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The Junior Monster Scouts must save the village from a carnival with a not-so-fun funhouse in the hilarious fourth chapter book of the Junior Monster Scouts series! A carnival has come to The Village, complete with a fun house! But what the villagers don’t know is that Baron Von Grump is behind it. If the villagers won’t be silent on their own, he’ll hypnotize them and finally get the peace and quiet he needs! When Junior Monster Scouts Vampyra, Wolfy, and Franky go to the carnival with their new friend George, the Invisible Boy, they can tell not everything is fun and games. Everyone is under some kind of spell! Can the little monsters beat Baron Von Grump’s mesmerizing fun house mirrors and free the villagers?
Get to know the Junior Monster Scouts in this first book in a brand-new chapter book series that’s perfect for fans of Desmond Cole Ghost Patrol and Hotel Transylvania! Wolfy, Franky, and Vampyra—the children of the classic monsters—are Junior Monster Scouts. And even though ‘monster’ is their middle name, these funny fiends just want to help anybody in need, earn their Junior Monster Scout merit badges, and make friends. But, their good deeds are always foiled by Baron Von Grump, a cranky schemer who doesn’t like noise, doesn’t like kids, and most of all doesn’t like the Junior Monster Scouts. Peter Piper’s kitten Shadow is lost deep in The Gloomy Forest, and the Scouts want to help their new friend. But today is also the Village Cheese Festival and all of the celebrating has Baron Von Grump at wits’ end. How can he play his violin in peace if the villagers are making such a racket? He hatches a cheesy plan that involves huge and hungry rats! Uh-oh! Can the Scouts save the cats, the rats, and the day?
At his new school, Jerry Flack is determined to stop being a dork and start being a cool guy—but does this science nerd really have what it takes to be popular? Jerry Flack is starting middle school in a new town where no one knows him and he can be anybody he wants. Jerry has a plan: He is finally going to be cool. But that turns out to be easier said than done. As his lies begin to pile up, Jerry knows he’s going to slip up soon, and everyone will see him for who he really is. Can Jerry keep the act going? Or is it possible that a dork can actually be . . . well, cool?
The Junior Monster Scouts celebrate The Village’s 150th birthday in the hilarious second chapter book of the Junior Monster Scouts series! It’s The Village’s 150th birthday celebration! And that means bright lights, popcorn machines, a marching band, and a musical merry-go-round. But not if Baron Von Grump can help it! If he shuts off The Village’s electricity, there won’t be any noise or merriment. Meanwhile, in Dr. Frankenstein’s laboratory, Igor Jr. was specifically told not to touch anything, especially “that lever.” But Igor Jr. didn’t listen, and now the lab is a clunking, clanking, crackling mess of gears, electricity, and lightning. Can Vamprya, Franky, and Wolfy—the Junior Monster Scouts—fix Igor’s mess and save The Village party? Or has the Baron ruined the fun for everyone?
A laugh-out-loud page turner from Sean Taylor with wickedly hilarious graphic art from Jean Jullien."This is the funniest picture book I have read in a long time" David Walliams From masterful storyteller Sean Taylor and exciting, celebrated graphic artist Jean Jullien, comes the laugh-out-loud tale of Hoot Owl. Hoot Owl is no ordinary owl - oh no! - he's a master of disguise! And he will use his expert camouflage powers to trick his unsuspecting prey into succumbing to him! Tiny animals of the night ... beware! But, somehow, Hoot Owl's prey keeps escaping... Hmmm, perhaps he isn't quite as masterful as he believes. Will he ever succeed in catching himself some dinner? Hilarity, ridiculousness and very bad costume changes abound in this wildly inventive new title.
A Strand February 2021 Book of the Month "With a layered mystery, a haunting setting, and thrilling tension, What Big Teeth has an otherness to it that pulls you in and forces you to keep reading." —Tricia Levenseller, Publisher’s Weekly-bestselling author of The Shadows Between Us Eleanor Zarrin has been estranged from her wild family for years. When she flees boarding school after a horrifying incident, she goes to the only place she thinks is safe: the home she left behind. But when she gets there, she struggles to fit in with her monstrous relatives, who prowl the woods around the family estate and read fortunes in the guts of birds. Eleanor finds herself desperately trying to hold the family together—in order to save them all, Eleanor must learn to embrace her family of monsters and tame the darkness inside her. Rose Szabo's thrilling debut is a dark fantasy novel about a teen girl who returns home to her strange, wild family after years of estrangement, perfect for fans of Wilder Girls. This exquisitely terrifying and beautiful tale will sink its teeth into you and never let go.
Three side-splitting stories in one great picture book! In three laugh-out-loud situations, an irresistible cast of colorful birds illustrate the concepts of "up," "tall" and "high." First, a short peacock proves that he may not be tall, but he definitely isn't small. Then, a resourceful bird helps his penguin friend find a way to fly. Finally, two birds want to live in the same tree, but what goes up must come down! Each short story features a flap that reveals a surprise twist. With fun fold-outs, easy-to-read text, and a hilarious cast of characters, these stories beg preschoolers and emerging readers to act them out again and again.
The Junior Monster Scouts face off against a tricky sphinx in the hilarious sixth chapter book of the Junior Monster Scouts series! The Junior Monster Scouts are going to host an exchange scout, a mummy staying at Castle Dracula for the summer. But when their guest’s pet sphinx gets loose, it starts causing trouble by turning people who can’t answer its riddles to stone! Can the scouts and the mummy capture the sphinx, answer its riddles, and convince it to turn everyone back to normal?
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.