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MobileHCI is a forum for academics and practitioners to discuss the challenges and potential solutions for e?ective human-computer interaction with mobile systems and services. It covers the design, evaluation and application of te- niques and approaches for all mobile computing devices and services. MobileHCI 2004 was the sixth in the series of conferences that was started at Glasgow U- versity in 1998 by Chris Johnson. We previously chaired the conference in 1999 in Edinburgh (as part of INTERACT 1999) and in 2001 in Lille (as part of IHM-HCI 2001). The last two years saw the conference move to Italy, ?rst - der the chairmanship of Fabio Patern` o in Pisa then under Luca Chittaro in Udine. In 2005 the conference will move to Austria to be chaired by Manfred Tscheligi. Each year the conference has its own website hosted by the conference chair, however the address www. mobilehci. org will always point to the next (or current) conference. The number of submissions has increased every year. This year we received 79 full papers (63 were received last year) from which we accepted the best 25. We had 81 short papers and posters submitted (59 last year) and accepted 20 of these as short papers and 22 as posters. We received 9 workshop, 4 tutorial and 2 panel proposals, from which 5, 2 and 2, respectively, were accepted.
This book constitutes the refereed proceedings of the 5th International Symposium on Mobile Human-Computer Interaction, Mobile HCI 2003, held in Udine, Italy in September 2003. The 21 revised full papers and 29 revised short papers presented together with a keynote paper and an abstract of a keynote speech were carefully reviewed and selected from 122 submissions. The papers are organized in topical sections on mobile users in natural context, input techniques for mobile devices, location-aware guides and planners, bringing mobile services to groups in workplaces, mobile gambling, tools and frameworks for mobile interface design and generation, and usability and HCI research methods.
The four-volume set LNCS 8117-8120 constitutes the refereed proceedings of the 14th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2013, held in Cape Town, South Africa, in September 2013. The 53 papers included in the third volume are organized in topical sections on mobile usage and techniques, mobile UX and privacy concerns, model-based user interface design, multimodal user interface design, multimodality, cross-platform studies, narratives in design, navigation aids, novel user interfaces, passwords: e-authentication, physical ergonomics, road safety, seniors and usability, social behaviour, collaboration and presence, social collaborative interaction, social media, and software development.
The four-volume set LNCS 6946-6949 constitutes the refereed proceedings of the 13th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2011, held in Lisbon, Portugal, in September 2011. The 49 papers included in the second volume are organized in topical sections on health, human factors, interacting in public spaces, interacting with displays, interaction design for developing regions, interface design, international and culural aspect of HCI, interruptions and attention, mobile interfaces, multi-modal interfaces, multi-user interaction/cooperation, and navigation and wayfinding.
Advances in hardware, software, and audiovisual rendering technologies of recent years have unleashed a wealth of new capabilities and possibilities for multimedia applications, creating a need for a comprehensive, up-to-date reference. The Encyclopedia of Multimedia Technology and Networking provides hundreds of contributions from over 200 distinguished international experts, covering the most important issues, concepts, trends, and technologies in multimedia technology. This must-have reference contains over 1,300 terms, definitions, and concepts, providing the deepest level of understanding of the field of multimedia technology and networking for academicians, researchers, and professionals worldwide.
The three-volume set LNCS 9186, 9187, and 9188 constitutes the proceedings of the 4th International Conference on Design, User Experience, and Usability, DUXU 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA, in August 2015, jointly with 13 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 132 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 61 papers included in this volume are organized in topical sections on design thinking, user experience design and usability methods and tools, DUXU management and practice, emotional and persuasion design, and storytelling, narrative and fiction in DUXU.
This book constitutes the refereed proceedings of the 7th International Conference on Ubiquitous Computing and Ambient Intelligence, UCAmI 2013, held in Guanacaste, Costa Rica, in December 2013. The 46 research papers presented together with 8 papers of the workshop UrbAI 2013 were carefully reviewed and selected from numerous submissions. The papers are grouped in topical sections on human interaction in ambient intelligence, ICT instrumentation and middleware support for smart environments and objects, adding intelligence for environment adaption and key application domains for ambient intelligence.
This book constitutes the refereed proceedings of the 8th International Conference on Haptic and Audio Interaction Design, HAID 2013, held in Daejeon, Korea, in April 2013. The 14 full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on non-intrusive and thermal haptics, new interfaces and interactions, emotion and affect, music, and mobile devices and applications.
There is a growing body of interesting research exploring the social shaping of mobile phones, covering a wide range of topics, from new forms of communication, to the changes in time organization, the uses of public places, the display of emotions and the formation and sustaining of communities. This book evaluates the launch and adoption of mobile phones, drawing out lessons for the future. In particular, it explores how social scientists can collaborate with designers and engineers in the development of new devices and uses. It will interest people from both industry and academia. Those working in the mobile communications industry in strategy, design and marketing will find this book of particular interest. In academia, undergraduate and postgraduate students, as well as researchers in a wide range of social science fields will find it a useful reference: sociologists, economists, psychologists in areas such as Science and Technology studies; Cultural studies and New Media studies.
This book contains the full research papers presented at the 20th AGILE Conference on Geographic Information Science, held in 2017 at Wageningen University & Research in Wageningen, the Netherlands. The selected contributions show trends in the domain of geographic information science directed to spatio-temporal perception and spatio-temporal analysis. For that reason the book is also of interest to professionals and researchers in fields outside geographic information science, in which the application of geoinformation could be instrumental in sparking societal innovation.