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Here is a funny middle-grade mystery from a bright new fiction talent. Things in the New England town of Ashcrumb are getting weird. Or just weirder. Misty Gordon, whose antique-dealing parents drive a van that says “D.E.A.D.” on the side (for “Deceased’s Estate and Antique Dealer”), is accustomed to weird. One day, when accompanying her father to the estate of a recently departed clairvoyant, Misty discovers a notebook and a pair of eyeglasses that enable her to see ghosts! And solve mysteries. With the help of her new powers and her best friend, Yoshi, Misty learns that her hometown was settled not by respectable colonists but by pirates! And the ghosts of the pirates are returning to reclaim a dangerous, powerful treasure they lost centuries ago. Who will find it first, Misty or the pirates?
This eBook has been formatted to the highest digital standards and adjusted for readability on all devices. Jessop is the only survivor of the final voyage of the Mortzestus, rescued from drowning by the crew of the passing Sangier. He begins to recount how he came to be aboard the ill-fated Mortzestus, the rumors surrounding the vessel and the unusual events that rapidly increase in both frequency and severity. He describes his confusion and uncertainty about what he believes he has seen, at times fearing for his own sanity.
An out-of-work actor, Hercules Feltwright, stumbles into a job tutoring Willet Goody, the only child of a widow living in a large, lonely house. Willet quickly involves his tutor in the search to discover the truth about his father. The mystery unfolds with the discovery of hidden treasure, a gypsy séance, and the frightening exploration of the tomb of Midas Goody.
"The mystery of Easter island" by Katherine Routledge. Published by Good Press. Good Press publishes a wide range of titles that encompasses every genre. From well-known classics & literary fiction and non-fiction to forgotten−or yet undiscovered gems−of world literature, we issue the books that need to be read. Each Good Press edition has been meticulously edited and formatted to boost readability for all e-readers and devices. Our goal is to produce eBooks that are user-friendly and accessible to everyone in a high-quality digital format.
Take a bite out of this deliciously funny original fairy tale, which received four starred reviews and was named a Best Book of the Year by Booklist, School Library Journal, Kirkus Reviews, and the Bank Street College of Education. What would you do if you were invited to the princess’s tenth birthday party but didn’t have money for a gift? Well, clever Jack decides to bake the princess a cake. Now he just has to get it to the castle in one piece. What could possibly go wrong? Candace Fleming and G. Brian Karas, creators of the bestselling picture book Muncha! Muncha! Muncha!, have teamed up again to bring us a modern fairy tale starring a determined boy and a story-loving princess with a good sense of humor. While girls will fall for a story featuring a princess’s birthday party, Jack’s adventures with trolls, bears, and gypsies make this the perfect read for young boys as well—and ideal for storytime.
1001 Children's Books You Must Read Before You Grow Up is the perfect introduction to the very best books of childhood: those books that have a special place in the heart of every reader. It introduces a wonderfully rich world of literature to parents and their children, offering both new titles and much-loved classics that many generations have read and enjoyed. From wordless picture books and books introducing the first words and sounds of the alphabet through to hard-hitting and edgy teenage fiction, the titles featured in this book reflect the wealth of reading opportunities for children.Browsing the titles in 1001 Children's Books You Must Read Before You Grow Up will take you on a journey of discovery into fantasy, adventure, history, contermporary life, and much more. These books will enable you to travel to some of the most famous imaginary worlds such as Narnia, Middle Earth, and Hogwart's School. And the route taken may be pretty strange, too. You may fall down a rabbit hole, as Alice does on her way to Wonderland, or go through the back of a wardrobe to reach the snowy wastes of Narnia.
Ghosts and other supernatural phenomena are widely represented throughout modern culture. They can be found in any number of entertainment, commercial, and other contexts, but popular media or commodified representations of ghosts can be quite different from the beliefs people hold about them, based on tradition or direct experience. Personal belief and cultural tradition on the one hand, and popular and commercial representation on the other, nevertheless continually feed each other. They frequently share space in how people think about the supernatural. In Haunting Experiences, three well-known folklorists seek to broaden the discussion of ghost lore by examining it from a variety of angles in various modern contexts. Diane E. Goldstein, Sylvia Ann Grider, and Jeannie Banks Thomas take ghosts seriously, as they draw on contemporary scholarship that emphasizes both the basis of belief in experience (rather than mere fantasy) and the usefulness of ghost stories. They look closely at the narrative role of such lore in matters such as socialization and gender. And they unravel the complex mix of mass media, commodification, and popular culture that today puts old spirits into new contexts.
NATIONAL BESTSELLER • A modern classic of true crime, set in a most beguiling Southern city—now in a 30th anniversary edition with a new afterword by the author “Elegant and wicked . . . might be the first true-crime book that makes the reader want to book a bed and breakfast for an extended weekend at the scene of the crime.”—The New York Times Book Review Shots rang out in Savannah’s grandest mansion in the misty, early morning hours of May 2, 1981. Was it murder or self-defense? For nearly a decade, the shooting and its aftermath reverberated throughout this hauntingly beautiful city of moss-hung oaks and shaded squares. In this sharply observed, suspenseful, and witty narrative, John Berendt skillfully interweaves a hugely entertaining first-person account of life in this isolated remnant of the Old South with the unpredictable twists and turns of a landmark murder case. It is a spellbinding story peopled by a gallery of remarkable characters: the well-bred society ladies of the Married Woman’s Card Club; the turbulent young gigolo; the hapless recluse who owns a bottle of poison so powerful it could kill every man, woman, and child in Savannah; the aging and profane Southern belle who is the “soul of pampered self-absorption”; the uproariously funny drag queen; the acerbic and arrogant antiques dealer; the sweet-talking, piano-playing con artist; young people dancing the minuet at the black debutante ball; and Minerva, the voodoo priestess who works her magic in the graveyard at midnight. These and other Savannahians act as a Greek chorus, with Berendt revealing the alliances, hostilities, and intrigues that thrive in a town where everyone knows everyone else. Brilliantly conceived and masterfully written, Midnight in the Garden of Good and Evil is a sublime and seductive reading experience.
In search of a crew, Pirate Pete and his parrot look for "stanky scallywags" who possess certain conversational skills.