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THE PREQUEL TO THE VIDEO GAME PHENOMENON IS HERE! For years, a tenuous peace has existed between the realms, time enough for old champions to fall and a new generation to rise. But peace can never last for long . . . The Thunder God Raiden has seen visions of a great evil entering our world, one so powerful it could change the very face of the universe. The one hope to stop the sinister force lies in six ancient relics, mystical blades imbued with the Blood Magick of the One Being—the Kamidogu daggers. But Raiden and his allies are not the only ones searching for the all-powerful weapons. Another has spent years acquiring each blade through cunning and guile. For not only can the Kamidogu daggers contain a god, they also have the power to create one . . . Kombatants old and new will fight for the future of our realm and the realms beyond in this red-hot debut by writer Shawn Kittelsen. Together with artists Dexter Soy (DC UNIVERSE VS MASTERS OF THE UNIVERSE) and Veronica Gandini (JUSTICE LEAGUE BEYOND 2.0), they’ll start this action-packed newest chapter in the Mortal Kombat saga off with a bloodbath!
"Originally published as MORTAL KOMBAT X 9-12 and online as MORTAL KOMBAT X Digital Chapters 25-36."
The quest for the Kamidogu daggers continues…fight! Great changes are coming to Outworld and Earthrealm alike. Whether they seek to protect the worlds of gods and men or to rule them, Kombatants new and old are heading toward bloody conflict. Hoping to thwart the coming evil, Raiden has conscripted Hanzo Hasashi-Scorpion-and his charge, Takeda Takahashi, to gather the mystical Kamidogu daggers. Their journey leads them to an old foe, who holds one of the powerful cursed weapons-Kuai Liang, the ninja known as Sub-Zero! With Sub-Zero corrupted by the Blood Magik of the dagger and Scorpion's deadly thirst for vengeance, the two will lock in a Mortal Kombat for the ages! Elsewhere, Kotal Kahn faces a challenge to his rule from the scorned tribe of the Shokan. King Gorbak is leading an army of Shokan and Oni warriors powerful enough to decimate the Emperor of Outworld. Though Kahn refuses to unleash his Kamidogu's Blood Magik again, he has an unlikely group of allies in the Earthrealmers Johnny Cage and Sonya Blade. The pair only wishes to rescue their daughter from the clutches of Reiko, but first they'll have to help Kahn protect his throne-which means an alliance with Kano and the Black Dragon! Writer SHAWN KITTELSEN continues his epic debut with the help of artists DEXTER SOY (DC UNIVERSE VS MASTERS OF THE UNIVERSE), IGOR VITORINO (Green Hornet) and DANIEL SAMPERE (BATGIRL), as they paint the blood-soaked story that leads into the video game phenomenon in MORTAL KOMBAT X: BLOOD GODS! Collects issues #5-8.
As the daughter of Johnny Cage and Sonya Blade, Cassie Cage thinks she's seen it all. But when she finds herself in an illegal MMA deathmatch, Cassie must decide if she's ready for her first taste of Mortal Kombat!
With the help of the Thunder god Rayden, three young humans compete in the ultimate martial arts tournament--fighting monk Liu Kang, movie star Johnny Cage, and Sonya Blade, a Special Forces agent--to defeat the evil Goro and the forces of sorcerer Shang Tsung. Original. Movie tie-in.
In this volume, we examine the challenges and opportunities created by global migration at the start of the 21st century. Our focus extends beyond economic impact to questions of international law, human rights, and social and political incorporation. We examine immigrant outcomes and policy questions at the global, national, and local levels. Our primary purpose is to connect ethical, legal, and social science scholarship from a variety of disciplines in order to raise questions and generate new insights regarding patterns of migration and the design of useful policy.While the book incorporates studies of the evolution of immigration law globally and over the very long term, as well as considerations of the magnitude and determinants of immigrant flows at the global level, it places particular emphasis on the growth of immigration to the United States in the 1990s and early 2000s and provides new insights on the complex relationships between federal and state politics and regulation, popular misconceptions about the economic and social impacts of immigration, and the status of 'undocumented' immigrants.
Take a stand against the giants in this adventure for the world’s greatest roleplaying game Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur’s Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants? The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot from the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants’ weapon against their ancient enemy the dragons. The only way the people of Faerun can restore order is to use the giants’ own power against them. To defeat giants, you need to be giant!
American Military History provides the United States Army-in particular, its young officers, NCOs, and cadets-with a comprehensive but brief account of its past. The Center of Military History first published this work in 1956 as a textbook for senior ROTC courses. Since then it has gone through a number of updates and revisions, but the primary intent has remained the same. Support for military history education has always been a principal mission of the Center, and this new edition of an invaluable history furthers that purpose. The history of an active organization tends to expand rapidly as the organization grows larger and more complex. The period since the Vietnam War, at which point the most recent edition ended, has been a significant one for the Army, a busy period of expanding roles and missions and of fundamental organizational changes. In particular, the explosion of missions and deployments since 11 September 2001 has necessitated the creation of additional, open-ended chapters in the story of the U.S. Army in action. This first volume covers the Army's history from its birth in 1775 to the eve of World War I. By 1917, the United States was already a world power. The Army had sent large expeditionary forces beyond the American hemisphere, and at the beginning of the new century Secretary of War Elihu Root had proposed changes and reforms that within a generation would shape the Army of the future. But world war-global war-was still to come. The second volume of this new edition will take up that story and extend it into the twenty-first century and the early years of the war on terrorism and includes an analysis of the wars in Afghanistan and Iraq up to January 2009.
An inside look at the martial arts adventure film discusses the producer, director, writer, and cast, recounts the plot, and describes the locations, special effects, and filming