Download Free Money Players Book in PDF and EPUB Free Download. You can read online Money Players and write the review.

Includes a new chapter exclusive to the paperback edition! Three of America's top sports journalists have teamed up to investigate the politics of the National Basketball Association. This work chronicles one season in the NBA and shows the systematic cover-up of corruption over the years--including scandals involving some of the biggest names in the sport today. 16-page photo insert.
“Provocative…terrific stories” (The New Yorker) of the people who transformed sports—in the span of a single generation—from a job that required even top athletes to work in the off-season to make ends meet into a massive global business. It started, as most business deals do, with a handshake. In 1960, a Cleveland lawyer named Mark McCormack convinced a golfer named Arnold Palmer to sign with him. McCormack simply believed that the best athletes had more commercial value than they were being paid for—and he was right. Within a few years, he raised Palmer’s annual income from $5,000 to $500,000, and forever changed the landscape of the sports industry, transforming it from a form of entertainment to a profitable and fully functioning system of its own. “A remarkable saga…filled with insights not only into sports, but also into human nature” (The Dallas Morning News), Players features landmark moments, including the multiyear battle to free Palmer from a bad deal with the Wilson Sporting Goods Company; the 1973 Wimbledon boycott, when eighty-one of the top tennis players in the world protested the suspension of Nikola Pilic; baseball pitcher Catfish Hunter’s battle to become MLB’s first free agent; and how NFL executives transformed pro football from a commercial dud to the greatest show on earth. “An entertaining, illuminating read” (New York Journal of Books), Players is a riveting, fly-on-the-wall account of the rise and creation of the modern sports world, and the people who made it happen. “No part of the media and entertainment industry has seen a more substantial economic transformation than sports….A half-century tour spanning a variety of widely recognized and lesser-known sports figures and competitions that have played roles in the industry’s development….Players could not be more timely” (The New York Times).
Who can forget -- or forgive -- the image that played out in headlines in sports pages and television screens across North America when NHL owners and the players union met in a desperate last-minute vote in their protracted labour negotiations: NHL Owners and Players Association Vote: Screw You! to Fans. "Money Players" is a bare-knuckles brawl of a book about the way the real game is played -- the game that goes on behind doors behind rich execs and greedy agents -- and even greedier players.
"Money Players" is a comprehensive playbook to help current and prospective professional athletes maximize their financial opportunities, retire wealthy, and avoid mistakes that shorten or terminate careers. Includes information on NCAA rules, preparing for the draft, selecting the right agent, players associations, savings and investment basics, dealing with the media and fans, and preparing for post-playing opportunities. With powerful messages from pro athletes, business executives and sports media. Sporting News senior writer Mike DeCourcy says of "Money Players": "There is so much wisdom in this book it should be handed to every major college basketball or football player in exchange for signing a letter of intent. It is direct, honest and beautifully organized. There is sound advice about how to handle money, how to recognize trouble and how to avoid relying on people who place their own interests first'¿¿and it does not just come from Marc Isenberg, but from sports veterans on all sides of the table."
Incredibly, the legacy of one-time hockey czar Alan Eagleson still poisons professional hockey. The generation of players that "the Eagle" systematically abused, misled, and defrauded continues to take its revenge on his successors. When a former Boston player, Mike Gillis, suffered a career-ending injury, Eagleson, his agent, bilked him out of some $40,000 in insurance money. Gillis sued and won. What Gillis learned from the episode is that players need hard-nosed and honest representation and that no quarter needs to be given in encounters with the good old boys who run the game. Gillis is an agent now - one of the best. The players he and other trained agents represent routinely get contracts worth tens of millions of dollars. Over the past ten years, the NHL's payroll has shot up from nearly $200 million to more than $1 billion. Around 350 players make more than a million dollars per annum. And the league's owners are crying the blues. But these owners often buy up sports teams for reasons of ego and for kicks. And the general managers often are former players who like to shoot the breeze with old friends and do deals on the strength of a handshake. Neither is a match for the new breed of agent or for the players' association president Bob Goodenow. Something's got to give. Bruce Dowbiggin's eye-opening report takes readers from the locker rooms to the board rooms. His inside view makes sense of the seemingly crazy labour conflict that is about to batter the NHL.
Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it
John Brooks writing turns potentially eye-glazing topics (e.g., price-fixing scandals in the industrial electronics market) into rollicking narratives. He's also funny...He tells entertaining stories replete with richly drawn characters, setting them during heightened moments within the world of commerce.