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SVG is considered an important aspect of animating your web applications. Its cross-platform markup along with the combination of modern web technologies proves to be a great combination for web designers and developers. This book will show you the different facets of SVG and the various considerations and prerequisites for animating with SVG.
As opposed to back-end web development which deals with servers, front-end web development focuses on the end users' interactions with a website on a browser. A skillful front-end web developer knows more than just the basics of HTML, CSS and JavaScript. Going beyond the major web-based languages, this book represents an attempt to compile all the knowledge needed to become a professional front-end web developer. The reader will be introduced to more than 200 web extensions, frameworks, tools, and libraries, along with a complete illustration of all Web APIs known to the world today. Overview: Chapter 1: Development Environments Chapter 2: HTML 5.2 Chapter 3: Bootstrap 5 Chapter 4: CSS 3 Chapter 5: SEO Chapter 6: Cordova Chapter 7: SVG Chapter 8: ECMAScript 2020 / ES11 Chapter 9: HTML DOM Chapter 10: Advanced Web APIs Chapter 11: jQuery 3.5 Chapter 12: Extensions and Tools Chapter 13: Canvas Chapter 14: WebGL ** special note: this book partially overlaps with two books by the same author: 1) Web Coding Bible (18 Books in 1) 2) An Effective Guide to Modern JavaScript (ECMAScript 2017 / ES8)
Unleash the power of Android Studio 3 to develop mobile applications faster and efficiently. About This Book Use Android Studio not just as an IDE but as a complete testing and build solution Produce customized APKs with Gradle to suit various versions of an app, such as test versions and free versions of an otherwise paid app. Explore all aspects of UI development and testing using working XML and Java examples. Learn seamless migration from Eclipse and other development platforms to Android Studio. Who This Book Is For This book targets developers, with experience of developing for Android, who are new to Android Studio or wish to migrate from another IDE such as Eclipse. This book will show you how to get the utmost from this powerful tool. What You Will Learn Create styles, themes, and material designs Set up, configure, and run virtual devices using the AVD manager Improve the design of your application using support libraries Learn about GitHub libraries Use emulators to design layouts for a wide variety of devices, including wearables. Improve application performance in terms of memory, speed, and power usage In Detail Android Studio is an Integrated Development Environment (IDE) designed for developing Android apps. As with most development processes, Android keeps resources and logic nicely separated, and so this book covers the management of imagery and other resources, and the development and testing tools provided by the IDE. After introducing the software, the book moves straight into UI development using the sophisticated, WYSIWYG layout editor and XML code to design and test complex interfaces for a wide variety of screen configurations. With activity design covered, the book continues to guide the reader through application logic development, exploring the latest APIs provided by the SDK. Each topic will be demonstrated by working code samples that can be run on a device or emulator. One of Android Studio's greatest features is the large number of third-party plugins available for it, and throughout the book we will be exploring the most useful of these, along with samples and libraries that can be found on GitHub. The final module of the book deals with the final stages of development: building and distribution. The book concludes by taking the reader through the registration and publication processes required by Google. By the time you have finished the book, you will be able to build faster, smoother, and error-free Android applications, in less time and with fewer complications than you ever thought possible. Style and approach This is a step-by-step guide with examples demonstrating how Android Studio can be used as a complete solution for developing, testing, and deploying apps from start to finish.
Become a master in RWD with this practical, engaging guide About This Book Build responsive designs with solid yet simple HTML5 and CSS3 best practices Use CSS preprocessors (Sass) to speed up the creation of CSS Each chapter covers a different feature of RWD with carefully chosen, interesting examples, including the latest developments in responsive design Who This Book Is For If you already know some HTML and CSS and understand the principles of responsive web design, this book is for you. There's something here for you to learn regardless of if you're a web designer or web developer, or whether you're a seasoned expert web professional. What You Will Learn Install and use Sass with SCSS syntax to create your CSS Use HTML5 tags the right way for the right type of content Enhance the experience of users with assistive technology with ARIA roles Design with desktop-first approach but implement with mobile-first methodology For your layouts, either create and use your own scalable CSS grid, or use Flexbox Create three types of navigation for small screen devices Find the best way to serve the best type of image and how to make videos responsive Build custom responsive emails to ensure the message gets across regardless of the device In Detail Responsive web design is getting more complex day by day and without the necessary design and development skill sets, it's a matter of time before we're left behind. Building meaningful and accessible websites and apps using HTML5 and CSS3 is a must if we want to create memorable experiences for the users. In the ever-changing world of web designers and developers, being proficient in responsive web design is no longer an option, it is mandatory. Whether you're a web designer or web developer, or a seasoned expert web professional, this book will bolster your HTML and CSS skills to a master level. The book is designed in a way that each chapter will take you one step closer to becoming an expert in RWD. The book begins with introducing you to the power of CSS preprocessors, Sass in this case, to increase the speed of writing repetitive CSS tasks, then use simple but meaningful HTML examples; and add ARIA roles to increase accessibility. You will also understand why a mobile-first approach is ideal. Next, you will learn how to use an easily scalable CSS grid or if you prefer, use Flexbox instead. Create navigations for small screen devices using the “drawer navigation,” “off-canvas” or “toggle” navigation patterns, and also implement images and media in both responsive and responsible ways. Finally, you will build a solid and meaningful typographic scale and make sure your messages and communications display correctly with responsive emails. Style and approach Designing and developing for the web should be fun, and that's the tone used in the book. This book is written in a step-by-step format with clean-cut examples. You will also find tips and notes all over the book to help clarify those small and simple details most books and tutorials assume you already know.
