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The Illusive Man sits at the center of many of the galaxy's greatest mysteries and is a key figure of Mass Effect 2 and beyond. Now, for the first time anywhere, the origin of the Illusive Man is revealed, in a story exclusive to this graphic novel! * Featuring Evolution #1-#4 and short stories from MySpace Dark Horse Presents and USA Today! * Story by Mass Effect 2 and 3 lead writer Mac Walters! * For fans of Star Wars and Serenity. * The ultimate sci-fi epic for today's gamer!
The thrilling new ongoing series set during the events of BioWare's blockbuster science fiction trilogy continues! Urdnot Wrexone of the most dangerous mercenaries in the galaxycrosses paths with a mysterious secret agent in this explosive adventure! Written by Mac Walters, lead writer of _Mass Effect 2_ and _3_ video games! _Mass Effect 3_ was the winner of "Best RPG" at the 2012 Spike VGAs! "The same care and devotion that has led to some memorable Star Wars comics from Dark Horse is evident in Mass Effect."IGN
_Mass Effect 2_ lead writer Mac Walters reveals humanity's first wondrous and deadly excursion into the Milky Way, shedding light on the most mysterious figure in _Mass Effect_the Illusive Man! Whether born of human curiosity or arrogance, mankind's first steps onto the galactic stage have ignited a war with the alien turians. Although the end of hostilities is in sight, one man's fight is just beginning. It will take him far beyond the realms of human knowledge, into conflict with some of the most notorious villains in _Mass Effect_ in a story exclusive to these comics! The secret origin of the Illusive Man continues! Story by _Mass Effect 2_ lead writer Mac Walters! _Mass Effect_ and _Mass Effect 2_ are among the most acclaimed games of all time!
_Mass Effect 2_ lead writer Mac Walters brings the origin of the Illusive Man to its explosive conclusion! The fate of mankind may come down to this moment, as the newly enlightened Illusive Man launches a movement that will upset the balance of power across the galaxy. But will he prove to be the universe's savioror its destroyer? This story will have a long-lasting impact on the _Mass Effect_ saga and is essential reading for fans of sci-fi action and intrigue! These comics are an essential, canonical part of the _Mass Effect_ epic! Concludes the secret origin of the Illusive Man, a pivotal figure in the _Mass Effect 3_ video game.
The Illusive Man sits at the center of many of the galaxy's greatest mysteries and is a key figure of Mass Effect 2 and beyond. Now, for the first time anywhere, the origin of the Illusive Man is revealed, in a story exclusive to this graphic novel! * Featuring Evolution #1-#4 and short stories from MySpace Dark Horse Presents and USA Today! * Story by Mass Effect 2 and 3 lead writer Mac Walters! * For fans of Star Wars and Serenity. * The ultimate sci-fi epic for today's gamer!
Liara T'Soni finds herself both pursuing Commander Shepard's abductors and on the run herself as _Mass Effect: Redemption_ nears its explosive conclusionrevealing secrets crucial to the story of _Mass Effect 2_ along the way! The _Mass Effect_ saga has revolutionized science fiction, and _Mass Effect 2_ lead writer Mac Walters brings all the same intelligence, drama, and action to this riveting adventure that tests the limits of what one friend will do to save another.
The deepest journey yet into the _Mass Effect_ universe continues, courtesy of _Mass Effect 2_ lead writer Mac Walters! With cowriter John Jackson Miller (_Star Wars: Knight Errant_), Walters tests the limits of human courage, ingenuity, and loyalty, as the Illusive Man finds himself far from home in an alien galaxy. As his eyes open to the secrets of the universe, the Illusive Man comes ever closer to his destiny as galactic power broker in this riveting science-fiction adventure! From _Mass Effect 2_ lead writer Mac Walters! IGN named _Mass Effect 2_ the greatest Xbox 360 game of all time! With unprecedented collaboration from BioWare, these comics are an essential, canonical part of the _Mass Effect_ epic! Dark Horse's _Mass Effect: Redemption_ introduced characters crucial to BioWare's _Lair of the Shadow Broker_ expansion for _Mass Effect 2_!
He has "a lover in every port and a gun in every tentacle"! Blasto the Hanar Spectre, the most beloved action hero in the galaxy, makes his comics debut with a nonstop thrill-ride of white-knuckle excitement! Blasto serves justice on an explosive platter in this top secret mission to the planet Virmireaccompanied by the beautiful and deadly asari Cerulean Star! Be sure to check out our blog for other N7 Day awesomeness, like a chance to win a Google Nexus 7 tablet!
Dr. Kiara T'Soni embarks on a dangerous mission to solve the mystery of her companion Commander Shepard's disappearance.
Essays, discussions, and image portfolios map the evolution of art forms engaged with the Internet. Since the turn of the millennium, the Internet has evolved from what was merely a new medium to a true mass medium—with a deeper and wider cultural reach, greater opportunities for distribution and collaboration, and more complex corporate and political realities. Mapping a loosely chronological series of formative arguments, developments, and happenings, Mass Effect provides an essential guide to understanding the dynamic and ongoing relationship between art and new technologies. Mass Effect brings together nearly forty contributions, including newly commissioned essays and reprints, image portfolios, and transcribed discussion panels and lectures that offer insights and reflections from a wide range of artists, curators, art historians, and bloggers. Among the topics examined are the use of commercial platforms for art practice, what art means in an age of increasing surveillance, and questions surrounding such recent concepts as “postinternet.” Other contributions analyze and document particular works by the artists of And/Or Gallery, Cory Arcangel, DIS, Cao Fei, the Radical Software Group, and others. Mass Effect relaunches a publication series initiated by the MIT Press and the New Museum in 1984, which produced six defining volumes for the field of contemporary art. These new volumes will build on this historic partnership and reinvigorate the conversation around contemporary culture once again. Copublished with the New Museum of Contemporary Art, New York Important Notice: The digital edition of this book is missing some of the images found in the physical edition. Contributors Cory Arcangel, Karen Archey, Michael Bell-Smith, Claire Bishop, Dora Budor, Johanna Burton, Paul Chan, Ian Cheng, Michael Connor, Lauren Cornell, Petra Cortright, Jesse Darling, Anne de Vries, DIS, Aleksandra Domanović, Harm van den Dorpel, Dragan Espenschied, Rózsa Zita Farkas, Azin Feizabadi, Alexander R. Galloway, Boris Groys, Ed Halter, Alice Ming Wai Jim, Jogging, Caitlin Jones, David Joselit, Dina Kafafi, John Kelsey, Alex Kitnick, Tina Kukielski, Oliver Laric, Mark Leckey, David Levine, Olia Lialina, Guthrie Lonergan, Jordan Lord, Jens Maier-Rothe, Shawn Maximo, Jennifer McCoy, Kevin McCoy, Gene McHugh, Tom Moody, Ceci Moss, Katja Novitskova, Marisa Olson, Trevor Paglen, Seth Price, Alexander Provan, Morgan Quaintance, Domenico Quaranta, Raqs Media Collective, Alix Rule, Timur Si-Qin, Josephine Berry Slater, Paul Slocum, Rebecca Solnit, Wolfgang Staehle, Hito Steyerl, Martine Syms, Ben Vickers, Michael Wang, Tim Whidden, Anicka Yi, and Damon Zucconi