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An image or video sequence is a series of two-dimensional (2-D) images sequen tially ordered in time. Image sequences can be acquired, for instance, by video, motion picture, X-ray, or acoustic cameras, or they can be synthetically gen erated by sequentially ordering 2-D still images as in computer graphics and animation. The use of image sequences in areas such as entertainment, visual communications, multimedia, education, medicine, surveillance, remote control, and scientific research is constantly growing as the use of television and video systems are becoming more and more common. The boosted interest in digital video for both consumer and professional products, along with the availability of fast processors and memory at reasonable costs, has been a major driving force behind this growth. Before we elaborate on the two major terms that appear in the title of this book, namely motion analysis and image sequence processing, we like to place them in their proper contexts within the range of possible operations that involve image sequences. In this book, we choose to classify these operations into three major categories, namely (i) image sequence processing, (ii) image sequence analysis, and (iii) visualization. The interrelationship among these three categories is pictorially described in Figure 1 below in the form of an "image sequence triangle".
This volume is the fourth in the book series, Advances in Image Communication, a series dedicated to exploring the rapidly evolving, multidisciplinary field of image communications. Each publication stands alone as a state-of-the-art reference work in its particular area of expertise. It also forms an integral part of the comprehensive overview of developments across the field, which the series offers as a whole. Motion Analysis for Image Sequence Coding documents the technical advances made through the years in dealing with motion in image sequences - from straightforward coarse approaches to complicated algorithms. It is timely because of the unprecedented effort which is made to establish a set of international standards for the digital compression of moving pictures and television signals. These standards rely heavily on motion estimation and compensation techniques and will be exploited on a large scale in multimedia applications as well as in intelligent systems. The book will be of prime importance, not only to active engineers and researchers in the field, but also by serving as a basic educational tool.
An image or video sequence is a series of two-dimensional (2-D) images sequen tially ordered in time. Image sequences can be acquired, for instance, by video, motion picture, X-ray, or acoustic cameras, or they can be synthetically gen erated by sequentially ordering 2-D still images as in computer graphics and animation. The use of image sequences in areas such as entertainment, visual communications, multimedia, education, medicine, surveillance, remote control, and scientific research is constantly growing as the use of television and video systems are becoming more and more common. The boosted interest in digital video for both consumer and professional products, along with the availability of fast processors and memory at reasonable costs, has been a major driving force behind this growth. Before we elaborate on the two major terms that appear in the title of this book, namely motion analysis and image sequence processing, we like to place them in their proper contexts within the range of possible operations that involve image sequences. In this book, we choose to classify these operations into three major categories, namely (i) image sequence processing, (ii) image sequence analysis, and (iii) visualization. The interrelationship among these three categories is pictorially described in Figure 1 below in the form of an "image sequence triangle".
Describes the state-of-the-art in digital multimedia communications. This text presents an integrated view of advanced radio systems, network architectures and source coding.
There is arguably no field in greater need of a comprehensive handbook than computer engineering. The unparalleled rate of technological advancement, the explosion of computer applications, and the now-in-progress migration to a wireless world have made it difficult for engineers to keep up with all the developments in specialties outside their own. References published only a few years ago are now sorely out of date. The Computer Engineering Handbook changes all of that. Under the leadership of Vojin Oklobdzija and a stellar editorial board, some of the industry's foremost experts have joined forces to create what promises to be the definitive resource for computer design and engineering. Instead of focusing on basic, introductory material, it forms a comprehensive, state-of-the-art review of the field's most recent achievements, outstanding issues, and future directions. The world of computer engineering is vast and evolving so rapidly that what is cutting-edge today may be obsolete in a few months. While exploring the new developments, trends, and future directions of the field, The Computer Engineering Handbook captures what is fundamental and of lasting value.
