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Twelve-year-old Mary Lyttle is sitting on the floor of a bookstore when a strange-looking blank book drops into her lap from a shelf above. Moments later, she falls into the book and lands in an earlier time. Relieved that her beloved crystal medallion is still around her neck, she notices an ancient ship anchored nearby. After the captain and his family convince Mary that she must be there for some reason, she boards the ship crewed by talking monkeys. After they set sail, they discover an island, decide to explore, and become stuck in thick ice. After they summon help from an old hermit, they finally break free—only to be captured by pirates who take them to their volcanic island hideaway. As Mary and the others are being prepared for ritual sacrifice to their captors’ evil god, they escape with assistance from animals. But what Mary does not know is that her adventures are just beginning, and that her necklace is there to help her. Will she ever find her way back home, and who will inherit the necklace next? Mayhem and Monkeyshines is an exciting tale of adventure as a twelve-year-old girl and others time travel into a fictional world with more questions than answers.
Addressing the concerns of parents worried about the amount of time children spend in front of a TV or computer screen, a family-friendly resource introduces more than seven hundred games and variations for every age group, including craft projects, music activities, games, and many other types of activities. Simultaneous.
A collection of feminist cultural studies essays on children's television.
In Welcome to the Dreamhouse feminist media studies pioneer Lynn Spigel takes on Barbie collectors, African American media coverage of the early NASA space launches, and television’s changing role in the family home and its links to the broader visual culture of modern art. Exploring postwar U.S. media in the context of the period’s reigning ideals about home and family life, Spigel looks at a range of commercial objects and phenomena, from television and toys to comic books and magazines. The volume considers not only how the media portrayed suburban family life, but also how both middle-class ideals and a perceived division between private and public worlds helped to shape the visual forms, storytelling practices, and reception of postwar media and consumer culture. Spigel also explores those aspects of suburban culture that media typically render invisible. She looks at the often unspoken assumptions about class, nation, ethnicity, race, and sexual orientation that underscored both media images (like those of 1960s space missions) and social policies of the mass-produced suburb. Issues of memory and nostalgia are central in the final section as Spigel considers how contemporary girls use television reruns as a source for women’s history and then analyzes the current nostalgia for baby boom era family ideals that runs through contemporary images of new household media technologies. Containing some of Spigel’s well-known essays on television’s cultural history as well as new essays on a range of topics dealing with popular visual culture, Welcome to the Dreamhouse is important reading for students and scholars of media and communications studies, popular culture, American studies, women’s studies, and sociology.
In 2000, after the Tribune Company acquired Times Mirror Corporation, it comprised the most powerful collection of newspapers in the world. How then did Tribune nosedive into bankruptcy and public scandal? In The Deal From Hell, veteran Tribune and Los Angeles Times editor James O'Shea takes us behind the scenes of the decisions that led to disaster in boardrooms and newsrooms from coast to coast, based on access to key players, court testimony, and sworn depositions. The Deal From Hell is a riveting narrative that chronicles how news industry executives and editors--convinced they were acting in the best interests of their publications--made a series of flawed decisions that endangered journalistic credibility and drove the newspapers, already confronting a perfect storm of political, technological, economic, and social turmoil, to the brink of extinction.
Screen-free. Battery-free. Pure fun. When Unplugged Play was first published as a parent-friendly encyclopedia of games and activities for all ages, Richard Louv, author of Last Child in the Woods, called it “A terrific prescription for much of what ails children and parents today.” Now Unplugged Playgets a fresh and appealing new life as three separate, brightly designed books, each targeted to a specific age group. The need, of course, is significantly more pressing than when the book was originally published—screens are far more ubiquitous, causing parents even greater concern about their overuse—and these timeless, imaginative, easy-to-implement games are here to the rescue. Each volume includes games to play alone and games to play with siblings and friends and parents. Games to play indoors and games for outside. There are craft projects, music activities, guessing games—the kinds of truly fun activities designed to stretch the imagination, spark creativity, build strong bodies, forge friendships, and explore the real world. The opposite of hunkering down in front of an addictive screen.
In Sew Cute and Collectible Sock Monkeys, over 200 colorful photographs of cute, collectible, charming, funny, and funky sock monkeys will put readers in stitches. This craft book by award-winning photographer, Dee Lindner, known as the Sock Monkey Lady(R), highlights the humor behind the history and crafting of sock monkeys. Filled with tips and quips, Sew Cute and Collectible Sock Monkeys highlights detailed techniques to create and dress one's own hand-made sock monkey. Fun ideas to bring your sock monkey to life come together amidst endearing sock monkey photographs of 'action art,' included to give inspiration to rock, sock, cut, and sew! Whether you're creating a sock monkey to gift, collect, or sell, this clear and comprehensive book is a must have reference. So grab a pair of socks and get ready to create wonderful memories!
Freeman has developed a comprehensive handbook with thoroughly annotated lists of the 2005's best childrens books, lesson plans, teachers guides, stories, songs, and Internet resources. It includes an index.
Ultimate comic book heroes like Superman, Batman and Captain Marvel take center stage in this comprehensive guide to Golden Age comics. Collectors and dealers are sure to seek out a reference devoted to the era that began in 1938 with Superman and concluded in 1956 with the debut of Barry Allen as The Flash.This companion reference to Comic Book Checklist and Price Guide offers collectors an affordable and portable resource for use at conventions and within their own library. A collection of 1,000 comic book covers of hundreds of Golden Age comics featured in this resource, which also includes an easy-to-use tab reference for identifying and pricing. This is the one Golden Age guide collectors will look to again and again!· 1,000 photos assist with quick identification· Contains pricing and information on comic book legends like Superman and Batman· Updated values help collectors accurately assess issues
Freeman has developed a comprehensive handbook with thoroughly annotated lists of the 2005's best childrens books, lesson plans, teachers guides, stories, songs, and Internet resources. It includes an index.