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He was the son of Pawnee Killer, the last in a line of mystic warriors of the Great American Plains Indian tribes. When his father fled to Canada with Sitting Bull, after the battle of Little Big Horn, after the best and the strongest of the Sioux were gone, Running Elk stood unwittingly at the crossroads of history. Running Elk tried to run away from the reservation to find his father—but he didn’t get far. He’d hardly begun his journey when the Indian Police came for him to ship him off to school in the white man’s world with 33 other boys and girls. They were taken by wagon, then by riverboat, and finally by train, to the abandoned army barracks of Carlisle, Pennsylvania. On the train, many of the children thought they were being taken to the moon hanging over the tracks. They might as well have been. At the Indian school, they were disciplined, their hair was cut short, they were taken to church, and they were taught to live like the despised Wasicun. They would be taught to work leather and wood. Their names were changed…Running Elk became William. Billy gazed at the distant hills and the open stretches of prairie grass on every side. The land seemed much vaster and the sky bluer than he had remembered. He should never have elft this land. Once he belonged here, now he belonged nowhere. The whites hated him for being too Indian, the Indians hated him for being too much white. When Ghost Dances began and the tribes started to follow the new prophet, Wovoka, Billy wondered which way he would turn. Would he follow the road paved for him by his white education…or would he join his father and fight like the warrior he was mean to be.
The pony man comes at midnight to take the children for a ride to Mr. Moon's front door.
Describes the collapse of the traditional cavalry unit and the beginning of the armored truck as "iron-ponies". Also, goes into detail about the possible complications that the cavalry must face for future wars.
This carefully edited collection has been designed and formatted to the highest digital standards and adjusted for readability on all devices. Contents: Riders of the Purple Sage (Zane Grey) The Rainbow Trail The Spirit of the Border The Untamed (Max Brand) The Night Horseman The Seventh Man The Virginian (Owen Wister) The Last of the Mohicans (James F. Cooper) The Prairie Chip, of the Flying U (B. M. Bower) The Flying U Ranch The Flying U's Last Stand Cabin Fever Rimrock Trail (J. Allan Dunn) The 'Breckinridge Elkins' Series (Robert E. Howard) The Last of the Plainsmen (Zane Grey) The Outcasts of Poker Flat (Bret Harte) The Wolf Hunters (James Oliver Curwood) The Gold Hunters The Border Legion The Country Beyond (Curwood) The Lone Star Ranger (Grey) Riders of the Silences (Brand) The Call of the Wild (Jack London) Heart of the West (O. Henry) White Fang (London) The Lure of the Dim Trails (Bower) The Luck of Roaring Camp (Harte) The Rustlers of Pecos County (Grey) O Pioneers! (Willa Cather) My Ántonia Roughing It (Mark Twain) The Log of a Cowboy (Andy Adams) The Two-Gun Man (Charles Alden Seltzer) The Law of the Land (Emerson Hough) The Short Cut (Jackson Gregory) Astoria (Washington Irving) The Valley of Silent Men (James Oliver Curwood) "Drag" Harlan (Charles Alden Seltzer) Whispering Smith (Frank H. Spearman) The Outlet (Andy Adams) Reed Anthony, Cowman A Texas Cow Boy (Charles Siringo) The Boss of the Lazy Y (Charles Alden Seltzer) The Golden Dream (R.M. Ballantyne) The Blue Hotel (Stephen Crane) The Long Shadow (B. M. Bower) The Girl from Montana (Grace Livingston Hill) The Hidden Children (Robert W. Chambers) The Way of an Indian (Frederic Remington) The Bridge of the Gods (Frederic Homer Balch) Where the Trail Divides (Will Lillibridge) The Desert Trail (Dane Coolidge) The Bride Comes to Yellow Sky (Stephen Crane) That Girl Montana (Marah Ellis Ryan)...
This vintage book contains a comprehensive guide to polo. It includes information on all aspects of the game from its rules and strategies to expenses, choosing a pony, etiquette, and beyond. Although old, the information contained within this volume is timeless and will be of considerable utility to both beginners and experienced polo players. Contents include: "Knowledge of Rules", "Expenses of Polo", "Dangers of Polo", "Progress of Polo", "Polo Accessories", "The Polo Ground", "Club Management", "The Polo Pony", "Riding and Schooling", "Command of the Ball", "Duties of the Players", "Rules and Analysis", "Breeds of Ponies", et cetera. Many vintage books such as this are becoming increasingly scarce and expensive. We are republishing this volume now in an affordable, modern edition complete with a specially commissioned new introduction on horses used for sport and utility.
Fargo goes on the hunt for mad killer… Skye Fargo knows that in the wild, death is everywhere. Indians, wild animals, and bushwhackers can all end a man’s life in a heartbeat. But Jess Van Cleef is a killer like no other. He’s blazed a twisted trail of butchery all along the Oregon Trail from Missouri to Wyoming, killing, ravaging, and mutilating at will. And he’s never going to stop the slaughter—because he likes it. But now, the Trailsman is coming for him, and he’s going to make the demented Van Cleef pay for all the blood he’s spilled—drop by crimson drop…
"Dead Man's Land" by way of George Manville Fenn is a thrilling journey novel that immerses readers in a tale of mystery and suspense. Set towards the backdrop of unexplored territories and untamed landscapes, Fenn's narrative unfolds with gripping intensity. The tale follows a set of characters navigating the demanding situations of a surprising and perilous land, revealing secrets and techniques, treachery, and the battle for survival. Fenn, acknowledged for his vibrant storytelling and ability to seize the essence of exploration, weaves a story full of surprising twists and turns. As the characters delve deeper into the mysteries of the titular "Dead Man's Land," they stumble upon perilous situations, mysterious adversaries, and the ever-present specter of the unknown. Fenn's writing transports readers to a world where each step is fraught with anxiety and in which the road among buddy and foe becomes blurred. "Dead Man's Land" stands as a testomony to George Manville Fenn's mastery in crafting gripping adventure tales.