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19th century London has been besieged by an army of the undead. Lord Palethorn, a greedy megalomaniac with a thirst for wealth and power, has found some of the pages of Zarok's ancient spell book. Yes . . . THAT Zarok- the very face of evil that Sir Daniel Fortesque conquered some 500 years earlier. Palethorn has used the limited knowledge of Black Magic that these transcripts have afforded him to raise the dead in Victorian England, causing a plague of the non-living upon the land. Unknown to Palethorn, Sir Dan has also been reanimated in the process. Our brave hero is back and ready to take on all of the powers of darkness. Are you prepared to aid Sir Dan in his noble quest? - Detailed maps for every level, with all critical items noted - Complete walkthroughs, featuring hundreds of full-color screenshots, for each of the game's 17 levels - " Rewards and Usage" chart shows locations of all special weapons - Special " Danhand" section reveals hidden treasures - All chalices located and special weapons obtained
Step into a world of darkness! Towering castles…magical spells…demonic creatures…certain DEATH. The gothic video game has crossed generations, from 8-bit computers to the most powerful 4K PCs and consoles, to deliver dark thrills filled with atmosphere and peril. Gathered in this book are some of the most prominent and enduring games to be developed under a veil of gothic presentation, from their gloomy settings to spine-chilling audio design. Follow the histories of some of gaming’s most popular franchises, such as the decade-spanning Castlevania series and FromSoftware’s “Soulsborne” titles (Dark Souls, Bloodborne, Elden Ring). Packed with over a hundred screenshots that encompass all generations of gaming - with home console, handheld and PC gaming included - and featuring trivia and recommendations across a variety of genres such as strategy games, hack-and-slashers and first-person shooters, The History of the Gothic Video Game is an essential book for fans of all things macabre. The shadows await…
How medieval Europe’s infatuation with expensive, fragrant, exotic spices led to an era of colonial expansion and discovery: “A consummate delight.” —Marion Nestle, James Beard Award–winning author of Unsavory Truth The demand for spices in medieval Europe was extravagant—and was reflected in the pursuit of fashion, the formation of taste, and the growth of luxury trade. It inspired geographical and commercial exploration, as traders pursued such common spices as pepper and cinnamon and rarer aromatic products, including ambergris and musk. Ultimately, the spice quest led to imperial missions that were to change world history. This engaging book explores the demand for spices: Why were they so popular, and why so expensive? Paul Freedman surveys the history, geography, economics, and culinary tastes of the Middle Ages to uncover the surprisingly varied ways that spices were put to use—in elaborate medieval cuisine, in the treatment of disease, for the promotion of well-being, and to perfume important ceremonies of the Church. Spices became symbols of beauty, affluence, taste, and grace, Freedman shows, and their expense and fragrance drove the engines of commerce and conquest at the dawn of the modern era. “A magnificent, very well written, and often entertaining book that is also a major contribution to European economic and social history, and indeed one with a truly global perspective.” —American Historical Review
In this richly illustrated volume, Paul Binski provides an absorbing account of the social, theological, and cultural issues involved in death and dying in Europe from the end of the Roman Empire to the early sixteenth century. He draws on textual, archaeological, and art historical sources to examine pagan and Christian attitudes toward the dead, the aesthetics of death and the body, burial ritual, and mortuary practice. Illustrated throughout with fascinating and sometimes disturbing images, Binski's account weaves together close readings of a variety of medieval thinkers. He discusses the impact of the Black Death on late medieval art and examines the development of the medieval tomb, showing the changing attitudes toward the commemoration of the dead between late antiquity and the late Middle Ages. In one chapter, Binski analyzes macabre themes in art and literature, including the Dance of Death, which reflect the medieval obsession with notions of humility, penitence, and the dangers of bodily corruption. In another, he studies the progress of the soul after death through the powerful descriptions of Heaven, Hell, and Purgatory in Dante and other writers and through portrayals of the Last Judgment and the Apocalypse in sculpture and large-scale painting.
It is spring 1353, and Matthew Bartholomew is a reluctant member of the deputation of scholars, priests and students making its way to the village of Grundisburgh.
This impressive survey covers the early history of Ireland from the coming of Christianity to the Norman settlement (400 - 1200 AD). Within a broad political framework it explores the nature of Irish society, the spiritual and secular roles of the Church and the extraordinary flowering of Irish culture in the period. Other major themes are Ireland's relations with Britain and continental Europe, and Vikings and their influence, the beginnings of Irish feudalism, and the impact of the Viking and Norman invaders. Splendid in sweep and lively in detail, it launches the newLongman History of Ireland in fine style.
Great Medieval Projects You Can Build Yourself brings the Middle Ages in Europe alive through hands-on activities for kids ages 9-12. Addressing various aspects of medieval life, this book provides historically accurate details of the period leading up to the Renaissance. From monastic life to castle living, villages to towns, each section offers a glimpse into the daily existence of the people who lived in medieval Europe. Sidebars and fun trivia break up the text. Readers will expand their knowledge of this era beyond knights, fair maidens, and castles as they learn about siege warfare, life in a medieval village, medieval clothing, markets and fairs, the Plague, medieval medicine, and the Crusades.
Magic and technology collide in the first book of the Windrose Chronicles by the New York Times–bestselling author and “fabulously talented writer” (Charlaine Harris). In a world where wizards are relegated to ghettos, it is no surprise to see one murdered in the street. But for Stonne Caris, a young warrior monk who sees the killing and gives chase to the culprit, there is nothing ordinary about seeing a murderer disappear into a black, inky portal. The Archmage sends him in search of Antryg Windrose—a half-mad mage who understands the nature of these passages between dimensions. On the other side of the Void is Joanna, a programmer as mild as Caris is deadly. She has spent her life in cubicles, staring into computer terminals, as far from heroism as she can get. But when the power that is crossing between dimensions draws her through the Void, she finds herself battling to save a world she never even knew existed. With intricate worldbuilding and complex plot twists, The Silent Tower is a compelling introduction to one of this generation’s greatest female fantasy writers. This ebook features an illustrated biography of Barbara Hambly, including rare photos and never-before-seen documents from the author’s personal collection.
Arnold, Martin. 2018. The Dragon. Fear and Power. London: Reaktion Books. My book is much shorter and focusses on the medieval (European) dragon, while Martin’s book covers all centuries and also the Asian tradition.
Egypt 1908: Nine-year-old Indy gets introduced to archaeology by Lawrence of Arabia, but the thrill is gone when the guard of a newly opened tomb is murdered.