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'My ghost will always protect this land. I curse your beloved city and all the people who witness my death. I will guard this place and reap death upon anyone who disturbs my spirit. Do not try-' And so began the mysterious curse issued by New York's finest firefighter turned inventor and landowner. It was 1935, and Morgan, who lost his parents in a devastating building fire as a young boy, recently patented a snazzy new machine that would draw out the oxygen from the fire, depleting the primary fuel source. By eliminating the oxygen, the fire would die, saving both lives and buildings. But one cold night, a homeless woman and her young daughter started a small fire in empty oil drum to keep warm in a building on Morgan's land. The fire caught, and though Morgan had arrived on the scene and started his Fire Eating Machine, it was too late. The building went up in flames, and the last sound onlookers heard were the screams of a dying girl. The onlookers quickly became a mob, blaming Morgan for the girl's death and demanding he hang. The ominous curse contained his last words. Some seventy years later, contractor William Swanson purchased the very same land Morgan had cursed to build luxury condos, dismissing the curse as silly superstition. But when strange things start happening, including the deaths of two construction workers and unexplained fires, suspicions arise that Morgan's Curse might just be more than folklore. Will Swanson and the New York police and fire departments be able to find the truth behind the curse, or will Swanson have to abandon his plans? Joseph Pusch lives in Oktaha, Oklahoma, with his wife. He is the author of Jeremy and the Storm Witch.
For readers of Lauren Kate's Fallen series comes a digital original short story set in the world of The Beautiful and the Cursed that follows Ingrid and Gabby Waverly and the terrifying forces determined to take their lives. Read it before the sequel, The Lovely and the Lost, is available in 2014 from Delacorte Press. Praise for The Beautiful and the Cursed: “A deliciously satisfying mix of historical fiction, mystery, and supernatural romance.”—The Bulletin “Morgan's fluid descriptions, inventive otherworldly elements, and characters with convincing motivations result in an immersive first installment.”—Publisher’s Weekly “Morgan combines fantasy with gothic romance in this well-crafted standout.”—Booklist “A sexy red dress…forbidden romance and hot kissing abound.”—Kirkus Reviews “Morgan keeps the plot moving with constant action…dark adventure and romance.”—School Library Journal
"For years, the battles between Kin and Transitioner have been inching dangerously close to all-out war. Not the Kin may have just what they need to tip the scales in their favor: Addie Emrys, Evangeline's sister and one of the last remaining descendants of Merlin. If the Kin can get their hands on the Sword of Nuadu and the Stone of Fal, then Addie's help will allow them to break the Eighth Day spell, unleashing chaos upon the world. But Jax won't let this happen. He's Evangeline's vassal, and he'll do anything in his power to protect her and her people. If that means putting everything on the line for a girl he's never even met, then so be it. Addie has other plans, however. No longer in the shadow of her sister and finally allowed to use her magic, she likes how important she is to the Kin, even if she isn't fully aware of their intentions. With the Morrigan on the loose, pushing the adversaries toward total annihilation, Addie has to decide on which side she stands. As the conflict rages and the stakes soar higher than ever, Jax, and Riley, and Evangeline must confront the possibility of losing Addie to save the world."--Page [4] cover.
A witch’s curse. A world-ending prophecy. A daring rescue mission. Don’t miss the heart-pounding finale to Calla’s story! On the run from the Guild of Guardians, Calla Larkenwood and her team of fellow outlaws plan a daring rescue operation into the Seelie Court itself. As if that isn’t enough to keep them busy, the power-hungry Princess Angelica has begun preparations for a horrifying prophesied spell that will forever change both the magic and non-magic realms. When Calla is blindsided by an unspeakable tragedy before the rescue can be carried out, she struggles to remain focused on her mission. She believes she’s reached her lowest point—until a witch reveals the final blow: she has cursed Calla’s magic. With time running out, can Calla save the one she loves and stop the prophecy from being carried out before the curse claims her life? Perfect for fans of The Mortal Instruments, The Iron Fey, and Graceling.