If you are a software developer working with data visualizations and want to build complex data visualizations, this book is for you. Basic knowledge of D3 framework is expected. With real-world examples, you will learn how to structure your applications to create enterprise-level charts and interactive dashboards.
Master the capabilities of Qlik Sense to design and deploy solutions that address all the Business Intelligence needs of your organization Key Features Create compelling dashboards and visualizations with your data by leveraging Qlik Sense's self-service model Perform data loading and model efficient solutions with faster performance and better governance Master Qlik Sense’s APIs and develop powerful mashups and fantastic extensions for visualizations and other components that run across all platforms Book Description Qlik Sense is a powerful, self-servicing Business Intelligence tool for data discovery, analytics and visualization. It allows you to create personalized Business Intelligence solutions from raw data and get actionable insights from it. This book is your one-stop guide to mastering Qlik Sense, catering to all your organizational BI needs. You'll see how you can seamlessly navigate through tons of data from multiple sources and take advantage of the various APIs available in Qlik and its components for guided analytics. You'll also learn how to embed visualizations into your existing BI solutions and extend the capabilities of Qlik Sense to create new visualizations and dashboards that work across all platforms. We also cover other advanced concepts such as porting your Qlik View applications to Qlik Sense,and working with Qlik Cloud. Finally, you'll implement enterprise-wide security and access control for resources and data sources through practical examples. With the knowledge gained from this book, you'll have become the go-to expert in your organization when it comes to designing BI solutions using Qlik Sense. What you will learn Understand the importance of self-service analytics and the IKEA-effect Explore all the available data modeling techniques and create efficient and optimized data models Master security rules and translate permission requirements into security rule logic Familiarize yourself with different types of Master Key Item(MKI) and know how and when to use MKI. Script and write sophisticated ETL code within Qlik Sense to facilitate all data modeling and data loading techniques Get an extensive overview of which APIs are available in Qlik Sense and how to take advantage of a technology with an API Develop basic mashup HTML pages and deploy successful mashup projects Who this book is for This book is for Business Intelligence professionals and Data Analysts who want to become experts in using Qlik Sense. If you have extensively used QlikView in the past and are looking to transition to Qlik Sense, this book will also help you. A fundamental understanding of how Qlik Sense works and its features is all you need to get started with this book.
This book contains an extensive set of practical examples and an easy-to-follow approach to creating 3D objects.This book is great for anyone who already knows JavaScript and who wants to start creating 3D graphics that run in any browser. You don’t need to know anything about advanced math or WebGL; all that is needed is a general knowledge of JavaScript and HTML. The required materials and examples can be freely downloaded and all tools used in this book are open source.
Master the Core of All Web Development—And Prepare for the Future Mastering HTML and XHTML is the most complete, up-to-date book on the core language of the Web. You'll learn everything you need to know about coding web pages in both HTML and XHTML, the latest, more powerful version of HTML. But it doesn't stop there. You also get practical instruction in complementary web technologies such as JavaScript, CSS, and Dynamic HTML, along with a Masters Reference that makes it easy to find the information you need. Tying it all together is the authors' expert guidance on planning, developing, and maintaining effective, accessible websites. Coverage includes: Choosing between HTML and XHTML Creating web pages Planning and developing public, personal, and intranet sites Including images in web pages Using HTML/XHTML frames effectively Converting HTML to XHTML Creating CSS style sheets Using JavaScript Including multimedia Creating Dynamic HTML or Dynamic XHTML documents Validating XHTML or HTML documents Creating coherent, easily maintainable websites Making your website searchable Accommodating users with disabilities Creating an XML DTD Extending XHTML with Namespaces
Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019 Key FeaturesBuild responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019Build Virtual Reality eLearning experiences with Adobe Captivate 2019Assess your student knowledge with interactive and random quizzesSeamlessly integrate your eLearning content with any SCORM or xAPI compliant LMSBook Description Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered! What you will learnLearn how to use the objects in Captivate to build professional eLearning contentEnhance your projects by adding interactivity, animations, and moreAdd multimedia elements, such as audio and video, to create engaging learning experiencesUse themes to craft a unique visual experienceUse question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMSMake your content fit any device with responsive features of CaptivateCreate immersive 360° experiences with Virtual Reality projects of Captivate 2019Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflowPublish your project in a wide variety of formats including HTML5 and FlashWho this book is for If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.
Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT. Unlike GIFs, JPEGs or PNGs (which are bitmapped), SVG images are both resolution- and device-independent, so that they can scale up or down to fit proportionally into any size display or any Internet device -- from PDAs to large office monitors and high-resolution printers. Smaller than bitmapped files and faster to download, SVG images can be rendered with different CSS styles for each environment. They work well across a range of available bandwidths. SVG makes it possible for designers to escape the constant need to update graphics by hand or use custom code to generate bitmap images. And while SVG was created with the Web in mind, the language has a variety of other uses. SVG greatly simplifies tasks like: