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In Making Dystopia, distinguished architectural historian James Stevens Curl tells the story of the advent of architectural Modernism in the aftermath of the First World War, its protagonists, and its astonishing, almost global acceptance after 1945. He argues forcefully that the triumph of architectural Modernism in the second half of the twentieth century led to massive destruction, the creation of alien urban landscapes, and a huge waste of resources. Moreover, the coming of Modernism was not an inevitable, seamless evolution, as many have insisted, but a massive, unparalled disruption that demanded a clean slate and the elimination of all ornament, decoration, and choice. Tracing the effects of the Modernist revolution in architecture to the present, Stevens Curl argues that, with each passing year, so-called 'iconic' architecture by supposed 'star' architects has become more and more bizarre, unsettling, and expensive, ignoring established contexts and proving to be stratospherically remote from the aspirations and needs of humanity. In the elite world of contemporary architecture, form increasingly follows finance, and in a society in which the 'haves' have more and more, and the 'have-nots' are ever more marginalized, he warns that contemporary architecture continues to stack up huge potential problems for the future, as housing costs spiral out of control, resources are squandered on architectural bling, and society fractures. This courageous, passionate, deeply researched, and profoundly argued book should be read by everyone concerned with what is around us. Its combative critique of the entire Modernist architectural project and its apologists will be highly controversial to many. But it contains salutary warnings that we ignore at our peril. And it asks awkward questions to which answers are long overdue.
NATIONAL BESTSELLER Finalist for the Amazon Canada First Novel Award Cityline Book Club Pick “A deep, unflinching yet loving look at injustice and power.” —Chatelaine “A powerful and unforgettable novel” (Quill and Quire, starred review) about a young woman who must find the courage to secure her freedom and determine her own future Set in an imagined world in which the most vulnerable are forced to buy their freedom by working off their debt to society, Gutter Child uncovers a nation divided into the privileged Mainland and the policed Gutter. As part of a social experiment led by the Mainland government, Elimina Dubois is one of just one hundred babies taken from the Gutter and raised in the land of opportunity. But when her Mainland mother dies, Elimina finds herself alone, a teenager forced into an unfamiliar life of servitude, unsure of who she is and where she belongs. Sent to an academy with new rules and expectations, Elimina befriends children who are making their own way through the Gutter System in whatever way they know how. But when her life takes yet another unexpected turn, Elimina will discover that what she needs more than anything may not be the freedom she longed for after all. Gutter Child reveals one young woman’s journey through a fractured world of heartbreaking disadvantages and shocking injustices. As a modern heroine in an altered but all-too-recognizable reality, Elimina must find the strength within herself to forge her future in defiance of a system that tries to shape her destiny.
WHAT IS THE STORY GRID? The Story Grid is a tool developed by editor Shawn Coyne to analyze stories and provide helpful editorial comments. It's like a CT Scan that takes a photo of the global story and tells the editor or writer what is working, what is not, and what must be done to make what works better and fix what's not. The Story Grid breaks down the component parts of stories to identify the problems. And finding the problems in a story is almost as difficult as the writing of the story itself (maybe even more difficult). The Story Grid is a tool with many applications: 1. It will tell a writer if a Story ?works? or ?doesn't work. 2. It pinpoints story problems but does not emotionally abuse the writer, revealing exactly where a Story (not the person creating the Story'the Story) has failed. 3. It will tell the writer the specific work necessary to fix that Story's problems. 4. It is a tool to re-envision and resuscitate a seemingly irredeemable pile of paper stuck in an attic drawer. 5. It is a tool that can inspire an original creation.
"Daniel Randolph Deal is a Southern aristocrat, having the required bloodline, but little of the nobility. A man resistant to the folly of ethics, he prefers a selective, self-indulgent morality. He is a confessed hedonist, albeit responsibly so."--Back cover
"With Christopher Allen, Fabian Vogelsteller, and 52 other leading identity experts"--Cover.
