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Investment banker Mizuki was relegated to a company branch in the countryside, only to arrive and find it transformed into a dungeon--one connected to another world! While searching for survivors, he met the talkative fairy Kessie and obtained the mysterious Skillbook ability. Businessman Horinomiya hears about Mizuki's skillbook, and as part of his schemes as CEO, he convinces Mizuki to clear a dungeon for him. Horinomiya also sends a female adventurer named Carol, and she is so incredibly powerful that success seems all but guaranteed...until a monster worthy of being the last boss appears and causes chaos within the group! As her companions are defeated one by one, what will Carol do? With an impudent fairy and plenty of mysterious skills, Mizuki heads into an otherworldly dungeon in search of treasure! This former wage slave's roller-coaster fantasy adventure enters its second act!
Is this another world? No, it's modern-day Japan! Four years have passed since dungeons suddenly appeared all over the world, sparking conflict over the resources hidden within. Then one fateful day, a financial securities salaryman named Mizuki, who was relegated to an office branch in the countryside, arrives at his new workplace to find it transformed into one of those very dungeons. Entering to search for anyone who might be stuck inside, Mizuki realizes the dungeon is straight out of a video game! During his search, he comes across a fairy and, using his new mysterious skill book, saves her from being roasted alive by goblins. The former wage slave's adventure begins now, as he sets out to clear modern dungeons with his skill book and his partner from another world!
Using his mysterious Skillbook ability, former salaryman Mizuki and his partner, a fairy named Kessie, live to fight another day. They've both had enough of the dangerous exploring, but a public servant named Tachibana offers Mizuki an official government Dungeon Advisor position. Reluctantly, Mizuki accepts, but the other adventurers he meets despise him for his lack of experience. He heads into a dungeon for some training, but his party encounters a boss slime that has disguised itself as a cave! Against a such a strong foe, Mizuki and his party will have to use their quick wit and their skillbook strategies, but will they be able to save the day?
In this fantasy adventure tale, an office worker finally escapes the daily grind...when dungeons appear on Earth and he's saved by a swordswoman and a pixie! And don't miss the manga adaptation, also from Seven Seas. Monster-filled dungeons have recently appeared in our world. When average office worker Mizuki Ryousuke gets transferred to the Japanese countryside, by the time he gets there, the office is gone and a dungeon's sitting in its place! He finds a number of odd things when he ventures inside, like a fairy about to be eaten by goblins and a mysterious skill book that allows him to turn skills--even overpowered ones--into cards so he can use them at will! Rumors of Mizuki and his broken skills spread, and requests for him to hunt down rare items in other dungeons pour in. Where will Mizuki's new career take him next?
In this fantasy adventure tale, an office worker finally escapes the daily grind...when dungeons appear on Earth and he's saved by a swordswoman and a pixie! And don't miss the original light novels, also from Seven Seas! Is this another world? No, it's modern-day Japan! Four years have passed since dungeons suddenly appeared all over the world, sparking conflict over the resources hidden within. Then one fateful day, a financial securities salaryman named Mizuki, who was relegated to an office branch in the countryside, arrives at his new workplace to find it transformed into one of those very dungeons. Entering to search for anyone who might be stuck inside, Mizuki realizes the dungeon is straight out of a video game! During his search, he comes across a fairy and, using his new mysterious skill book, saves her from being roasted alive by goblins. The former wage slave's adventure begins now, as he sets out to clear modern dungeons with his skill book and his partner from another world!
Mizuki Ryosuke escaped corporate life, certain death, defeated a Boss Ogre, and now lives with a new roommate--fairy girl Kessie! A dungeon appears in Omori City, and the local government asks him to help manage it. Mizuki reluctantly accepts, and with his skillbook in tow, the dungeon clearing proceeds as planned. When Mizuki and Kessie face their greatest trial yet, will the skillbook reveal its true form? And is there any truth to that weird conspiracy going around?
Monster-filled dungeons have recently appeared in our world. When average office worker Mizuki Ryousuke gets transferred to the Japanese countryside, by the time he gets there, the office is gone and a dungeon's sitting in its place! He finds a number of odd things when he ventures inside, like a fairy about to be eaten by goblins and a mysterious skill book that allows him to turn skills--even overpowered ones--into cards so he can use them at will! Rumors of Mizuki and his broken skills spread, and requests for him to hunt down rare items in other dungeons pour in. Where will Mizuki's new career take him next?
From his deathbed, Hero-King Inglis, the divine knight and master of all he surveys, gazes down on the empire he built with his mighty hand. Having devoted his life to statecraft and his subjects’ well-being, his one unfulfilled wish is to live again, for himself this time: a warrior’s life he’d devoted himself to before his rise to power. His patron goddess, Alistia, hears his plea and smiles upon him, flinging his soul into the far future. Goddesses work in mysterious ways—not only is Inglis now the daughter of a minor noble family, but at her first coming-of-age ceremony at 6, she’s found ineligible to begin her knighthood! However, for a lady of Inglis’s ambition, this is less a setback and more the challenge she was (re)born to overcome. “It’s not the blood that runs through your veins that makes a knight; it’s the blood you shed on the battlefield!” The curtain rises on the legend of an extraordinary lady squire reborn to master the blade!
Once a man, now a vending machine, our hero finds himself being carried back to Lammis’s settlement. How will everyone there react to such an out-of-this-world contraption?! Read the next chapter of Reborn as a Vending Machine, I Now Wander the Dungeon the same day as Japan!
From award-winning author Naoki Urasawa comes a tale of crushing debt, a broken marriage, and the painting that can fix it all—if Kasumi and her dad can manage to steal it. Kamoda will do anything to earn a quick buck, even if it means skipping out on his taxes to take his wife on a luxury cruise. But when a random tax audit bankrupts his family, Kamoda soon discovers his wife has taken that cruise after all—only without Kamoda or their daughter Kasumi. Desperate to provide, Kamoda invests in a scheme to mass-produce masks of controversial American presidential candidate Beverly Duncan. But a lackluster election kills their sales potential, burying Kamoda under a mountain of masks and debt. On the verge of despair, Kamoda discovers a sign that leads him to the Director, an art fanatic who vows he can make all of Kamoda and Kasumi’s dreams come true.