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THE visual learning to drive workbook for learner drivers. Bored of text laden books? MOTION is 140 pages of fully illustrated driving curriculum with concise text. The visual style is a mix of graphic novel / GTA to make it much more interesting to read. All the graphics are full A4 and full colour. This version follows a revamp in visual style and content in order to match it's sister publication i-MOTION — the dry wipe marker compatible lesson planner/presenter for driving instructors available in hard copy at www.motionbook.co.uk
"Cinematic Motion has helped directors create a personal camera style and master complex staging challenges for over a decade. In response to the opportunities offered by digital technology, this second edition adds essential chapters on digital visualization and script breakdown."--Jacket.
The 4th Edition of this manual teaches how to perform the skills essential to identifying impairments and assessing rehabilitation status. For each measurable joint in the body, there is consistent, easy-to-follow format and photographs that depict stabilization during range of motion and alignment, making it easy to visualize the examination and technique for each joint motion and muscle length test. The book illustrates the landmarks for goniometer alignment, range-of-motion procedures with and without the goniometer, as well as muscle testing procedures. It features an expanded chapter on postural assessment, new coverage of bubble inclinometers and therabites. New range-of-motion and normative value boxes are found in each chapter; descriptions of normal end-feel patterns with laboratory exercises and examples contained throughout.
Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.
On dance and culture
Provides an overview of animated digital typography, examining such topics as the role of kinetic typography in branding, the use of typographic messaging in the delivery of information, and experiments in type and letter design.
Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic. - Completely revised to include almost 40% new content with emphasis on RF and Facial Motion Capture Systems - Describes all the mathematical principles associated with motion capture and 3D character mechanics - Helps you budget by explaining the costs associated with individualized motion capture projects
Expanded and completely revised, this book is the perfect companion for longarm, sit-down, or hand quilters to add a simple but beautiful background filler to their quilting repertoire. Dubbed "McTavishing" after its creator, it has become the most popular new design concept in quilting today. As shown in the extensively illustrated projects, McTavishing may be added to any quilt or garment, from wholecloth to contemporary art quilts, and done by hand, domestic machine, or longarm technique. The book's how-to chapters demonstrate the uses of the McTavishing stitch--as an addition to an open quilt block, in a border, to highlight complex applique, to custom tailor a favorite garment, or as part of a larger overall design--while the accompanying DVDs provide lessons from the author. Accompanied by interviews with accomplished hand and domestic machine quilters, this guide offers readers an unparalleled view of the exciting new quilting process. This edition boasts revised how-to chapters, new graphics, new text, and a simpler teaching method. Additional pages feature new quilts and quilters as well as a new section on modern quilting styles.
Creative solutions without the filler. That is what you get from this practical guide to enhancing your titles, motion graphics and visual effects with Motion. Step-by-step instruction is concisely described and lavishly illustrated. The downloadable resources show the techniques at work so you can take them and run.