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An alphabetical reference to the entire Windows 3.1 API especially for C and C++ programmers containing the entire set of calls for creating the framework of an application: generating windows, manipulating graphics, controlling basic system services, and applications in memory.
A reference containing file-format details and tables, debugging messages and code samples for using Dynamic Link Libraries (DLL) created especially for programming. Key to this volume are definitions and protocols surrounding new Windows 3.1 usability.
Volume 4 is a catch-all reference containing file-format details and tables, debugging messages, and code samples for using special Dynamic Link Libraries created especially for programming. Includes definitions and protocols behind the user interface. Covers Version 3.1.
Volume 4 is a catch-all reference containing file-format details and tables, debugging messages, and code samples for using special Dynamic Link Libraries created especially for programming. Includes definitions and protocols behind the user interface. Covers Version 3.1.
Comprehensive reference for experienced Windows programmers. Power techniques for developing Windows applications. Maximizes the performance of C and Microsoft's SDK. Includes full-featured reference and documentation on Windows functions and messages.
Takes a tutorial approach, but focuses on issues unique to version 3.1. Attention is devoted to object-oriented programming with examples in C++. Example programs take advantage of new Windows functionality such as virtual device drivers, object linking and embedding and network communications.
Takes a tutorial approach, but focuses on issues unique to version 3.1. Attention is devoted to object-oriented programming with examples in C++. Example programs take advantage of new Windows functionality such as virtual device drivers, object linking and embedding and network communications.