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Architecture and urbanism seem to be »weak« disciplines, constantly struggling for a better understanding of their nature and disciplinary borders. The huge amount of metaphors appearing in the discourse of both not only reference to their creative nature but also indicate their weakness and the missing piece strengthening their own understanding: a definition of space for architecture and of city for urbanism. But using metaphors in this field implies a problem - though metaphors achieve to bring opposites together, there remains the question how literal they can actually become in order to relate to these subjects properly. In this volume, several authors from various fields using different approaches discuss this question.
Architecture and urbanism seem to be »weak« disciplines, constantly struggling for a better understanding of their nature and disciplinary borders. The huge amount of metaphors appearing in the discourse of both not only reference to their creative nature but also indicate their weakness and the missing piece strengthening their own understanding: a definition of space for architecture and of city for urbanism. But using metaphors in this field implies a problem - though metaphors achieve to bring opposites together, there remains the question how literal they can actually become in order to relate to these subjects properly. In this volume, several authors from various fields using different approaches discuss this question.
Visual Spatial Enquiry explores visual and textual ways of working within spatial research. Architects and spatial thinkers from the arts, social sciences and humanities present rich case studies from remote and regional settings in Australia to the suburbs of Los Angeles, and from gallery and university settings to community collaborations in Mongolia. Through these case studies the authors reappraise and reconsider research approaches, methods and processes within and across their fields. In spatial research diagramming can be used as a method to synthesise complex concepts into a succinct picture, whereas metaphors can add the richness of lived experiences. Drawing on the editors’ own architectural backgrounds, this volume is organised into three key themes: seeing, doing and making space. In seeing space chapters consider observational research enquiries where developing empathy for the context and topic is as important as gathering concrete data. Doing space explores generative opportunities that inform new and innovative propositions, and making space looks at ways to rethink and reshape spatial and relational settings. Through this volume Creagh and McGann invite readers to find their own understandings of the value and practices of neighbouring fields including planning, geography, ethnography, architecture and art. This exploration will be of value to researchers looking to develop their cross-disciplinary literacy, and to design practitioners looking to enhance and articulate their research skills.
Some time ago, Walter Benjamin and Asja Lacis used the term "porosity" with reference to Naples’ urban characteristics – spaces merging into each other and providing the backdrop for the unforeseen – improvisation as a way of life. Today, the term "porosity" in this context is increasingly used conceptually. Well-known authors from the worlds of architecture, town planning, and landscape design embark on a search for new concepts for a life-enhancing, user-friendly city – with reference to this enigmatic term. The term refers to the overlaying and interweaving of spaces and structures, to urban textures and their architectural properties and qualities – to cities with radically mixed urban functions.
Colonial architecture and urbanism carved its way through space: ordering and classifying the built environment, while projecting the authority of European powers across Africa in the name of science and progress. The built urban fabric left by colonial powers attests to its lingering impacts in shaping the present and the future trajectory of postcolonial cities in Africa. Colonial Architecture and Urbanism explores the intersection between architecture and urbanism as discursive cultural projects in Africa. Like other colonial institutions such as the courts, police, prisons, and schools, that were crucial in establishing and maintaining political domination, colonial architecture and urbanism played s pivotal role in shaping the spatial and social structures of African cities during the 19th and 20th centuries. Indeed, it is the cultural destination of colonial architecture and urbanism and the connection between them and colonialism that the volume seeks to critically address. The contributions drawn from different interdisciplinary fields map the historical processes of colonial architecture and urbanism and bring into sharp focus the dynamic conditions in which colonial states, officials, architects, planners, medical doctors and missionaries mutually constructed a hierarchical and exclusionary built environment that served the wider colonial project in Africa.
A bold reassessment of "smart cities" that reveals what is lost when we conceive of our urban spaces as computers Computational models of urbanism—smart cities that use data-driven planning and algorithmic administration—promise to deliver new urban efficiencies and conveniences. Yet these models limit our understanding of what we can know about a city. A City Is Not a Computer reveals how cities encompass myriad forms of local and indigenous intelligences and knowledge institutions, arguing that these resources are a vital supplement and corrective to increasingly prevalent algorithmic models. Shannon Mattern begins by examining the ethical and ontological implications of urban technologies and computational models, discussing how they shape and in many cases profoundly limit our engagement with cities. She looks at the methods and underlying assumptions of data-driven urbanism, and demonstrates how the "city-as-computer" metaphor, which undergirds much of today's urban policy and design, reduces place-based knowledge to information processing. Mattern then imagines how we might sustain institutions and infrastructures that constitute more diverse, open, inclusive urban forms. She shows how the public library functions as a steward of urban intelligence, and describes the scales of upkeep needed to sustain a city's many moving parts, from spinning hard drives to bridge repairs. Incorporating insights from urban studies, data science, and media and information studies, A City Is Not a Computer offers a visionary new approach to urban planning and design.
Cities today are paradoxical. They are engines of innovation and opportunity, but they are also plagued by significant income inequality and segregation by ethnicity, race, and class. These inequalities and segregations are often reinforced by the urban built environment: the planning of space and the design of architecture. This condition threatens attainment of wider social and economic prosperity. In this innovative new study, Dean Saitta explores questions of urban sustainability by taking an intercultural, trans-historical approach to city planning. Saitta uses a largely untapped body of knowledge—the archaeology of cities in the ancient world—to generate ideas about how public space, housing, and civic architecture might be better designed to promote inclusion and community, while also making our cities more environmentally sustainable. By integrating this knowledge with knowledge generated by evolutionary studies and urban ethnography (including a detailed look at Denver, Colorado, one of America’s most desirable and fastest growing ‘destination cities’ but one that is also experiencing significant spatial segregation and gentrification), Saitta’s book offers an invaluable new perspective for urban studies scholars and urban planning professionals.”
Metaphors are diversly and intricately embedded in architectural practice and discourse. Precisely for this reason, this volume argues and sets out to explore, how they can be engaged to critically interrogate architecture’s social, cultural and political dimensions – past and present – and to productively challenge and intervene with established perspectives, debates and practices. Mapping out not just potentials but also addressing the challenges, limitations and dangers inherent in using metaphors in architectural research and practice, the volume prominently illustrates the ambiguity and contradictoriness inherent in both metaphors and the process of engaging and exploiting them. Covering a broad range of historical and geographical cases and concerns, the contributions illustrate effectively that metaphors can expand or narrow our engagement with architecture, and consolidate or legitimise but also destabilise and challenge established social, cultural, disciplinary and political structures, concepts and categories. With its aim to explore metaphors as both subject and method to critically challenge and expand established practices, perspectives and standards in architectural research and practice, the volume will be of interest for scholars working across the architectural humanities, including architectural history, theory, culture, design and urbanism, as well as for researchers concerned with architecture and the city from fields such as cultural, visual and area studies as well as art history.
This book is about the practices and politics of place and identity formation - the slippery ways in which who we are becomes wrapped up with where we are. Drawing on the social theories of Deleuze and Bourdieu, the book analyzes the sense of place as socio-spatial assemblage and as embodied habitus, through a broad range of case studies from nationalist monuments and new urbanist suburbs to urban laneways and avant garde interiors.
What consequences does the design of the virtual yield for architecture and to what extent can architecture be used to turn game-worlds into sustainable places in "reality"? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with architecture.