A Halloween and Day of the Dead story for tweens, with an ancient curse, an old book of magic spells, and lots Dia de los Muertos myths and legends! Halloween is just around the corner, and fifth grader Morgan chooses the coolest costume ever—a dead bride. Preparing for a fun night of trick-or-treating with her best friend Claire, she definitely did not expect a trip to the costume store to set off a series of strange encounters… Like the snarky, mysterious clerk at the store, a shabby bridal veil, and a weird fortune-telling machine that actually works…when it’s not plugged in! But Halloween quickly takes a spooky turn... Morgan discovers she is doomed to be cursed by the Corpse Bride forever--unless she has the courage to confront the powerful magic of Dia de los Muertos! This family-friendly Halloween adventure, suitable for all ages, tells Morgan's story with humor, drama and just the right touch of scariness...the print book makes a perfect Halloween or Day of the Dead party favor too! Other Morgan Carey books include Book 2, Morgan Carey and The Mystery of the Christmas Fairies, and Book 3, The Secret Astoria Scavenger Hunt!
The Camelot Cosmos Players Guide offers a new roleplaying setting and a user-friendly version of the FATE RPG system. The Players Book contains everything you need to know in order to create characters and select from hundreds of options. The setting combines Arthurian and post-apocalyptic elements as players take sides in an epic conflict between the forces of King Gawain and the dreaded Queen Morgan le Fay. AI, combat cyborgs, and VR meet mages, knights and holy relics in a game that breaks all the old genre barriers. The Players Guide is packed with info including: - A streamlined version of the FATE system. Quicker, deadlier, easier than other FATE versions. - 13 described Realms in an extensive Gazetteer of the setting. - A Players version of the History of the setting. - Scores of new playable Races with unique characteristics. - Over 200 fully described Aspects and 100 Skills. - Simple character creation and combat rules ensure that you can be playing within 20 minutes.
The Camelot Cosmos GMs Guide offers even more information on the genre-busting Camelot Cosmos setting. The GMs book contains tons of information ensuring that GMs can fully describe this exciting setting and all the politics and places within it. In this book you will find a huge number of plot seeds and secrets designed to make campaign creation easier. The setting is fully described and GMs can: - Learn the true history behind the Days of Gedd and the destruction of the First Empire. - Discover the secrets of the Key NPCs of the setting. - Learn the aims and plots of 20 powerful Organisations. - Use the Relic Creation Tables to create new magic items. - Reward players with Quest-linked special powers as they advance through various factions. - Use the Name, Patron, Villain, Quest and Location Tables of the Adventure Creation System to create endless and varied adventures. - Read full descriptions of 50 existing Artefacts including the legendary Moon Grail and Excalibar.
Members of an Egyptian expedition fall victim to an ancient mummy’s curse in this thrilling Veronica Speedwell novel from the New York Times bestselling author of the Lady Julia Grey mysteries. London, 1888. As colorful and unfettered as the butterflies she collects, Victorian adventuress Veronica Speedwell can’t resist the allure of an exotic mystery—particularly one involving her enigmatic colleague, Stoker. His former expedition partner has vanished from an archaeological dig with a priceless diadem unearthed from the newly discovered tomb of an Egyptian princess. This disappearance is just the latest in a string of unfortunate events that have plagued the controversial expedition, and rumors abound that the curse of the vengeful princess has been unleashed as the shadowy figure of Anubis himself stalks the streets of London. But the perils of an ancient curse are not the only challenges Veronica must face as sordid details and malevolent enemies emerge from Stoker’s past. Caught in a tangle of conspiracies and threats—and thrust into the public eye by an enterprising new foe—Veronica must separate facts from fantasy to unravel a web of duplicity that threatens to cost Stoker everything...
This is Book Three, the conclusion, of the (soft) Sci-Fi/Fantasy trilogy The Eye of Venus. The principal characters of Book One and Book Two have all come together back on the planet Chiaros due to misadventures there. Complicating things is that the rightful owners of the emerald, The Eye of Venus, have shown up.
King Arthur Is Dead Long Live the Undead Queen! Guinevere thought that her life was over, that she would spend the rest of her days in a convent or hidden away in Avalon, but she was wrong. Cursed by Morgan LeFay, Queen Guinevere is banished from Avalon and must face the ages alone, hiding in the shadows as a vampire. Through the centuries, she's watched Arthur return again and again, but her love and respect for her husband and king has kept her away. Until now. Morgan LeFay has returned with an ominous threat, and once again Guinevere is forced to make an impossible choice, but one she cannot avoid. Supernatural forces are arrayed against the once-powerful queen...can she overcome them and settle an ancient score? Guinevere Forever is Book One in the Lost Camelot trilogy.