Multidimensional Signal, Image, and Video Processing and Coding gives a concise introduction to both image and video processing, providing a balanced coverage between theory, applications and standards. It gives an introduction to both 2-D and 3-D signal processing theory, supported by an introduction to random processes and some essential results from information theory, providing the necessary foundation for a full understanding of the image and video processing concepts that follow. A significant new feature is the explanation of practical network coding methods for image and video transmission. There is also coverage of new approaches such as: super-resolution methods, non-local processing, and directional transforms. Multidimensional Signal, Image, and Video Processing and Coding also has on-line support that contains many short MATLAB programs that complement examples and exercises on multidimensional signal, image, and video processing. There are numerous short video clips showing applications in video processing and coding, plus a copy of the vidview video player for playing .yuv video files on a Windows PC and an illustration of the effect of packet loss on H.264/AVC coded bitstreams. New to this edition: - New appendices on random processes, information theory - New coverage of image analysis – edge detection, linking, clustering, and segmentation - Expanded coverage on image sensing and perception, including color spaces - Now summarizes the new MPEG coding standards: scalable video coding (SVC) and multiview video coding (MVC), in addition to coverage of H.264/AVC - Updated video processing material including new example on scalable video coding and more material on object- and region-based video coding - More on video coding for networks including practical network coding (PNC), highlighting the significant advantages of PNC for both video downloading and streaming - New coverage of super-resolution methods for image and video - Only R&D level tutorial that gives an integrated treatment of image and video processing - topics that are interconnected - New chapters on introductory random processes, information theory, and image enhancement and analysis - Coverage and discussion of the latest standards in video coding: H.264/AVC and the new scalable video standard (SVC)
Multimedia hardware still cannot accommodate the demand for large amounts of visual data. Without the generation of high-quality video bitstreams, limited hardware capabilities will continue to stifle the advancement of multimedia technologies. Thorough grounding in coding is needed so that applications such as MPEG-4 and JPEG 2000 may come to fruition. Image and Video Compression for Multimedia Engineering provides a solid, comprehensive understanding of the fundamentals and algorithms that lead to the creation of new methods for generating high quality video bit streams. The authors present a number of relevant advances along with international standards. New to the Second Edition · A chapter describing the recently developed video coding standard, MPEG-Part 10 Advances Video Coding also known as H.264 · Fundamental concepts and algorithms of JPEG2000 · Color systems of digital video · Up-to-date video coding standards and profiles Visual data, image, and video coding will continue to enable the creation of advanced hardware, suitable to the demands of new applications. Covering both image and video compression, this book yields a unique, self-contained reference for practitioners tobuild a basis for future study, research, and development.
The manipulation of pictures and video in digital form has been an established research activity for more than twenty years. It is only recently, however, that digital image and video processing equipment has been accessible to the gen eral public. This is due in part to the rapidly growing economy. of the home computer. A major contributing factor has been the marked rise in the pres ence of the non-academic user on the internet, particularly the World Wide Web (WWW). Manipulating digital imagery has become synonymous with the WWW. It is the drive to present audio and visual media to the home user in an interactive form and to increase the available range of choices, which has encouraged agreements to begin digital video television broadcasting before the turn of the century. With the increased demand for video material, there is a perceived increase in demand for material from archive sources and this has fuelled commercial interest in automatic digital restoration processes. Further more there is a continuing effort to design techniques for correcting errors in received compressed video bit streams for the purposes of live communications links over noisy channels e. g. mobile telephones and the internet. This book introduces the reader to a range of digital restoration activities beyond the well traversed areas of noise reduction and deblurring. It describes a number of problems associated with archived film and video.
In the area of Digital Image Processing the new area of "Time-Varying Image Processing and Moving Oject Recognition" is contributing to impressive advances in several fields. Presented in this volume are new digital image processing and recognition methods, implementation techniques and advanced applications such as television, remote sensing, biomedicine, traffic, inspection, and robotics. New approaches (such as digital transforms, neural networks) for solving 2-D and 3-D problems are described. Many papers concentrate on motion estimation and recognition i.e. tracking of moving objects. Overall, the book describes the state-of-the-art (theory, implementation, applications) of this developing area, together with future trends. The work will be of interest not only to researchers, professors and students in university departments of engineering, communications, computers and automatic control, but also to engineers and managers of industries concerned with computer vision, manufacturing, automation, robotics and quality control.
Motion and Structure from Image Sequences is invaluable reading for researchers, graduate students, and practicing engineers dealing with computer vision. It presents a balanced treatment of the theoretical and practical issues, including very recent results - some of which are published here for the first time. The topics covered in detail are: - image matching and optical flow computation - structure from stereo - structure from motion - motion estimation - integration of multiple views - motion modeling and prediction Aspects such as uniqueness of the solution, degeneracy conditions, error analysis, stability, optimality, and robustness are also investigated. These details together with the fact that the algorithms are accessible without necessarily studying the rest of the material, make this book particularly attractive to practitioners.