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It's the year 200X and everyone in Den Tech City is plugged into the Net. But living in cyberspace isn't always fun and games. High-tech crimes and pesky viruses are always a big problem for the authorities. Thank gookness for MegaMan and his NetOperator, Lan Hikari. Together, they do their best to keep their hometown safe from being permanently deleted. MegaMan is on the run! Thanks to the nasty work of a mega-imposter, DenTech City's greatest virtual hero is Public Enemy No. 1. If he can reach Netopian Special Intelligence Headquarters, he just might be able to make a stand and clear his name...or he could find himself in even more trouble! Through it all, MegaMan has warned Lan to stay in school and out of danger. But how can Lan stand by when his best friend is in trouble?
It's the year 200X and everyone in Den Tech City is plugged into the Net. But living in cyberspace isn't always fun and games. High-tech crimes and pesky viruses are always a big problem for the authorities. Thank gookness for MegaMan and his NetOperator, Lan Hikari. Together, they do their best to keep their hometown safe from being permanently deleted. Venturing deeper and deeper into the murky UnderNet, MegaMan and Lan Hikari come face to face with PharaohMan - a 20,000-year-old relic from a long-forgotten civilization. At his command, PharaohMan possesses the four holy warriors...each one as powerful as MegaMan himself! Quickly, the cobalt-colored NetNavi figures out the score. If he can defeat each of these warriors, he'll be able to wrestle their collective strength away from PharaohMan. With his pal GutsMan at his side, MegaMan is ready for a full-tilt fight. If he can defeat the fearsome foursome, he will be the strongest NetNavi in DenTech City!
Fifth-grader Lan Hikari and MegaMan unite to thwart the sinister organization World Three's quest to take over the world.
This title collects the artwork of all six 'Battle Network' games, as well as 'Network Transmission' and 'Operate Shooting Star'. Inside you'll find character designs, promotional art, rarely seen pieces, and plenty of creator commentary.
It's the year 200X and everyone in Den Tech City is plugged into the Net. But living in cyberspace isn't always fun and games. High-tech crimes and pesky viruses are always a big problem for the authorities. Thank gookness for MegaMan and his NetOperator, Lan Hikari. Together, they do their best to keep their hometown safe from being permanently deleted. A new force has been unleashed from the darkest, wildest realms of the Net--a menace more dangerous than anything DenTech City has ever faced. What is it? MegaMan himself! Transformed by the mysterious "Beast" program, MegaMan has developed the unwelcome power to turn into a rampaging monster. While Lan's scientist dad searches for a solution, MegaMan and Lan try to deal with MegaMan's beastly new condition...while fighting the world's most powerful NetNavis!
Mega Man is the hit new action-adventure series from Archie Comics! Dr. Light wanted to build a better tomorrow with his new Robot Masters, but the evil Dr. Wily reprogrammed them to take over the world! Now it's up to one little robot to save us all -- Mega Man! Don't miss the first heroic adventures of Rock, a simple helper robot who takes up the fight for the greater good! This volume contains Rock's transformation into Mega Man, his first battles with the Robot Masters, and his titanic clash with Dr. Wily! Mega Man Vol. 1 collects issues 1-4 of the Mega Man comic book.
Mega Man is the hit new action-adventure series from Archie Comics! Mega Man is about to retire his Mega Buster forever! With Dr. Wily's schemes defeated, our young hero thinks it's safe to return to his life as a helper robot. Wrong! Dr. Wily returns with a vengeance, striking back with eight all-new Robot Masters! Each one is specifically designed to take down the Blue Bomber, and the clock is ticking before they unleash their terrible power onto the world! It's up to Mega Man to take on the malicious Quick Man and his seven sinister robot brothers, foil Dr. Wily's insidious schemes, and storm the mad machinist's castle in a tale so epic you'll have to see it to believe it! Mega Man Vol. 3 collects Mega Man #9-12.
A new force has been unleashed from the darkest, wildest realms of the Net--a menace more dangerous than anything DenTech City has ever faced. What is it? MegaMan himself! Transformed by the mysterious "Beast" program, MegaMan has developed the unwelcome power to turn into a rampaging monster. While Lan's scientist dad searches for a solution, MegaMan and Lan try to deal with MegaMan's beastly new condition...while fighting the world's most powerful NetNavis!
Armed with the power to control flame, Recca Hanabishi finds himself in an awkward situation when a mysterious older woman pops into his life one day. Is she good? Is she evil? What exactly does she want with the young ninja firecracker? Becoming a ninja is just a childhood dream for16-year-old Recca, until a fateful encounter reveals he has inherited ninja powers, including the ability to wield fire! As Recca learns to master the ancient ways of his ancestors, he is drawn to protect a mysterious girl named Yanagi... As a 400-year-old teenage ninja, Recca Hanabishi has recently vowed to protect the life of a pretty classmate named Yanagi Sakoshita. With the power of flame at his command, the hotshot shinobi is not shy about roasting a punk (or two) over a roaring fire. But now, a battle-weary Recca finds himself grappling with someone known as "The Invincible One." As he looks down the barrel of the Demon Cannon, our hero begins to wonder: how do you defeat an indestructible enemy with an arsenal of human souls at his command?!!
"Robot Master Skullman is out of control and only Mega Man can take him down! Plus, Mega Man faces off against one of his most powerful foes ever - Bass, and his robot wolf Treble!"--p. [1] of cover.