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Man-machine interaction is the interdisciplinary field, focused on a human and a machine in conjunction. It is the intersection of computer science, behavioural sciences, social psychology, ergonomics, security. It encompasses study, design, implementation, and evaluation of small- and large-scale, interacting, computing, hardware and software systems dedicated for human use. Man-machine interaction builds on supportive knowledge from both sides, the machine side providing techniques, methods and technologies relevant for computer graphics, visualisation, programming environments, the human side bringing elements of communication theory, linguistics, social sciences, models of behaviour. The discipline aims to improve ways in which machines and their users interact, making hardware and software systems better adapted to user's needs, more usable, more receptive, and optimised for desired properties. This monograph is the second edition in the series, providing the reader with a selection of high-quality papers dedicated to current progress, new developments and research trends in man-machine interactions area. In particular, the topical subdivisions of this volume include human-computer interfaces, robot control and navigation systems, bio-data analysis and mining, pattern recognition for medical applications, sound, text and image processing, design and decision support, rough and fuzzy systems, crisp and fuzzy clustering, prediction and regression, algorithms and optimisation, and data management systems.
This book provides an overview of the current state of research on development and application of methods, algorithms, tools and systems associated with the studies on man-machine interaction. Modern machines and computer systems are designed not only to process information, but also to work in dynamic environment, supporting or even replacing human activities in areas such as business, industry, medicine or military. The interdisciplinary field of research on man-machine interactions focuses on broad range of aspects related to the ways in which human make or use computational artifacts, systems and infrastructure. This monograph is the fourth edition in the series and presents new concepts concerning analysis, design and evaluation of man-machine systems. The selection of high-quality, original papers covers a wide scope of research topics focused on the main problems and challenges encountered within rapidly evolving new forms of human-machine relationships. The presented material is structured into following sections: human-computer interfaces, robot, control, embedded and navigation systems, bio-data analysis and mining, biomedical signal processing, image and motion data processing, decision support and expert systems, pattern recognition, fuzzy systems, algorithms and optimisation, computer networks and mobile technologies, and data management systems.
The Handbook of Human-Machine Interaction features 20 original chapters and a conclusion focusing on human-machine interaction (HMI) from analysis, design and evaluation perspectives. It offers a comprehensive range of principles, methods, techniques and tools to provide the reader with a clear knowledge of the current academic and industry practice and debate that define the field. The text considers physical, cognitive, social and emotional aspects and is illustrated by key application domains such as aerospace, automotive, medicine and defence. Above all, this volume is designed as a research guide that will both inform readers on the basics of human-machine interaction from academic and industrial perspectives and also provide a view ahead at the means through which human-centered designers, including engineers and human factors specialists, will attempt to design and develop human-machine systems.
This Open Access proceedings presents a good overview of the current research landscape of assembly, handling and industrial robotics. The objective of MHI Colloquium is the successful networking at both academic and management level. Thereby, the colloquium focuses an academic exchange at a high level in order to distribute the obtained research results, to determine synergy effects and trends, to connect the actors in person and in conclusion, to strengthen the research field as well as the MHI community. In addition, there is the possibility to become acquatined with the organizing institute. Primary audience is formed by members of the scientific society for assembly, handling and industrial robotics (WGMHI). The Editors Prof. Dr.-Ing. Thorsten Schüppstuhl is head of the Institute of Aircraft Production Technology (IFPT) at the Hamburg University of Technology. Prof. Dr.-Ing. Kirsten Tracht is head of the Bremen Institute for Mechanical Engineering (bime) at the University of Bremen. Prof. Dr.-Ing. Annika Raatz is head of the Institute of Assembly Technology (match) at the Leibniz University Hannover.
This volume reflects a number of research streams on the development of computer systems and software that makes it possible to employ them in a variety of human activities ranging from logic studies and artificial intelligence, rule-based control of technological processes, image analysis, expert systems and decision support, to assistance in creative works. In particular, the volume points to a number of new advances in man-machine communication, interaction between visualization and modeling, rough granular computing in human-centric information processing and the discovery of affinities between perceptual granules. The topical subdivisions of this volume include human-computer interactions, decision support, rough fuzzy investigations, advances in classification methodology, pattern analysis and signal processing, computer vision and image analysis, advances in algorithmics, databases and data warehousing, and embedded system applications.
This Proceedings book provides essential insights into the current state of research in the field of human–computer interactions. It presents the outcomes of the International Conference on Man–Machine Interactions (ICMMI 2017), held on October 3–6, 2017, in Cracow, Poland, which offers a unique international platform for researchers and practitioners to share cutting-edge developments related to technologies, algorithms, tools and systems focused on the means by which humans interact and communicate with computers. This book is the 5th edition in the series and includes a unique selection of high-quality, original papers highlighting the latest theoretical and practical research on technologies, applications and challenges encountered in the rapidly evolving new forms of human–machine relationships. Major research topics covered include human–computer interfaces, bio-data analysis and mining, image analysis and signal processing, decision support and expert systems, pattern recognition, algorithms and optimisations, computer networks, and data management systems. As such, the book offers a valuable resource for researchers in academia, industry and other fields whose work involves man–machine interactions.
This textbook presents a comprehensive treatment of touch technologies, explaining current mainstream and new contact/non-contact based human-machine interactivity (HMI) techniques, which are ubiquitous in modern electronic devices and allow machines to exchange information with users in an efficient and reliable manner. The book provides a detailed study of HMI working principles and practical product examples. Haptic, which has become essential for users to gain immersive experience, is also discussed. The book concludes with an overview of novel applications enabled by emerging technologies, such as advanced materials, virtual reality and machine learning, providing a roadmap for possible development trends for touch interactivities. The book can be used as a graduate text for students in display and touch interface technology courses in electrical and computer engineering, and a professional reference for researchers, practicing engineers, and product designers working in broad areas of engineering. Helps students understand the working principles of current touch technologies; Offers design considerations for prototypes and products; Provides seamless connectivity between broad subject areas involved in HMI, including material science, microelectronic circuits, mechanical engineering, and digital signal processing.
Human Machine Interaction, or more commonly Human Computer Interaction, is the study of interaction between people and computers. It is an interdisciplinary field, connecting computer science with many other disciplines such as psychology, sociology and the arts. The present volume documents the results of the MMI research program on Human Machine Interaction involving 8 projects (selected from a total of 80 proposals) funded by the Hasler Foundation between 2005 and 2008. These projects were also partially funded by the associated universities and other third parties such as the Swiss National Science Foundation. This state-of-the-art survey begins with three chapters giving overviews of the domains of multimodal user interfaces, interactive visualization, and mixed reality. These are followed by eight chapters presenting the results of the projects, grouped according to the three aforementioned themes.
Describes the implementation of modern features of man-machine interfaces and offers design guidelines, case studies and discusses algorithms for the implementation. Offers access to extensive public domain software for computer vision, classification and virtual reality.
The automotive industry is experiencing a significant technological shift, driven by electrification, connectivity, intelligence, sharing, and the trend towards “software-defined cars.” With this transformation, the traditional car cabin is evolving into a digital, intelligent, and mobile smart terminal that prioritizes passenger-centric design and data fusion. The design of in-car interaction has become essential in creating engaging, emotional, and humanized user experiences. Future success for traditional car manufacturers lies in developing effective communication methods and context for the intelligent car cabin while addressing relevant issues.