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The environment that we construct affects both humans and our natural world in myriad ways. There is a pressing need to create healthy places and to reduce the health threats inherent in places already built. However, there has been little awareness of the adverse effects of what we have constructed-or the positive benefits of well designed built environments. This book provides a far-reaching follow-up to the pathbreaking Urban Sprawl and Public Health, published in 2004. That book sparked a range of inquiries into the connections between constructed environments, particularly cities and suburbs, and the health of residents, especially humans. Since then, numerous studies have extended and refined the book's research and reporting. Making Healthy Places offers a fresh and comprehensive look at this vital subject today. There is no other book with the depth, breadth, vision, and accessibility that this book offers. In addition to being of particular interest to undergraduate and graduate students in public health and urban planning, it will be essential reading for public health officials, planners, architects, landscape architects, environmentalists, and all those who care about the design of their communities. Like a well-trained doctor, Making Healthy Places presents a diagnosis of--and offers treatment for--problems related to the built environment. Drawing on the latest scientific evidence, with contributions from experts in a range of fields, it imparts a wealth of practical information, with an emphasis on demonstrated and promising solutions to commonly occurring problems.
Making Places for People explores 12 social questions crucial to environmental design. Authors Christie Johnson Coffin and Jenny Young bring perspectives from practice and teaching to challenge assumptions about how places meet human needs. In this expanded second edition, the authors continue to explore the complexities of basic questions, such as: What is the story of this place? What logic orders it? How big is it? How sustainable is it? They consider the impact on making places of pandemic, climate change, human migration, and contemporary discussions of diversity, equity, and justice. Short, approachable, easy-to-read chapters, illustrated with updated examples of projects from around the world, bring together theory, methodology and key research findings. Understanding experienced and research-based connections between people and built form can inspire designs that make places of meaning and delight. This second edition will be essential reading for design students and professionals.
Making Healthy Places surveys the many intersections between health and the built environment, from the scale of buildings to the scale of metro areas, and across a range of outcomes, from cardiovascular health and infectious disease to social connectedness and happiness. This new edition is significantly updated, with a special emphasis on equity and sustainability, and takes a global perspective. It provides current evidence not only on how poorly designed places may threaten well-being, but also on solutions that have been found to be effective. Making Healthy Places is a must-read for students, academics, and professionals in health, architecture, urban planning, civil engineering, parks and recreation, and related fields.
This book focuses on the surprising generative possibilities which digital and smart technologies offer media consumers, citizens, institutions and governments in making publics and places, across topics as diverse as Twitter audiences, rural news, the elasticity of the public sphere, Weibo, cultural heritage and responsive spaces in smart cities. Multidisciplinary perspectives engage with critical questions in new media scholarship. General readers, curious about how technologies are enabling social, public and civic participation, will enjoy the book’s mix of fresh approaches and insights.
First published in 1999. This groundbreaking volume addresses issues central to the study of prehistoric settlement including group memory, the transmission of ideology and the impact of mobility and seasonality on the construction of social identity. Building on these themes, the contributors point to new ways of understanding the relationship between settlement and landscape by replacing Capitalist models of spatial relations with more intimate histories of place.
The first edition of Making Healthy Places offered a visionary and thoroughly researched treatment of the connections between constructed environments and human health. Since its publication over 10 years ago, the field of healthy community design has evolved significantly to address major societal problems, including health disparities, obesity, and climate change. Most recently, the COVID-19 pandemic has upended how we live, work, learn, play, and travel. In Making Healthy Places, Second Edition: Designing and Building for Well-Being, Equity, and Sustainability, planning and public health experts Nisha D. Botchwey, Andrew L. Dannenberg, and Howard Frumkin bring together scholars and practitioners from across the globe in fields ranging from public health, planning, and urban design, to sustainability, social work, and public policy. This updated and expanded edition explains how to design and build places that are beneficial to the physical, mental, and emotional health of humans, while also considering the health of the planet. This edition expands the treatment of some topics that received less attention a decade ago, such as the relationship of the built environment to equity and health disparities, climate change, resilience, new technology developments, and the evolving impacts of the COVID-19 pandemic. Drawing on the latest research, Making Healthy Places, Second Edition imparts a wealth of practical information on the role of the built environment in advancing major societal goals, such as health and well-being, equity, sustainability, and resilience. This update of a classic is a must-read for students and practicing professionals in public health, planning, architecture, civil engineering, transportation, and related fields.
CD-ROM contains: additional case studies.
This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.
The rate of urbanisation will accelerate in the years ahead. The massive influx of people to cities will result in the demand for more services, expending more resources and generating more waste. The forces of globalisation and better connectivity will hasten this urbanisation process. Although the developed and developing countries in East Asia are at different stages of development, they have to grapple with the common challenge of improving the quality of life for urban residents and making cities liveable. This book brings together a collection of articles that traces the process of urbanisation in selected countries in East Asia, including the achievements and challenges encountered. It seeks to promote the sharing of best practices and experiences that can be a reference for governments and relevant stakeholders to facilitate the process of urbanisation that brings about the greatest benefits to residents and lessens the negative impact on the environment.
“Cities are the future of the human race, and Jeff Speck knows how to make them work.” —David Owen, staff writer at the New Yorker Nearly every US city would like to be more walkable—for reasons of health, wealth, and the environment—yet few are taking the proper steps to get there. The goals are often clear, but the path is seldom easy. Jeff Speck’s follow-up to his bestselling Walkable City is the resource that cities and citizens need to usher in an era of renewed street life. Walkable City Rules is a doer’s guide to making change in cities, and making it now. The 101 rules are practical yet engaging—worded for arguments at the planning commission, illustrated for clarity, and packed with specifications as well as data. For ease of use, the rules are grouped into 19 chapters that cover everything from selling walkability, to getting the parking right, escaping automobilism, making comfortable spaces and interesting places, and doing it now! Walkable City was written to inspire; Walkable City Rules was written to enable. It is the most comprehensive tool available for bringing the latest and most effective city-planning practices to bear in your community. The content and presentation make it a force multiplier for place-makers and change-makers everywhere.