practitioners working in image processing will find this book of interest.
Video technology promises to be the key for the transmission of motion video. A number of video compression techniques and standards have been introduced in the past few years, particularly the MPEG-1 and MPEG-2 for interactive multimedia and for digital NTSC and HDTV applications, and H.2611H.263 for video telecommunications. These techniques use motion estimation techniques to reduce the amount of data that is stored and transmitted for each frame. This book is about these motion estimation algorithms, their complexity, implementations, advantages, and drawbacks. First, we present an overview of video compression techniques with an emphasis to techniques that use motion estimation, such as MPEG and H.2611H.263. Then, we give a survey of current motion estimation search algorithms, including the exhaustive search and a number of fast search algorithms. An evaluation of current search algorithms, based on a number of experiments on several test video sequences, is presented as well. The theoretical framework for a new fast search algorithm, Densely-Centered Uniform-P Search (DCUPS), is developed and presented in the book. The complexity of the DCUPS algorithm is comparable to other popular motion estimation techniques, however the algorithm shows superior results in terms of compression ratios and video qUality. We should stress out that these new results, presented in Chapters 4 and 5, have been developed by Joshua Greenberg, as part of his M.Sc. thesis entitled "Densely-Centered Uniform P-Search: A Fast Motion Estimation Algorithm" (FAU, 1996).
The work on this thesis then contrives a number of fast algorithms for motion estimation. The adoption of motion vector composition (MV composition) for a fast motion estimation scheme in a low-delay hierarchical P-frame structure is firstly proposed. It expedites the motion estimation process for distant reference frames in the hierarchical P structure. In addition, a vector selection algorithmis tailor-made with the proposed hierarchical P coding scheme to further improve the coding efficiency. Simulation results show that the proposed scheme can deliver a remarkable complexity savings and coding efficiency improvement on coding a frame in low temporal layers of the hierarchical P structure. The rest of this work proposes to perform motion locus prediction before motion estimation. By this motion locus prediction, a suitable search range can be adjusted adaptively for motion estimation. Thanks to the rapid development of MVC and 3D videos, the state-of-the-art 3D coding framework provides multi-view plus depth video (MVD) in which the depth map is additional information to be encoded in the coded bitstreams. Depth maps record the distances of various objects in the scene from a viewpoint. With the depth maps from MVD sequences, we reveal the depth variation and the spatial correlation between blocks as well as the temporal correlation between the depth maps and the motion in texture, motion locus perdition can be achieved for speeding up the texture coding in an HEVC encoder. The depth information brings new room for designing an efficient adaptive search range (ASR) algorithm in HEVC. Simulation results show that the proposed ASR algorithms can offer a significant complexity reduction with negligible loss of coded video quality.