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Play Call of Duty: Modern Warfare 2 and win. Be prepared for anything with this guide.Call of Duty: Modern Warfare 2 Signature Series Strategy Guide features a complete step-by-step walkthrough of each single-player mission in the game. Find detailed maps which call out intel locations, alternate routes, flanking manoeuvres and more. There's in-depth multiplayer coverage including custom maps showing vital locations in each mode of gameplay, as well as expert tactics for each team-based game. You'll find information on every feature, special weapon, camouflage, challenge and achievement. Plus, a bonus foldout and more!Covers PS3, Xbox 360 and PC.
BradyGames' Call of Duty: Finest Hour Official Strategy Guide includes the following: Mission Strategy: We lead you through all 19 missions, all three campaigns-Russia, Britain, and United States Maps for Every Mission: We diagram the way through every scenario, pinpointing crucial items, enemies, and locations.Expert Infantry Training: Exploit your skills and the environment to outwit your enemy. We provide all the intelligence you'll need to achieve every objective.Complete Weapon Tactics: Utilize your arsenal to its fullest. We help you pick the right tools for the job and use them with lethal efficiency.Fascinating WWII historical perspective, Multiplayer coverage, and much more Platform: PlayStation 2 and Xbox Genre: Action/FPS Game This product is available for sale worldwide.
Written by DAVID LAPHAM Art by KEVIN WEST & DAVID LAPHAM Cover by JIM LEE Inspired by the Activision video game, WildStorm brings you a no-holds-barred, brutal tale of the mysterious Task Force 141 soldier known as "Ghost," collecting the 6-issue miniseries. It's a story that spans the globe, from the United Kingdom to war-torn Afghanistan to the drug war in Mexico. On sale SEPTEMBER 22 - 144 pg, FC, $17.99 US MATURE READERS
A terrorist organization spreads its poisonous ideology beyond its homeland. An ambitious Russina General pursues a brutal agenda for power and glory. Allied forces are embroilled in a conflict that involves tem all, and threatens to escalate worldwide...The stage is set in multiple theaters of conflict, as Moder Warfare 4 marks a spectacular return for the Call of Duty series. This exciting book provides a peek behind the curtain at game developers, Infinity Ward. With over 200 full color pages filled with amazing images, character profiles, photo-realistic locations and comments from the team who made the game, this is an unmissable book for fans of the series and lovers of the video game artwork alike.
Doom is unquestionably one of the most influential videogames ever created, widely regarded as the original FPS (First-Person Shooter) and remains a touchstone for countless action games today. The Art Of Doom brings together concept artwork, sketches and screenshots from every classic instalment of the series, including Bethesda's most recent addition, Doom 3 (2012).
Offering a series of case studies of recent media controversies, this collection draws on new perspectives in cultural studies to consider a wide variety of images. The book suggest how we might achieve a more subtle understanding of controversial images and negotiate the difficult terrain of the new media landscape.
A fully revised and updated new edition of this leading introduction to the theory and conduct of warfare in the twentieth and twenty-first centuries. The book combines analysis of key concepts, theory and military doctrine with reference to relevant examples from history, and integrates the land, sea and air environments.
Many anthropological accounts of warfare in indigenous societies have described the taking of heads or other body parts as trophies. But almost nothing is known of the prevalence of trophy-taking of this sort in the armed forces of contemporary nation-states. This book is a history of this type of misconduct among military personnel over the past two centuries, exploring its close connections with colonialism, scientific collecting and concepts of race, and how it is a model for violent power relationships between groups.
Published shortly World War I, this book presents the virtues and failings of helmets and body armor in warfare of the time. To this end, it brings together materials collected from all accessible sources; it shows the kinds of armor which each nation used in World War I, their strengths, and weaknesses. This publication approaches then-contemporary armor in a historical context, weighing aesthetic and practical concerns and comparing armor to well-known pieces in the Met's collection.