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When Captain Mouse sets sail on a bright, sunny day with a birthday present for her brother, little does she know the sea-going perils she will have to face! Her cheerful, optimistic nature refuses to be downcast by storms, caves, rocks and shipwrecks. Resourceful and inventive, she's able to save the day - with just a little help from her friends!
IT'S AN UNDERCOVER ADVENTURE! When a remote island's rainforest is threatened by the greedy timber company Loggocorp, the Humans Who Know that mice have evolved develop a secret plan to stop them. And they need all the help they can get from the Big Cheese, Trey, and their other friends in the Mouse Nation. First, the team must unravel a centuries-old mystery: who actually owns the rainforest? The mission to find that person brings Megan and her family across the ocean to England, where everything starts to go just a little bit . . . weird. Loggocorp spies are watching the family's every move as they, too, search for the rightful owner of the island's natural treasure. It's a race against the clock to save the rainforest! The trail leads to a duke's palace full of strange guests and a clan of helpful British mice. And Megan, the most famous human in the world (among mice) has to face her biggest challenge yet.
Explains how to use the programming language to add interactivity and animation to Web sites, covering image swaps, functions, frames, cookies, alarms, frames, shopping carts, and Ajax.
A thirty-foot yacht, adrift well out to sea, sends, "MAYDAY! MAYDAY! Please respond to our plea!" Hearing this call for help, the United States Coast Guard leaps into action. A team of four highly trained rescue specialists head out in an H-60 Jayhawk helicopter. Battling fierce conditions, the Coast Guard team finally locates the disabled boat, rescues the crew, treats injured passengers, and carries them back to safety. Complemented by dramatic, striking illustrations, Chris L. Demarest's text brings into vivid focus one of the many important jobs performed by the U.S. Coast Guard. A detailed author's note provides additional information about the search-and-rescue process, making this a terrific book for any school or home library.
The celebrated author and illustrator brings to life the joys of reading, writing, and sharing in this tale of a boy’s discovery of the library mouse. Sam the library mouse loves to write, and the children love his little books, which he leaves on the library shelves for them to find. But no one at the library has ever met him. When Tom can’t find a partner for a book-making assignment and finds Sam’s secret hole behind the children’s reference section, will the pair be able to work together, or will Sam’s secret identity be spoiled forever? A heartwarming tale about collaboration and creative ambitions, this book will enchant any young aspiring author or illustrator.
The library mouse learns about architecture, homes, and renovations in this illustrated adventure. When Sam the library mouse and his friend Sarah wake to find the library being packed up to prepare for a major renovation, they realize they won’t have a home during the construction. So off they go in search of a new place to live. Sam knows research is key, so he finds books about architectural styles to get ideas for building a temporary home from objects found around the library. They build and live in a variety of houses: a castle, an igloo, a yurt, a modern house, and even a geodesic dome. But none feels like home to Sam. Finally, though, the renovation of the library is complete, and they can move back to their true home, the library! The book includes photos of the real house styles discussed in the text and a relevant glossary of architectural terms. Praise for Library Mouse: Home Sweet Home “Kirk’s familiar gouache illustrations maintain a mouse perspective filled with library details. This clever presentation of world housing types has three pages of backmatter that describes each style and its location. Not only is the story amusing, but the information will be useful in classrooms.” —Kirkus Reviews “Newcomers and fans of the previous titles will welcome this tale, and librarians will put it to good use in their research lessons.” —School Library Journal “This is a fine use of light fantasy to teach a little lesson about building structures, and it will be especially useful to those preparing children for the disruptions that come with home renovations.” —Booklist
The wildly popular G.I. Joe universe has entertained kids since the 1960s, whether it be through a cartoon or an action figure. As G.I. Joe's stories expanded, so did the characters, and everyone had their favorite, be it Hawk and Duke fighting against evil or Cobra Commander and Destro bent on nothing less than world domination. For the first time ever, all the characters from the G.I. Joe multiverse--even those from outside the U.S. market--are gathered together in one location. Presented in field guide format, this book includes a history of the toy and comic lines as well as a thorough description of every action figure and character from the Cobra and G.I. Joe animated films, comics, and Hasbro-authorized fan fiction. With the addition of photographs from the private collection of Tommy Wyckoff, this book is a must-have for toy collectors and a chance for long-time G.I. Joe fans to recapture their favorite memories.
When prominent senatorial contender Warren Burkett is wrongly arrested for a setup that threatens his career, he hires Jack MacTaggart to identify the responsible party and his actual agenda.
On his first visit to the amousement park, Albert claims he is not afraid, he simply does not like rides that go up and down, left and right, or around and around, but things change when he and his big sister, Wanda, accidentally ride the roller coaster.
“Sam the Library Mouse is back in this gentle story about facing fears and learning new things” (School Library Journal). One night in the library, Sam meets fellow mouse Sarah. Sam learns that Sarah is quite the explorer. She loves to scurry to the tops of shelves and explore the darkest corners of the building. Sam never climbs far up—he’s too afraid! He prefers to research subjects—such as exploration—and write about them. Sarah doesn’t know much about writing or research, but could reading and research help her learn more about the places she wishes to visit? Together this duo shows that, with teamwork, anything is possible. “The gorgeous, bright gouache illustrations are meticulously detailed and expressive. The story is an excellent way to introduce research to the youngest patrons, which, according to Sam, is “how you find out about things.” This visually appealing offering fits beautifully into the library curriculum.” —School Library Journal