London. The year 2078. Like all other major cities, London is a silent wasteland, abandoned and crumbling, populated only by the renegade ‘Offliner’ movement, the lawless ‘Seekers’ and other minorities that rejected The Upload in 2060. As a result, these rebels live off the grid and in abject poverty, taking shelter in makeshift shantytowns and hideouts. The Offliners have made the disused Piccadilly Circus Tube station their home: a fully self-sufficient, subterranean community of about 500 people, known as the ‘Cell’. In 2060, following a series of deadly pandemics, devastating environmental disasters and a violent surge in cyber terrorism, the UN made it compulsory for every tax paying citizen in all of its 193 united nations to login to the Perspecta Universe: a virtual reality universe provided by the tech giant Gnosys Inc. So began a period of history known as The Upload. Totally safe, pollution free, environmentally friendly: what was an alternative reality at first has become the only reality. Now, in 2078, billions of people all around the world exist in dedicated Hab-Belts – massive dormitory complexes surrounding the major cities – unconscious of the world around them: living, working, loving, learning, inside the Perspecta Universe. KID – A History of The Future follows Josh ‘Kid’ Jones, a young Offliner who discovers that an antiquated piece of technology called an ‘iPhone’, left to him by his father, seemingly allows him to communicate with the past through social media. He strikes up a friendship with Isabel Parry, a 16 year old in 2021, and the two begin communicating through time and space via Instagram. In doing so they are not only changing their own fate, but also the fate of the rest of the world.
New York, Los Angeles, and Washington, D.C., have been abandoned. The Bill of Rights has been revoked, and replaced with the Moral Statutes. There are no more police—instead, there are soldiers. There are no more fines for bad behavior—instead, there are arrests, trials, and maybe worse. People who get arrested usually don't come back. Seventeen-year-old Ember Miller is old enough to remember that things weren't always this way. Living with her rebellious single mother, it's hard for her to forget that people weren't always arrested for reading the wrong books or staying out after dark. It's hard to forget that life in the United States used to be different. Ember has perfected the art of keeping a low profile. She knows how to get the things she needs, like food stamps and hand-me-down clothes, and how to pass the random home inspections by the military. Her life is as close to peaceful as circumstances allow. That is, until her mother is arrested for noncompliance with Article 5 of the Moral Statutes. And one of the arresting officers is none other than Chase Jennings...the only boy Ember has ever loved. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
A homage to the 1973 publication of Architecture and Utopia by Manfredo Tafuri—echoed in the title—this book is devoted to the radical experiences of the 1960s and to their consequences for the most recent developments in contemporary architecture. As a response to the profound crisis of Western culture the emerged in the 1960s, radical artists from Italy, Austria, England and Japan called into question the foundations of modernist utopias. They transmuted the difficulties of capitalism into a repertory of startling images that revealed the disturbing realities of consumer society, even in those places still resistant to the penetration of modern architecture, such as Superstudio and Archizoom’s Florence. Their model, though exhausted in the space of experimentation, went on to inspire a generation of architects, from the High Tech movement to Rem Koolhaas, who sought to employ the paradigm of dystopia as both a visionary and a constructive method, one which could operate on the architecture of late capitalism and generate unexpected possibilities for urban planning. In the light of these examples, how to define a unified “dystopian” method of design, i.e. a common ground for an architecture that, by its very nature, seems to resist systematization? Are the most recognizable architectural expressions of this theoretical framework—characterized by brazen displays of technology and structures of overwhelming scale—merely isolated cases, albeit of particular iconic power? Or do they belong to a wider landscape of antirational architectural projects? And to what extent are these disturbing expressions premised on the utopian tradition or, better yet, the conceptual model of “negative thought”? The goal of this book is to respond to such questions, thus initiating an open dialogue about the legitimacy of this critical category. With contributions by Dario Donetti, Marco De Michelis, Oliver Elser, Dominique Rouillard, Marco Biraghi, Marie Theres Stauffer, Maddalena Scimemi, Simon Sadler, Massimiliano Savorra,and Anthony Vidler
Identity crises, consumerism, and star-crossed teenage love in a futuristic society where people connect to the Internet via feeds implanted in their brains. Winner of the LA Times Book Prize. For Titus and his friends, it started out like any ordinary trip to the moon - a chance to party during spring break and play around with some stupid low-grav at the Ricochet Lounge. But that was before the crazy hacker caused all their feeds to malfunction, sending them to the hospital to lie around with nothing inside their heads for days. And it was before Titus met Violet, a beautiful, brainy teenage girl who knows something about what it’s like to live without the feed-and about resisting its omnipresent ability to categorize human thoughts and desires. Following in the footsteps of George Orwell, Anthony Burgess, and Kurt Vonnegut, Jr., M. T. Anderson has created a brave new world - and a hilarious new lingo - sure to appeal to anyone who appreciates smart satire, futuristic fiction laced with humor, or any story featuring skin lesions as a fashion statement.
London drowns in sewage and Europe burns. In this creative nonfiction, George F. falls in with a band of chaos punks who drink, fight and struggle for shelter when the world ends. From mass demonstrations in Paris, the rotten squats of Shoreditch, and the lawless forests of the borderlands, to carnival riots in the autonomous zones of Berlin they battle fascists, dodge arrest and wrestle with the greatest struggle of all: sobriety.