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Modeling Human Behavior With Integrated Cognitive Architectures summarizes the results of four years of collaborative research within the Air Force Research Laboratory and the Office of Naval Research.
Resulting from the need for greater realism in models of human and organizational behavior in military simulations, there has been increased interest in research on integrative models of human performance, both within the cognitive science community generally, and within the defense and aerospace industries in particular. This book documents accomplishments and lessons learned in a multi-year project to examine the ability of a range of integrated cognitive modeling architectures to explain and predict human behavior in a common task environment that requires multi-tasking and concept learning. This unique project, called the Agent-Based Modeling and Behavior Representation (AMBR) Model Comparison, involved a series of human performance model evaluations in which the processes and performance levels of computational cognitive models were compared to each other and to human operators performing the identical tasks. In addition to quantitative data comparing the performance of the models and real human performance, the book also presents a qualitatively oriented discussion of the practical and scientific considerations that arise in the course of attempting this kind of model development and validation effort. The primary audiences for this book are people in academia, industry, and the military who are interested in explaining and predicting complex human behavior using computational cognitive modeling approaches. The book should be of particular interest to individuals in any sector working in Psychology, Cognitive Science, Artificial Intelligence, Industrial Engineering, System Engineering, Human Factors, Ergonomics and Operations Research. Any technically or scientifically oriented professional or student should find the material fully accessible without extensive mathematical background.
The field of cognitive modeling has progressed beyond modeling cognition in the context of simple laboratory tasks and begun to attack the problem of modeling it in more complex, realistic environments, such as those studied by researchers in the field of human factors. The problems that the cognitive modeling community is tackling focus on modeling certain problems of communication and control that arise when integrating with the external environment factors such as implicit and explicit knowledge, emotion, cognition, and the cognitive system. These problems must be solved in order to produce integrated cognitive models of moderately complex tasks. Architectures of cognition in these tasks focus on the control of a central system, which includes control of the central processor itself, initiation of functional processes, such as visual search and memory retrieval, and harvesting the results of these functional processes. Because the control of the central system is conceptually different from the internal control required by individual functional processes, a complete architecture of cognition must incorporate two types of theories of control: Type 1 theories of the structure, functionality, and operation of the controller, and type 2 theories of the internal control of functional processes, including how and what they communicate to the controller. This book presents the current state of the art for both types of theories, as well as contrasts among current approaches to human-performance models. It will be an important resource for professional and student researchers in cognitive science, cognitive-engineering, and human-factors.Contributors: Kevin A. Gluck, Jerry T. Ball, Michael A. Krusmark, Richard W. Pew, Chris R. Sims, Vladislav D. Veksler, John R. Anderson, Ron Sun, Nicholas L. Cassimatis, Randy J. Brou, Andrew D. Egerton, Stephanie M. Doane, Christopher W. Myers, Hansjorg Neth, Jeremy M Wolfe, Marc Pomplun, Ronald A. Rensink, Hansjorg Neth, Chris R. Sims, Peter M. Todd, Lael J. Schooler, Wai-Tat Fu, Michael C. Mozer, Sachiko Kinoshita, Michael Shettel, Alex Kirlik, Vladislav D. Veksler, Michael J. Schoelles, Jerome R. Busemeyer, Eric Dimperio, Ryan K. Jessup, Jonathan Gratch, Stacy Marsella, Glenn Gunzelmann, Kevin A. Gluck, Scott Price, Hans P. A. Van Dongen, David F. Dinges, Frank E. Ritter, Andrew L. Reifers, Laura Cousino Klein, Michael J. Schoelles, Eva Hudlicka, Hansjorg Neth, Christopher W. Myers, Dana Ballard, Nathan Sprague, Laurence T. Maloney, Julia Trommershauser, Michael S. Landy, A. Hornof, Michael J. Schoelles, David Kieras, Dario D. Salvucci, Niels Taatgen, Erik M. Altmann, Richard A. Carlson, Andrew Howes, Richard L. Lewis, Alonso Vera, Richard P. Cooper, and Michael D. Byrne
"This book presents the proceedings of the First International Conference on Biologically Inspired Cognitive Architectures (BICA 2010), which is also the First Annual Meeting of the BICA Society. A cognitive architecture is a computational framework for the design of intelligent, even conscious, agents. It may draw inspiration from many sources, such as pure mathematics, physics or abstract theories of cognition. A biologically inspired cognitive architecture (BICA) is one which incorporates formal mechanisms from computational models of human and animal cognition, which currently provide the only physical examples with the robustness, flexibility, scalability and consciousness that artificial intelligence aspires to achieve. The BICA approach has several different goals: the broad aim of creating intelligent software systems without focusing on any one area of application; attempting to accurately simulate human behavior or gain an understanding of how the human mind works, either for purely scientific reasons or for applications in a variety of domains; understanding how the brain works at a neuronal and sub-neuronal level; or designing artificial systems which can perform the cognitive tasks important to practical applications in human society, and which at present only humans are capable of. The papers presented in this volume reflect the cross-disciplinarity and integrative nature of the BICA approach and will be of interest to anyone developing their own approach to cognitive architectures. Many insights can be found here for inspiration or to import into one's own architecture, directly or in modified form."--Publisher description.
The challenge of creating a real-life computational equivalent of the human mind requires that we better understand at a computational level how natural intelligent systems develop their cognitive and learning functions. In recent years, biologically inspired cognitive architectures have emerged as a powerful new approach toward gaining this kind of understanding (here “biologically inspired” is understood broadly as “brain-mind inspired”). Still, despite impressive successes and growing interest in BICA, wide gaps separate different approaches from each other and from solutions found in biology. Modern scientific societies pursue related yet separate goals, while the mission of the BICA Society consists in the integration of many efforts in addressing the above challenge. Therefore, the BICA Society shall bring together researchers from disjointed fields and communities who devote their efforts to solving the same challenge, despite that they may “speak different languages”. This will be achieved by promoting and facilitating the transdisciplinary study of cognitive architectures, and in the long-term perspective – creating one unifying widespread framework for the human-level cognitive architectures and their implementations. This book is a proceedings of the Third Annual Meeting of the BICA Society, which was hold in Palermo-Italy from October 31 to November 2, 2012. The book describes recent advances and new challenges around the theme of understanding how to create general-purpose humanlike artificial intelligence using inspirations from studies of the brain and the mind.
The definitive presentation of Soar, one AI's most enduring architectures, offering comprehensive descriptions of fundamental aspects and new components. In development for thirty years, Soar is a general cognitive architecture that integrates knowledge-intensive reasoning, reactive execution, hierarchical reasoning, planning, and learning from experience, with the goal of creating a general computational system that has the same cognitive abilities as humans. In contrast, most AI systems are designed to solve only one type of problem, such as playing chess, searching the Internet, or scheduling aircraft departures. Soar is both a software system for agent development and a theory of what computational structures are necessary to support human-level agents. Over the years, both software system and theory have evolved. This book offers the definitive presentation of Soar from theoretical and practical perspectives, providing comprehensive descriptions of fundamental aspects and new components. The current version of Soar features major extensions, adding reinforcement learning, semantic memory, episodic memory, mental imagery, and an appraisal-based model of emotion. This book describes details of Soar's component memories and processes and offers demonstrations of individual components, components working in combination, and real-world applications. Beyond these functional considerations, the book also proposes requirements for general cognitive architectures and explicitly evaluates how well Soar meets those requirements.
This book describes new theories and applications of artificial neural networks, with a special focus on addressing problems in neuroscience, biology and biophysics and cognitive research. It covers a wide range of methods and technologies, including deep neural networks, large-scale neural models, brain–computer interface, signal processing methods, as well as models of perception, studies on emotion recognition, self-organization and many more. The book includes both selected and invited papers presented at the XX International Conference on Neuroinformatics, held in Moscow, Russia on October 8–12, 2018.
A cutting-edge reference source for the interdisciplinary field of computational cognitive modeling.
Simulations are widely used in the military for training personnel, analyzing proposed equipment, and rehearsing missions, and these simulations need realistic models of human behavior. This book draws together a wide variety of theoretical and applied research in human behavior modeling that can be considered for use in those simulations. It covers behavior at the individual, unit, and command level. At the individual soldier level, the topics covered include attention, learning, memory, decisionmaking, perception, situation awareness, and planning. At the unit level, the focus is on command and control. The book provides short-, medium-, and long-term goals for research and development of more realistic models of human behavior.
Over the past 40 years, there has been a growing trend toward the utilization of teams for accomplishing work in organizations. Project teams, self-managed work teams and top management teams, among others have become a regular element in the corporation or military. This volume is intended to provide an overview of the current state of the art research on team effectiveness.