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Bridging gaps between intellectual history, biography, and military/colonial history, Barnett Singer and John Langdon provide a challenging, readable interpretation of French imperialism and some of its leading figures from the early modern era through the Fifth Republic. They ask us to rethink and reevaluate, pulling away from the usual shoal of simplistic condemnation. In a series of finely-etched biographical studies, and with much detail on both imperial culture and wars (including World War I and II), they offer a balanced, deep, strong portrait of key makers and defenders of the French Empire, one that will surely stimulate much historical work in the field.
A taut, fast-paced thriller about the coming high-tech arms race between the United States and China In the high mountains of Tibet, rumors are spreading. People whisper of an outbreak, of thousands of dead, of bodies pushed into mass graves. It is some strange new disease ... a disease, they say, that can kill in minutes. The Chinese government says the rumors aren’t true, but no one is allowed in or out of Tibet. At the Pentagon, Admiral James Curtiss is called to an emergency meeting. Satellite images prove that a massive genocide is underway, and an American spy has made a startling discovery. This is no disease. It’s a weapons test. Chinese scientists have developed a way to kill based on a person’s genetic traits. But that is only the tip of the iceberg. The success of their new weapon proves that the Chinese are nearing “Replication”—a revolutionary breakthrough that will tip the global balance of power and change the way wars are waged. Now the US must scramble to catch up before it is too late. Admiral Curtiss gathers the nation’s top scientists, including a promising young graduate student named Eric Hill who just might hold the missing piece to the replication puzzle. Soon Hill and his colleague Jane Hunter are caught up in a deadly game of sabotage as the two nations strive to be the first to reach the coveted goal. But in their headlong race, they create something unexpected ... something the world has never seen and something more powerful than they had ever imagined. The Last Sword Maker is an exciting globe-trotting thriller with unforgettable characters that depicts a haunting vision of the future of warfare.
The city states of the Lowlands have lived in peace for decades, bastions of civilization, prosperity and sophistication, protected by treaties, trade and a belief in the reasonable nature of their neighbors. But meanwhile, in far-off corners, the Wasp Empire has been devouring city after city with its highly trained armies, its machines, it killing Art . . . And now its hunger for conquest and war has become insatiable. Only the aging Stenwold Maker, spymaster, artificer and statesman, can see that the long days of peace are over. It falls upon his shoulders to open the eyes of his people, before a black-and-gold tide sweeps down over the Lowlands and burns away everything in its path. But first he must stop himself from becoming the Empire's latest victim.
In the last century, no other nation has grown and transformed itself with such zeal as China. With a booming economy, a formidable military, and a rapidly expanding population, China is emerging as a twenty-first-century global superpower. China's prosperity has increased dramatically in the last two decades, propelling the nation to a prominent position in the international community. Yet China's ancient history still informs and shapes its understanding of itself in relation to the world. As a highly developed and modern nation, China is something of a paradox. Though China is an international leader in modern business and technology, its past remains a source of guiding principles for the nation's foreign policy. In The Mind of Empire: China's History and Modern Foreign Relations, Christopher A. Ford demonstrates how China's historical awareness shapes its objectives and how the resulting national consciousness continues to influence the country's policymaking. Despite its increasing prominence among modern, developed nations, China continues to seek guidance from a past characterized by Confucian notions of hierarchical political order and a "moral geography" that places China at the center of the civilized world. The Mind of Empire describes how these attitudes have clashed with traditional Western ideals of sovereignty and international law. Ford speculates about how China's legacy may continue to shape its foreign relations and offers a warning about the potential global consequences. He examines major themes in China's conception of domestic and global political order, describes key historical precedents, and outlines the remarkable continuity of China's Sinocentric stance. Expertly synthesizing historical, philosophical, religious, and cultural analysis into a cohesive study of the Chinese worldview, Ford offers revealing insights into modern China. The Mind of Empire tracks China's astonishing development within the framework of a national ideology that is intrinsically linked to the distant past. Ford's perspective is both pertinent and prescient at a time when China is expanding into new areas of power, both economically and militarily. As China's power and influence continue to grow, its reliance on ancient philosophies and political systems will shape its approach to foreign policy in idiosyncratic and, perhaps, highly problematic ways.
The epic Vampire Empire trilogy rushes to a heart-wrenching conclusion of honor and love, hatred and vengeance, sacrifice and loss. A war to the death. Empress Adele has launched a grand crusade against the vampire clans of the north. Prince Gareth, the vampire lord of Scotland, serves the Equatorian cause, fighting in the bloody trenches of France in his guise as the dashing Greyfriar. But the human armies are pinned down, battered by harsh weather and merciless attacks from vampire packs. To even the odds, Adele unleashes the power of her geomancy, a fearsome weapon capable of slaughtering vampires in vast numbers. However, the power she expends threatens her own life even as she questions the morality of such a weapon. As the war turns ever bloodier and Adele is threatened by betrayal, Gareth faces a terrible choice. Their only hope is a desperate strike against the lord of the vampire clans--Gareth's brother, Cesare. It is a gamble that could win the war or signal the final days of the Greyfriar.
Winner of the Popular Culture Association's Ray and Pat Browne Award for Best Book in Popular or American Culture In the 1940s and ’50s, comic books were some of the most popular—and most unfiltered—entertainment in the United States. Publishers sold hundreds of millions of copies a year of violent, racist, and luridly sexual comics to Americans of all ages until a 1954 Senate investigation led to a censorship code that nearly destroyed the industry. But this was far from the first time the US government actively involved itself with comics—it was simply the most dramatic manifestation of a long, strange relationship between high-level policy makers and a medium that even artists and writers often dismissed as a creative sewer. In Pulp Empire, Paul S. Hirsch uncovers the gripping untold story of how the US government both attacked and appropriated comic books to help wage World War II and the Cold War, promote official—and clandestine—foreign policy and deflect global critiques of American racism. As Hirsch details, during World War II—and the concurrent golden age of comic books—government agencies worked directly with comic book publishers to stoke hatred for the Axis powers while simultaneously attempting to dispel racial tensions at home. Later, as the Cold War defense industry ballooned—and as comic book sales reached historic heights—the government again turned to the medium, this time trying to win hearts and minds in the decolonizing world through cartoon propaganda. Hirsch’s groundbreaking research weaves together a wealth of previously classified material, including secret wartime records, official legislative documents, and caches of personal papers. His book explores the uneasy contradiction of how comics were both vital expressions of American freedom and unsettling glimpses into the national id—scourged and repressed on the one hand and deployed as official propaganda on the other. Pulp Empire is a riveting illumination of underexplored chapters in the histories of comic books, foreign policy, and race.
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams